#include #include #include #include #include #include #include #include console_t* console = (console_t*)TERMINAL_INFO_LOC; int32_t consoleWrite(const void* buf, uint32_t len) { // TODO fix font size console->width = gfxMode->xRes / 8;//*(uint8_t*)(FONT_LOC); console->height = gfxMode->yRes / 16;//*(uint8_t*)(FONT_LOC+1); char* str = (char*)buf; uint32_t i; // Do we need to check for NULL? Can we just skip it/ignore it? for (i = 0; i < len && str[i] != '\0'; i++) { if (str[i] == '\n') { drawChar(' ', console->x, console->y, console->fg, console->bg); console->y++; console->x = 0; } else if (str[i] == '\b') { drawChar(' ', console->x, console->y, console->fg, console->bg); if (console->x == 0) { console->x = console->width - 1; console->y--; // Y could be 0? } else { console->x--; } drawChar(' ', console->x, console->y, console->fg, console->bg); } else if (str[i] == '\x1b') { // Escape sequence if (str[++i] != '[') { // TODO: Support more types of escape sequences i--; continue; } i++; uint32_t args[8] = { 0 }; uint8_t argc = 0; while (1) { // I'm not 100% sure this works, but i'd like to imagine it does if (argc > 8) break; // Max arg count? idk uint32_t value = atoi(&str[i]); args[argc++] = value; while (value != 0) { // Skip by the number string value /= 10; i++; } if (str[i] != ';') break; i++; } switch (str[i]) { // TODO: Add default values (see docs/escape.txt) case 'A': // Cursor up console->y -= args[0]; break; case 'B': // Cursor down console->y += args[0]; break; case 'C': // Cursor left console->x -= args[0]; break; case 'D': // Cursor right console->x += args[0]; break; case 'E': // nth row console->x = args[0]; break; case 'F': // nth col console->y = args[0]; break; case 'G': // show/hide cursor console->hideCursor = args[0] ? false : true; break; case 'H': // move cursor to (x,y) console->x = args[0]; console->y = args[1]; break; case 'I': // RESERVED case 'J': // Erase screen clearScreen(console->bg); break; case 'K': // Erase line break; // TODO case 'L': // Erase collumn break; // TODO case 'M': // Set FG if (args[0] < 8) { console->fg = codeToColor(args[0]); } else if (args[0] == 8) { console->fg = FG_COLOR; } break; case 'N': // Set BG if (args[0] < 8) { console->bg = codeToColor(args[0]); } else if (args[0] == 8) { console->bg = BG_COLOR; } break; default: break; } } else { drawChar(str[i], console->x, console->y, console->fg, console->bg); console->x++; if (console->x >= console->width) { // Go to next line console->y++; console->x = 0; } } } scroll(); return i; // Number of characters that were printed } void toggleCursor() { static bool visible = false; visible = !visible; drawChar(visible ? 127 : ' ', console->x, console->y, console->fg, console->bg); }