Commited some old changes, idk what they were

This commit is contained in:
2024-07-30 21:07:05 +02:00
parent 8e004221e1
commit 105076a8ce
14 changed files with 238 additions and 222 deletions
+31 -13
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@@ -1,23 +1,41 @@
#ifndef SYSCALLNUMS_H
#define SYSCALLNUMS_H
#include <stdint.h>
#define MAX_SYSCALLS 5
typedef enum {
SYS_SLEEP,
SYS_WRITE,
SYS_GETS,
SYS_MALLOC,
SYS_FREE,
} SYSCALL_NUMBERS;
#define MAX_SYSCALLS 9
// TODO: Add malloc() and free() syscall wrappers??
int32_t write(int32_t fd, const void* buf, uint32_t len) {
int32_t result = -1;
typedef enum {
SYS_RESERVED,
SYS_SLEEP,
SYS_GETS,
SYS_WRITE,
SYS_OPEN,
SYS_CLOSE,
SYS_MALLOC,
SYS_FREE,
SYS_SEEK,
} SYSCALL_NUMBERS;
typedef enum {
O_CREAT = 0x1, // Create if does not exist
O_RDONLY = 0x2, // Read only
O_WRONLY = 0x4, // Write only
O_RDWR = 0x8, // Read and write
O_APPEND = 0x10, // Always writes at the end (appends)
O_TRUNC = 0x20, // Truncate file size and position to 0 on Open
} OFLAGS;
int write(int fd, const void* buf, unsigned int len) {
int result = -1;
__asm__ volatile ("int $0x80" : "=a"(result) : "a"(SYS_WRITE), "b"(fd), "c"(buf), "d"(len));
return result;
}
int open(const char* path, int oflag) {
int result = -1;
__asm__ volatile ("int $0x80" : "=a"(result) : "a"(SYS_OPEN), "b"(path), "c"(oflag));
return result;
}
#endif
-80
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@@ -1,80 +0,0 @@
#ifndef FILESYS_H
#define FILESYS_H
#include <disk/disk.h>
#include <memory/addresses.h>
#include <string.h>
typedef struct {
char filename[10];
char filetype[3];
uint8_t reserved;
uint8_t startAddress;
uint8_t length;
} __attribute__ ((packed)) fileEntry_t;
char* filetable = (char*)FILETABLE_LOC; // Pretty sure we don't have to care about the bootloader at 0x7c00
fileEntry_t* findFile(const char* filename) {
if (strlen(filename) > 14) { return NULL; } // Filename too long
static char filenameBuf[16];
strcpy(filenameBuf, filename);
char* filetype = strchr(filenameBuf, '.');
*filetype++ = '\0'; // Split filename and filetype by a NULL
char* ft = filetable;
while (*ft != '\0') {
if (strcmp(filenameBuf, ft) != 0) { // Filename doesn't match
ft += 16; // Goto next entry
continue;
}
ft += 10; // Goto filetype
if (strcmp(filetype, ft) != 0) {
ft += 6; // Goto next entry
continue;
}
ft -= 10; // Go back to start of entry
return (fileEntry_t*)ft;
}
return NULL; // No such file
}
void updateFiletable() {
// TODO: Update the filetable by writing data from memory to disk!
}
uint8_t readFile(char* filename, void* buffer) { // Hopefully the buffer is large enought :/
fileEntry_t* file = findFile(filename);
if (file == NULL) { return 1; } // File doesn't exist!
diskRead(file->startAddress, file->length, buffer);
return 0; // Success
}
uint8_t writeFile(char* filename, void* buffer) { // TODO: Add length so we don't write too much/too little
fileEntry_t* file = findFile(filetable);
if (file == NULL) { // File exists -> override
// File doesn't exist -> create new file
file = (fileEntry_t*)filetable;
while (*(char*)file != '\0') { file++; } // Find end of the filetable
*strchr(filename, '.') = '\0';
char* filetype = filename + strlen(filename); // + 1?
fileEntry_t* previous = file - 1;
strcpy(file->filename, filename);
strcpy(file->filetype, filetype);
file->startAddress = previous->startAddress + previous->length;
file->length = 1; // TODO: Add lenght! Currently will just assume 1 sector :/
}
diskWrite(file->startAddress, file->length, buffer); // Write the file
return 0; // Success
}
#endif
+6 -7
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@@ -27,11 +27,11 @@ typedef struct {
typedef struct {
uint32_t inodeCount;
uint16_t firstInodeBitmapBlock;
uint16_t firstINodeBitmapBlock;
uint16_t firstDataBitmapBlock;
uint16_t inodeBitmapBlockCount;
uint16_t dataBitmapBlockCount;
uint32_t firstInodeBlock;
uint32_t firstINodeBlock;
uint32_t firstDataBlock;
uint16_t inodeBlockCount;
uint16_t dataBlockCount;
@@ -40,14 +40,14 @@ typedef struct {
uint16_t blockSize; // in bytes
uint8_t inodeSize; // in bytes
uint32_t rootInodePtr;
uint32_t rootINodePtr;
uint8_t inodesPerBlock;
uint8_t directExtentsPerInode;
uint8_t directExtentsPerINode;
uint16_t extentsPerIndirectBlock;
uint32_t firstFreeInodeBit;
uint32_t firstFreeINodeBit;
uint32_t firstFreeDataBit;
uint16_t deviceNumber;
uint8_t firstUnreservedInode;
uint8_t firstUnreservedINode;
uint8_t reserved[14];
