# Generated Cmake Pico project file cmake_minimum_required(VERSION 3.13) set(CMAKE_C_STANDARD 11) set(CMAKE_CXX_STANDARD 17) # Initialise pico_sdk from installed location # (note this can come from environment, CMake cache etc) set(PICO_SDK_PATH "/usr/share/pico-sdk") set(PICO_BOARD pico_w CACHE STRING "Board type") # Pull in Raspberry Pi Pico SDK (must be before project) include(pico_sdk_import.cmake) if (PICO_SDK_VERSION_STRING VERSION_LESS "1.4.0") message(FATAL_ERROR "Raspberry Pi Pico SDK version 1.4.0 (or later) required. Your version is ${PICO_SDK_VERSION_STRING}") endif() project(ARGB_emulator C CXX ASM) # Initialise the Raspberry Pi Pico SDK pico_sdk_init() # Add executable. Default name is the project name, version 0.1 add_executable(ARGB_emulator main.cpp tx_rx.cpp) pico_set_program_name(ARGB_emulator "ARGB_emulator") pico_set_program_version(ARGB_emulator "0.1") pico_enable_stdio_uart(ARGB_emulator 0) pico_enable_stdio_usb(ARGB_emulator 1) pico_generate_pio_header(argb_emulator ${CMAKE_CURRENT_SOURCE_DIR}/argb_tx.pio) # Add the standard library to the build target_link_libraries(ARGB_emulator pico_stdlib) # Add the standard include files to the build target_include_directories(ARGB_emulator PRIVATE ${CMAKE_CURRENT_LIST_DIR} ${CMAKE_CURRENT_LIST_DIR}/.. # for our common lwipopts or any other standard includes, if required ) # Add any user requested libraries target_link_libraries(ARGB_emulator hardware_pio hardware_dma pico_cyw43_arch_none ) pico_add_extra_outputs(ARGB_emulator)