polishing a bit
This commit is contained in:
parent
f2ad30047a
commit
887e393d92
@ -30,6 +30,8 @@ LocalApicLib|edk2/UefiCpuPkg/Library/BaseXApicLib/BaseXApicLib.inf
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CpuLib|edk2/MdePkg/Library/BaseCpuLib/BaseCpuLib.inf
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CpuLib|edk2/MdePkg/Library/BaseCpuLib/BaseCpuLib.inf
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UefiRuntimeServicesTableLib|edk2/MdePkg/Library/UefiRuntimeServicesTableLib/UefiRuntimeServicesTableLib.inf
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UefiRuntimeServicesTableLib|edk2/MdePkg/Library/UefiRuntimeServicesTableLib/UefiRuntimeServicesTableLib.inf
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TimerLib|edk2/MdePkg/Library/BaseTimerLibNullTemplate/BaseTimerLibNullTemplate.inf
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TimerLib|edk2/MdePkg/Library/BaseTimerLibNullTemplate/BaseTimerLibNullTemplate.inf
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BmpSupportLib|edk2/MdeModulePkg/Library/BaseBmpSupportLib/BaseBmpSupportLib.inf
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SafeIntLib|edk2/MdePkg/Library/BaseSafeIntLib/BaseSafeIntLib.inf
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[Components]
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[Components]
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src/UEFI_fireworks/UEFI_fireworks.inf
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src/UEFI_fireworks/UEFI_fireworks.inf
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BIN
assets/rocket.bmp
Normal file
BIN
assets/rocket.bmp
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Binary file not shown.
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After Width: | Height: | Size: 1.3 KiB |
BIN
assets/rocket.xcf
Normal file
BIN
assets/rocket.xcf
Normal file
Binary file not shown.
1
build.sh
1
build.sh
@ -1,5 +1,6 @@
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#!/bin/bash
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#!/bin/bash
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export PACKAGES_PATH=$PWD:$PWD/edk2
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export PACKAGES_PATH=$PWD:$PWD/edk2
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xxd -i assets/rocket.bmp > src/UEFI_fireworks/rocket.c
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if [ "$1" == "debug" ]; then
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if [ "$1" == "debug" ]; then
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build -a X64 -t GCC5 -p UEFI_fireworks.dsc -b DEBUG
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build -a X64 -t GCC5 -p UEFI_fireworks.dsc -b DEBUG
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else
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else
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@ -11,6 +11,7 @@
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drawing.c
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drawing.c
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rng.c
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rng.c
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time.c
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time.c
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rocket.c
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[Packages]
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[Packages]
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edk2/MdePkg/MdePkg.dec
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edk2/MdePkg/MdePkg.dec
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@ -30,6 +31,7 @@
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RngLib
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RngLib
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SerialPortLib
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SerialPortLib
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UefiRuntimeServicesTableLib
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UefiRuntimeServicesTableLib
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BmpSupportLib
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[Protocols]
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[Protocols]
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gEfiRngProtocolGuid
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gEfiRngProtocolGuid
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@ -1,11 +1,12 @@
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#include "Library/UefiApplicationEntryPoint.h"
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#include "ProcessorBind.h"
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#include "ProcessorBind.h"
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#include "const.h"
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#include "drawing.h"
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#include "drawing.h"
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#include "global.h"
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#include "global.h"
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#include "macros.h"
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#include "macros.h"
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#include "rng.h"
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#include "rng.h"
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#include "time.h"
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#include "time.h"
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#include "types.h"
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#include "types.h"
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#include <../MdeModulePkg/Include/Library/BmpSupportLib.h>
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#include <Base.h>
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#include <Base.h>
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#include <Library/BaseLib.h>
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#include <Library/BaseLib.h>
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#include <Library/DebugLib.h>
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#include <Library/DebugLib.h>
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@ -18,6 +19,8 @@
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#include <Protocol/GraphicsOutput.h>
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#include <Protocol/GraphicsOutput.h>
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#include <Uefi.h>
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#include <Uefi.h>
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#include <stdint.h>
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#include <stdint.h>
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL night_sky =
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COLOR_FROM_HEX(0x11095e); // this cannot be const becose EDK2 said so
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firework_instance create_firework();
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firework_instance create_firework();
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EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput = NULL;
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EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput = NULL;