} __attribute__ ((packed)) superBlock_t;
@@ -87,5 +87,4 @@ uint32_t bytesToSectors(uint32_t bytes) {
if (bytes <= FS_SECTOR_SIZE) return 1;
return (bytes / FS_SECTOR_SIZE) + ((bytes % FS_SECTOR_SIZE) > 0 ? 1 : 0);
}
#endif
+52
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@@ -0,0 +1,52 @@
#ifndef IMPL_H
#define IMPL_H
#include <disk/disk.h>
#include <fs/fs.h>
#include <memory/addresses.h>
#include <stdint.h>
#include <string.h>
char* currentDir;
inode_t currentDirINode;
char tempSector[FS_SECTOR_SIZE];
char tempBlock[FS_BLOCK_SIZE];
inode_t rootINode;
inode_t* getINode(char* path) {
dirEntry_t* dirEntry = (dirEntry_t*)SCRATCH_BLOCK_LOC;
while (dirEntry->name[0] != '\0') {
if (strcmp(dirEntry->name, path) == 0) break;
dirEntry++;
}
if (dirEntry->name[0] == '\0') return NULL;
inode_t* inode = (inode_t*)BOOT_FIRST_INODE_LOC;
while (inode->id != dirEntry->id) {
inode++;
}
return inode;
}
uint8_t loadFile(inode_t* inode, void* dest) {
uint32_t totalBlocks = bytesToBlocks(inode->sizeBytes);
uint32_t addressOffset = 0;
for (uint8_t i = 0; i < 4 && totalBlocks > 0; i++) {
diskRead(inode->extent[i].firstBlock * 8, inode->extent[i].length * 8, dest + addressOffset);
addressOffset += inode->extent[i].length * FS_BLOCK_SIZE;
totalBlocks -= inode->extent[i].length;
}
if (totalBlocks > 0) {
// TODO: Indirect extents
}
return 0;
}
#endif
+34 -7
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@@ -9,8 +9,12 @@
#include <memory/addresses.h>
#include <syscall.h>
#include <stdint.h>
#include <fs/fs.h>
/*
* TODO WARNING - Update MAX_SYSCALLS in the handler TODO
*/
// Syscall(0) - Sleep()
// Args: ebx - number of miliseconds
void sys_sleep() {
__asm__ volatile ("movl %%ebx, %0" : "=r"(*sleepTimerTicks));
@@ -20,7 +24,6 @@ void sys_sleep() {
}
}
// Syscall(1) - Write()
// Args: ebx - int fd
// ecx - void* buf
// edx - uint32_t len
@@ -48,7 +51,6 @@ void sys_gets() {
read(s);
}
// Syscall(3) - Malloc()
// Args: ebx - amount of bytes to malloc
// Returns: eax - Pointer to allocated memory
void sys_malloc() {
@@ -67,7 +69,6 @@ void sys_malloc() {
__asm__ volatile ("movl %0, %%eax" : : "r"(ptr));
}
// Syscall(4) - Free()
// Args: ebx - allocated pointer
void sys_free() {
void* ptr = NULL;
@@ -75,13 +76,39 @@ void sys_free() {
mallocFree(ptr);
}
// Args: ebx - path, ecx - oflag
void sys_open() {
int32_t fd = -1;
char* path = NULL;
uint32_t oflag = 0;
// From kernel.c
//extern openFileTable_t* openFileTable;
//extern inode_t* openINodeTable;
//extern uint32_t maxOpenFiles;
//extern uint32_t openFileCount;
//extern uint32_t maxOpenInodes;
//extern uint32_t openInodeCount;
__asm__ volatile ("nop" : "=b"(path), "=c"(oflag));
__asm__ volatile ("movl %0, %%eax" : : "a"(fd));
}
void sys_close() {}
void sys_seek() {}
// System call table
void (*syscalls[MAX_SYSCALLS])(void) = {
[SYS_SLEEP] = sys_sleep,
[SYS_WRITE] = sys_write,
[SYS_GETS] = sys_gets,
[SYS_MALLOC] = sys_malloc,
[SYS_FREE] = sys_free,
[SYS_FREE] = sys_free,
[SYS_OPEN] = sys_open,
[SYS_CLOSE] = sys_close,
[SYS_SEEK] = sys_seek,
};
// int 0x80 - Syscall interrupt, handled by this function
@@ -92,7 +119,7 @@ void syscallHandler(intFrame_t* iframe) {
// We should also push these regs: ax, gs, fs, es, ds, bp, di, si, dx, cx, bx
__asm__ volatile (
".intel_syntax noprefix\n" // We use intel syntax
".equ MAX_SYSCALLS, 5\n" // Define MAX_SYSCALLS again TODO: I don't want to have to do this
".equ MAX_SYSCALLS, 9\n" // Define MAX_SYSCALLS again TODO: I don't want to have to do this
// Check if syscall exists
"cmp eax, MAX_SYSCALLS - 1\n"
@@ -127,7 +154,7 @@ void syscallHandler(intFrame_t* iframe) {
"iretd\n" // Return from interrupt (32 bit)
// TODO: Send an error or something here
"invalidSyscall:\n"
"invalidSyscall:\n"
"mov eax, -1\n" // Current error thing
"iretd\n"
-10
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@@ -4,19 +4,9 @@
#include <terminal/terminal.h>
#include <memory/addresses.h>
#include <screen/gfxmode.h>
#include <disk/filesys.h>
#include <stdint.h>
#include <string.h>
// TODO: Make this check if it's a valid font
// TODO: Make it take a fileEntry_t?
uint8_t loadFont(char* filename) {
if (readFile(filename, (void*)FONT_LOC) != 0) { return 1; } // File not found
if (*(uint8_t*)FONT_WIDTH == 0 || *(uint8_t*)FONT_HEIGHT == 0) { return 1; } // Not a font
return 0; // Success
}
// TODO: Reimplement larger text
void drawChar(char c, uint32_t x, uint32_t y, uint32_t fgColor, uint32_t bgColor) {
// Font info