mirror of
https://github.com/Tom-on64/kern.git
synced 2026-11-03 18:22:22 +00:00
Began work on proper terminal I/O
- Chenged Puts() syscall to Write() - Improved syscalls.h - added a new header in terminal/terminal.h - moved gfxMode into screen/gfxmode.h
This commit is contained in:
+12
-78
@@ -1,89 +1,18 @@
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#ifndef SCREEN_H
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#define SCREEN_H
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#include <memory/addresses.h>
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#include <screen/gfxmode.h>
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#include <stdint.h>
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#include <string.h>
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// Basic full saturation colors
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#define BLACK 0x00000000 // 0
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#define RED 0x00ff0000 // 1
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#define GREEN 0x0000ff00 // 2
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#define YELLOW 0x00ffff00 // 3
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#define BLUE 0x000000ff // 4
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#define MAGENTA 0x00ff00ff // 5
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#define CYAN 0x0000ffff // 6
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#define WHITE 0x00ffffff // 7
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#define MODE_INFO_BLOCK 0x9000
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#define BG_COLOR 0x00010b17
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#define FG_COLOR 0x00ebddf4
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typedef struct modeInfoBlock_s {
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// Required by all VBE revisions
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uint16_t modeAttr;
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uint8_t windowAAtrr;
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uint8_t windowBAttr;
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uint16_t windowGranularity;
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uint16_t windowSize;
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uint16_t windowASegment;
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uint16_t windowBSegment;
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uint32_t windowFunctionPtr;
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uint16_t bytesPerScanline;
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// Required by VBE 1.2+
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uint16_t xRes;
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uint16_t yRes;
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uint8_t xCharSize;
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uint8_t yCharSize;
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uint8_t planeCount;
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uint8_t bpp;
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uint8_t bankCount;
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uint8_t memoryModel;
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uint8_t bankSize;
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uint8_t imagePageCount;
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uint8_t reserved1;
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// Direct color fields
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uint8_t redMaskSize;
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uint8_t redFieldPos;
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uint8_t greenMaskSize;
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uint8_t greenFieldPos;
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uint8_t blueMaskSize;
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uint8_t blueFieldPos;
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uint8_t reservedMaskSize;
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uint8_t reservedFieldPos;
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uint8_t directColorModeInfo;
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// Required by VBE 2.0+
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uint32_t physicalBasePtr;
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uint32_t reserved2;
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uint16_t reserved3;
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// Required by VBE 3.0+
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uint16_t linearBytesPerScanline;
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uint8_t bankImagePageCount;
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uint8_t linearImagePageCount;
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uint8_t linearRedMaskSize;
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uint8_t linearRedFieldPos;
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uint8_t linearGreenMaskSize;
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uint8_t linearGreenFieldPos;
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uint8_t linearBlueMaskSize;
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uint8_t linearBlueFieldPos;
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uint8_t linearReservedMaskSize;
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uint8_t linearReservedFieldPos;
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uint32_t maxPixelClock;
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uint8_t reserved4[190];
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} __attribute__ ((packed)) modeInfoBlock_t;
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struct cursor_s {
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uint32_t x;
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uint32_t y;
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};
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static char* font = (char*)0x6000;
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static char* font = (char*)FONT_LOC;
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static struct cursor_s cursor = { 0, 0 };
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static modeInfoBlock_t* gfxMode = (modeInfoBlock_t*)MODE_INFO_BLOCK;
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uint32_t bgColor = BG_COLOR;
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uint32_t fgColor = FG_COLOR;
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@@ -105,8 +34,8 @@ uint32_t convertColor(uint32_t color) {
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// TODO: Reimplement larger text
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void putcAt(unsigned char c, uint32_t x, uint32_t y) {
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// Font info
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uint8_t charWidth = *(font);
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uint8_t charHeight = *(font + 1);
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uint8_t charWidth = *(uint8_t*)FONT_WIDTH;
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uint8_t charHeight = *(uint8_t*)FONT_HEIGHT;
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// uint8_t bitmapRowLen = (charWidth - 1) / 8 + 1; // TODO: Larger font support
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// Video stuff
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@@ -133,6 +62,7 @@ void putcAt(unsigned char c, uint32_t x, uint32_t y) {
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}
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}
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// TODO: Probably get rid of this, idk (use terminal control codes)
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void printAt(const char* str, uint32_t x, uint32_t y) {
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while (*str != '\0') {
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putcAt(*str++, x, y);
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@@ -140,8 +70,9 @@ void printAt(const char* str, uint32_t x, uint32_t y) {
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}
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}
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// TODO: Use terminal.x/y instead of cursor.x/y
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void scroll() { // TODO: Make this faster (still kinda slow, but memcpy32() helped alot)
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uint8_t charHeight = *(font + 1);
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uint8_t charHeight = *(uint8_t*)FONT_HEIGHT;
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if ((cursor.y+1) * charHeight < gfxMode->yRes) { return; } // Check if we should scroll
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uint32_t bytesPerLine = charHeight * gfxMode->bytesPerScanline;
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@@ -167,8 +98,9 @@ void scroll() { // TODO: Make this faster (still kinda slow, but memcpy32() help
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cursor.y--;
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}
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// DEPRICATED - TODO: Remove this from everywhere so i can delete it
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void putc(char c) {
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uint8_t charWidth = *(font);
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uint8_t charWidth = *(uint8_t*)FONT_WIDTH;
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if (c == '\n') {
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putcAt(' ', cursor.x, cursor.y); // Make sure we don't leave an extra cursor
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@@ -198,12 +130,14 @@ void putc(char c) {
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scroll();
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}
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// DEPRICATED - TODO: Remove this everywhere it's used and delete it's definition here
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void print(const char* str) {
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while (*str != '\0') {
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putc(*str++);
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}
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}
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// TODO: Make this comply with the new terminal.h thing!
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void clear() {
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uint8_t* vidmem = (uint8_t*)gfxMode->physicalBasePtr;
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uint8_t bytesPerPx = (gfxMode->bpp+1) / 8;
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