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@ -67,14 +70,14 @@ EFI_STATUS EFIAPI UefiMain(IN EFI_HANDLE imgHandle,
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0); // make all pointers null
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0); // make all pointers null
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SERIAL_PRINT("DOES it work?\n");
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SERIAL_PRINT("DOES it work?\n");
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Print(L"If you see this message timer does not work\n");
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Print(L"If you see this message for long time, timer does not work\n");
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milisleep(100);
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milisleep(1);
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clear_screen();
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clear_screen();
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while (TRUE) {
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while (TRUE) {
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UINT8 random;
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UINT8 random;
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fill_random_bytes(&random, sizeof(random));
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fill_random_bytes(&random, sizeof(random));
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if (random % 6 == 0) {
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if (random % 30 == 0) {
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// spawn new firework
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// spawn new firework
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firework_instance *new_firework_instence =
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firework_instance *new_firework_instence =
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AllocateZeroPool(sizeof(firework_instance));
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AllocateZeroPool(sizeof(firework_instance));
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@ -85,7 +88,7 @@ EFI_STATUS EFIAPI UefiMain(IN EFI_HANDLE imgHandle,
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*new_firework_instence = create_firework();
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*new_firework_instence = create_firework();
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for (UINT8 i = 0; i < ARRAY_SIZE(firework_array); i++) {
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for (UINT8 i = 0; i < ARRAY_SIZE(firework_array); i++) {
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if (firework_array[i] == NULL || firework_array[i]->active != TRUE) {
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if (firework_array[i] == NULL || firework_array[i]->status != TRUE) {
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if (firework_array[i] != NULL) {
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if (firework_array[i] != NULL) {
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FreePool(firework_array[i]); // free firework
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FreePool(firework_array[i]); // free firework
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firework_array[i] = NULL;
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firework_array[i] = NULL;
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@ -99,9 +102,9 @@ EFI_STATUS EFIAPI UefiMain(IN EFI_HANDLE imgHandle,
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assgned:
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assgned:
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for (UINT8 i = 0; i < ARRAY_SIZE(firework_array); i++) {
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for (UINT8 i = 0; i < ARRAY_SIZE(firework_array); i++) {
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if (firework_array[i] != NULL) {
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if (firework_array[i] != NULL) {
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if (firework_array[i]->active == TRUE) {
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if (firework_array[i]->status == ACTIVE) {
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if (!step_firework(firework_array[i])) {
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if (!step_firework(firework_array[i])) {
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firework_array[i]->active = FALSE;
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firework_array[i]->status = INACTIVE;
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}
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}
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} else {
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} else {
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FreePool(firework_array[i]); // free firework
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FreePool(firework_array[i]); // free firework
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@ -132,8 +135,9 @@ firework_instance create_firework() {
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fill_random_bytes(&random, sizeof(random));
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fill_random_bytes(&random, sizeof(random));
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firework.x = random % GraphicsOutput->Mode->Info->HorizontalResolution;
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firework.x = random % GraphicsOutput->Mode->Info->HorizontalResolution;
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fill_random_bytes(&random, sizeof(random));
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fill_random_bytes(&random, sizeof(random));
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firework.y = random % GraphicsOutput->Mode->Info->VerticalResolution;
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firework.y = random % GraphicsOutput->Mode->Info->VerticalResolution /
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2; // spawn only on upper half of the screen
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firework.active = TRUE;
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firework.status = ACTIVE; // TODO set to LAUNCHING when implemented
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return firework;
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return firework;
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}
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}
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3
src/UEFI_fireworks/bmp.h
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3
src/UEFI_fireworks/bmp.h
Normal file
@ -0,0 +1,3 @@
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#pragma once
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extern unsigned char assets_rocket_bmp[];
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extern unsigned int assets_rocket_bmp_len;
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@ -2,5 +2,6 @@
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#include "macros.h"
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#include "macros.h"
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#include <Protocol/GraphicsOutput.h>
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#include <Protocol/GraphicsOutput.h>
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL night_sky =
