add cmd
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37624e4878
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@ -1,10 +1,12 @@
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#include "gameske_funkce.h"
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#include <curses.h>
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#include <menu.h>
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#include <unistd.h>
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#include <clocale>
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#include <cstddef>
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#include <cstdint>
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#include <cstring>
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#include <string>
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size_t spawn_menu(uint16_t begin_y, uint16_t begin_x, const char** choices,
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size_t n_choices) {
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@ -94,31 +96,40 @@ void print_in_middle(WINDOW* win, int starty, int startx, int width,
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refresh();
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}
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void spawncmd() {
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// Use a fixed-size array instead of dynamic allocation
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char cmd[100] = {0}; // Initialize to prevent undefined behavior
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std::string spawncmd() {
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char cmd[100] = {0};
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// Create command window with error checking
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// Create command window
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WINDOW* cmd_win = newwin(3, 40, LINES - 3, 0);
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if (cmd_win == NULL) {
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// Handle window creation failure
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return;
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return "";
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}
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// Setup window
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keypad(cmd_win, TRUE);
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box(cmd_win, 0, 0);
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mvwprintw(cmd_win, 1, 1, "Command: ");
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// Explicitly enable echo
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echo();
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// Make cursor visible during input
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curs_set(1);
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wrefresh(cmd_win);
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// Use correct size (99 to leave room for null terminator)
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// Get input with echo enabled
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wgetnstr(cmd_win, cmd, 99);
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// Display what was entered
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mvprintw(LINES - 2, 0, "You Entered: %s", cmd);
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refresh(); // Refresh the standard screen
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refresh();
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// Consider using a more interactive approach than sleep
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napms(5000); // ncurses alternative to sleep
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// Disable echo and hide cursor when done
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noecho();
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curs_set(0);
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// Clean up resources
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napms(5000);
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delwin(cmd_win);
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return std::string(cmd);
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}
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@ -1,4 +1,5 @@
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#include <ncurses.h>
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#include <string>
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
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@ -8,4 +9,4 @@ size_t spawn_menu(uint16_t begin_y, uint16_t begin_x, const char** choices,
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void print_in_middle(WINDOW* win, int starty, int startx, int width,
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char* string, chtype color);
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void spawncmd();
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std::string spawncmd();
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