Files
kern/kernel/src/bitmap.c
T

50 lines
1.2 KiB
C

#include <kernel.h>
#include <string.h>
#include <bitmap.h>
void* bmap_ptr(bitmap_t* map, size_t bit) {
return (void*)(map->membase + bit * BLOCK_SIZE);
}
void bmap_set(bitmap_t* map, size_t bit, int val) {
uint32_t* p = (uint32_t*)map->map;
if (val) p[bit / 32] |= (1 << (bit % 32));
else p[bit / 32] &= ~(1 << (bit % 32));
map->used += (val) ? 1 : -1;
}
int bmap_get(bitmap_t* map, size_t bit) {
uint32_t* p = (uint32_t*)map->map;
return (p[bit / 32] & (1 << (bit % 32))) ? 1 : 0;
}
void bmap_setarea(bitmap_t* map, size_t base, size_t len, int val) {
uint32_t align = dceil(base, BLOCK_SIZE);
uint32_t count = dceil(len, BLOCK_SIZE);
while (count-- > 0) bmap_set(map, align++, val);
}
void bmap_setall(bitmap_t* map, int val) {
uint8_t b = (val) ? 0xff : 0;
for (size_t i = 0; i < map->bytes; i++) ((uint8_t*)map->map)[i] = b;
if (val) map->used = map->blocks;
else map->used = 0;
}
size_t bmap_findarea(bitmap_t* map, size_t len, int val) {
if (len == 0) return BMAP_NOT_FOUND;
uint32_t found = 0;
for (size_t i = 0; i < map->blocks; i++) {
if (bmap_get(map, i) == val) found++;
else found = 0;
if (found >= len) return i - found + 1;
}
return BMAP_NOT_FOUND;
}