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extern EFI_GRAPHICS_OUTPUT_BLT_PIXEL night_sky;
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COLOR_FROM_HEX(0x11095e); // this cannot be const becose EDK2 said so
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enum firework_status { INACTIVE, ACTIVE, LAUNCHING };
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@ -1,5 +1,4 @@
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#include "Base.h"
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#include "Base.h"
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#include "Library/UefiLib.h"
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#include "ProcessorBind.h"
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#include "ProcessorBind.h"
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#include "const.h"
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#include "const.h"
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#include "global.h"
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#include "global.h"
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@ -105,3 +104,5 @@ BOOLEAN step_firework(firework_instance *firework) {
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}
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}
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return TRUE;
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return TRUE;
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}
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}
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BOOLEAN step_rocket(rocket_instance *rocket) {}
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@ -2,12 +2,14 @@
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#include "Library/UefiBootServicesTableLib.h"
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#include "Library/UefiBootServicesTableLib.h"
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#include "Library/UefiLib.h"
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#include "Library/UefiLib.h"
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#include "ProcessorBind.h"
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#include "ProcessorBind.h"
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#include "Uefi/UefiBaseType.h"
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#include "time.h"
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#include "time.h"
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#include <Library/BaseLib.h>
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#include <Library/BaseLib.h>
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#include <Library/RngLib.h>
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#include <Library/RngLib.h>
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#include <Library/TimerLib.h>
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#include <Library/TimerLib.h>
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#include <Library/UefiRuntimeServicesTableLib.h>
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#include <Library/UefiRuntimeServicesTableLib.h>
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#include <Uefi.h>
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#include <Uefi.h>
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#include <stdint.h>
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void (*fill_random_bytes)(void *dst, UINTN n);
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void (*fill_random_bytes)(void *dst, UINTN n);
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UINT16 shift_LFSR(UINT16 LFSR) {
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UINT16 shift_LFSR(UINT16 LFSR) {
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@ -19,22 +21,6 @@ UINT16 shift_LFSR(UINT16 LFSR) {
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return LFSR;
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return LFSR;
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}
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}
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void fill_random_bytes_LFSR(void *dst, UINTN n) {
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static UINT16 LFSR = 0xf5d7;
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if (n % 2 != 0) {
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LFSR = shift_LFSR(LFSR);
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*(UINT8 *)dst = (UINT8)LFSR;
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dst++;
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n--;
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}
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while (n != 0) {
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LFSR = shift_LFSR(LFSR);
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*(UINT16 *)dst = LFSR;
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dst += 2;
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n -= 2;
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}
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}
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void fill_random_bytes_TRUE(void *dst, UINTN n) {
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void fill_random_bytes_TRUE(void *dst, UINTN n) {
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UINT16 rand;
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UINT16 rand;
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if (n % 2 != 0) {
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if (n % 2 != 0) {
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@ -50,6 +36,21 @@ void fill_random_bytes_TRUE(void *dst, UINTN n) {
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n -= 2;
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n -= 2;
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}
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}
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}
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}
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UINT16 LFSR;
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void fill_random_bytes_LFSR(void *dst, UINTN n) {
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if (n % 2 != 0) {
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LFSR = shift_LFSR(LFSR);
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*(UINT8 *)dst = (UINT8)LFSR;
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dst++;
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n--;
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}
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while (n != 0) {
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LFSR = shift_LFSR(LFSR);
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*(UINT16 *)dst = LFSR;
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dst += 2;
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n -= 2;
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}
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}
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void init_rng() {
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void init_rng() {
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UINT16 test_var;
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UINT16 test_var;
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@ -59,12 +60,58 @@ void init_rng() {
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gST->ConOut->SetAttribute(gST->ConOut, EFI_YELLOW);
