Tom-on
98ea7e6280
Made screen.h more generic, instead of just assuming 1920x1080 32bpp mode
2024-04-29 19:38:51 +02:00
Tom-on
642a5e2599
Made screen.h use correct resolution instead of assuming
2024-04-26 13:32:26 +02:00
Tom-on
c3d2ccd90d
OS now allocs memory for called files. Slightly improved screen.h
2024-04-26 11:50:37 +02:00
Tom-on
886966eff5
Modified font
2024-04-26 09:51:25 +02:00
Tom-on
753c983c9d
Created physical memory manager. moved printMemoryMap to kernel
2024-04-25 21:06:22 +02:00
Tom-on
71be1523b3
Moved memory map stuff into physicalMemManager.h (should name it better)
2024-04-25 19:19:50 +02:00
Tom-on
bd7889f22a
Added printing memory map
2024-04-25 19:03:35 +02:00
Tom-on
7576cbf6fa
Added rounding macros and constants to math.h
2024-04-24 14:00:19 +02:00
Tom-on
3d92f18d63
Added graphics.h header file for 2D graphics. Also since it adds a lot, i had to increase kernel size from 10kB to 15kB
2024-04-21 16:56:22 +02:00
Tom-on
2a864eb366
Made text 2x bigger so it's readable!\nProbably should find a better way to do this
2024-04-19 15:45:54 +02:00
Tom-on
da1ab4d6ff
Added cursor rendering (kinda badly, will delete any characters under it)
2024-04-19 14:10:45 +02:00
Tom-on
889f283fcd
Fixed backspace in new printing
2024-04-19 13:56:15 +02:00
Tom-on
12c0fafa1f
Implemented custom font and text drawing in VBE graphics mode! No colors :(
2024-04-19 13:23:55 +02:00
Tom-on
90ac82eebc
Project restructure (no new code added)
...
Moved all header files into include/ and removed their C counterparts -> code inside .h files
Also added a kernel.ld linker file
since we don't have many code files in src/ now, i removed src/kernel/
only real code change is that i moved memcopy() and memset() into string.h from system.h
2024-04-14 18:27:53 +02:00