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gST->ConOut->SetAttribute(gST->ConOut, EFI_YELLOW);
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Print(L"[WARNING]");
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Print(L"[WARNING]");
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gST->ConOut->SetAttribute(gST->ConOut, EFI_WHITE);
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gST->ConOut->SetAttribute(gST->ConOut, EFI_WHITE);
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Print(L" RNG device not available falling back to LFSR\r\n");
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Print(L" RNG device not available falling back to LFSR!\r\n");
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Print(L"Continuing in ");
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EFI_TIME Time;
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for (UINT8 i = 5; i > 0; i--) {
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EFI_STATUS Status;
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Print(L"\b%d", i);
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UINT32 starting;
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milisleep(1000);
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Status = gRT->GetTime(&Time, NULL);
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if (EFI_ERROR(Status)) {
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Print(L"failed to get time\r\n");
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milisleep(2000);
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starting = 1;
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} else {
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starting = Time.Second;
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}
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Print(L"Press any key to seed the LFSR\r\n");
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EFI_INPUT_KEY Key;
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UINTN Index;
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Status = gBS->WaitForEvent(1, &(gST->ConIn->WaitForKey), &Index);
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if (EFI_ERROR(Status)) {
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Print(L"failed to wait key\r\n");
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Key.ScanCode = 1;
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Key.UnicodeChar = 1;
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} else {
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Status = gST->ConIn->ReadKeyStroke(gST->ConIn, &Key);
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if (EFI_ERROR(Status)) {
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Print(L"failed to read key\r\n");
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Key.ScanCode = 1;
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Key.UnicodeChar = 1;
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}
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}
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if (Key.ScanCode == 0) {
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Key.ScanCode = 1;
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}
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Status = gRT->GetTime(&Time, NULL);
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if (EFI_ERROR(Status)) {
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Print(L"failed to get time\r\n");
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Time.Second = 1;
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}
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UINT8 time_diff = (Time.Second - starting);
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if (time_diff == 0) {
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time_diff = 1;
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}
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LFSR = (typeof(LFSR))(((UINTN)Key.ScanCode * (UINTN)Key.UnicodeChar *
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(UINTN)(time_diff)) %
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UINT16_MAX);
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if (LFSR <= 1) {
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LFSR = 0xf5d7;
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}
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}
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fill_random_bytes = fill_random_bytes_LFSR;
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fill_random_bytes = fill_random_bytes_LFSR;
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@ -1,2 +1,2 @@
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#pragma once
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#pragma once
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void milisleep(UINTN Milliseconds);
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void milisleep(UINTN n);
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@ -1,13 +1,21 @@
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#pragma once
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#pragma once
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#include "ProcessorBind.h"
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#include "ProcessorBind.h"
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#include "Protocol/GraphicsOutput.h"
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#include "Protocol/GraphicsOutput.h"
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#include "const.h"
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#include <Library/BaseLib.h>
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#include <Library/BaseLib.h>
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typedef struct {
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typedef struct {
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BOOLEAN active; // IF FALSE can be overwriten
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UINT32 x;
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UINT32 y;
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} rocket_instance;
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typedef struct {
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enum firework_status status; // IF INACTIVE can be overwriten
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UINT32 x;
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UINT32 x;
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UINT32 y;
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UINT32 y;
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UINT16 max_r;
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UINT16 max_r;
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UINT16 r[3];
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UINT16 r[3];
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL color[3];
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL color[3];
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UINT16 cleanup_r;
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UINT16 cleanup_r;
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rocket_instance rocket;
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} firework_instance;
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} firework_instance;
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