Compare commits
13 Commits
1b0f312834
...
v1.0
| Author | SHA1 | Date | |
|---|---|---|---|
| 36a7c9066a | |||
| 9b768a4e9e | |||
| 868d27cecb | |||
| c72a80832b | |||
| 54a54de423 | |||
| 8af36091ba | |||
| fa35f79e34 | |||
| 83ef67ad28 | |||
| 91001e09ba | |||
| 8c53885621 | |||
| 887e393d92 | |||
| f2ad30047a | |||
| 24edc2599b |
@@ -1,3 +1,4 @@
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build/
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.cache/
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compile_commands.json
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src/UEFI_fireworks/rocket.c
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@@ -1,5 +1,59 @@
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Arch uefi_run fix: sudo ln -s /usr/share/edk2/x64/OVMF_CODE.4m.fd /usr/share/qemu/OVMF.fd
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# UEFI Fireworks
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## How to build
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```bash
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git submodule update --init --recursive
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cd edk2
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source edksetup.sh
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make -C BaseTools # if first run
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make -C BaseTools
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cd ..
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./build.sh
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```
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## How to use
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### Download release
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#### On Real hardware
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if your have amd64(x86_64) UEFI computer
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Download release and copy the UEFI_fireworks.efi to <USB_DRIVE>/EFI/BOOT/bootx64.efi case independent
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#### On VM
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run:
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you will need OVMF firmware you can get it [here](https://qemu.weilnetz.de/test/ovmf/usr/share/OVMF/OVMF_CODE_4M.fd)
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```bash
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qemu-system-x86_64 -machine type=q35,accel=kvm -drive if=pflash,format=raw,readonly=on,file="$OVMF_CODE_PATH" -hda fat:rw:build -boot order=c -smp 4 -s -serial mon:stdio
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```
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### Build
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#### On VM
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you will need OVMF firmware you can get it [here](https://qemu.weilnetz.de/test/ovmf/usr/share/OVMF/OVMF_CODE_4M.fd)
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run ```./test.sh $OVMF_CODE_PATH# only works on AMD64``` to run in VM using QEMU
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#### On Real hardware
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copy ```edk2/Build/UEFI_fireworks/DEBUG_GCC5/<YOUR ARCH>/UEFI_fireworks.efi``` to FAT32 or FAT16 USB at location:
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| Architecture | Default Boot Path |
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| ------------------- | ------------------------ |
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| **x86_64 (AMD64)** | `/EFI/BOOT/BOOTX64.EFI` |
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| **x86 (IA32)** | `/EFI/BOOT/BOOTIA32.EFI` |
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| **ARM64 (AArch64)** | `/EFI/BOOT/BOOTAA64.EFI` |
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| **ARM (32-bit)** | `/EFI/BOOT/BOOTARM.EFI` |
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## Controling
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| Key | Action | Note |
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| ---------- | ------------ | ----------------------------------- |
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| ARROW_UP | speed up | delays under 1ms may be unrelayable |
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| ARROW_DOWN | slow down | max delay is about UINT32_MAXμs |
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| PAGE_UP | speed up | 10x step |
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| PAGE_DOWN | speed down | 10x step |
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| Home key | reset speed | reset frame delay to 10ms |
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| Delete key | clear screen | |
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+8
-3
@@ -17,16 +17,21 @@ MemoryAllocationLib|edk2/MdePkg/Library/UefiMemoryAllocationLib/UefiMemoryAlloca
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DevicePathLib|edk2/MdePkg/Library/UefiDevicePathLib/UefiDevicePathLib.inf
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UefiBootServicesTableLib|edk2/MdePkg/Library/UefiBootServicesTableLib/UefiBootServicesTableLib.inf
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UefiRuntimeServicesTableLib|edk2/MdePkg/Library/UefiRuntimeServicesTableLib/UefiRuntimeServicesTableLib.inf
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DebugLib|edk2/MdePkg/Library/BaseDebugLibNull/BaseDebugLibNull.inf
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DebugLib|edk2/MdePkg/Library/BaseDebugLibSerialPort/BaseDebugLibSerialPort.inf
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PrintLib|edk2/MdePkg/Library/BasePrintLib/BasePrintLib.inf
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PcdLib|edk2/MdePkg/Library/BasePcdLibNull/BasePcdLibNull.inf
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RegisterFilterLib|edk2/MdePkg/Library/RegisterFilterLibNull/RegisterFilterLibNull.inf
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StackCheckLib|edk2/MdePkg/Library/StackCheckLibNull/StackCheckLibNull.inf
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TimerLib|edk2/MdePkg/Library/SecPeiDxeTimerLibCpu/SecPeiDxeTimerLibCpu.inf
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IoLib|edk2/MdePkg/Library/BaseIoLibIntrinsic/BaseIoLibIntrinsic.inf
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RngLib|edk2/MdePkg/Library/BaseRngLib/BaseRngLib.inf
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SerialPortLib|edk2/MdePkg/Library/BaseSerialPortLibNull/BaseSerialPortLibNull.inf
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DebugPrintErrorLevelLib|edk2/MdePkg/Library/BaseDebugPrintErrorLevelLib/BaseDebugPrintErrorLevelLib.inf
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LocalApicLib|edk2/UefiCpuPkg/Library/BaseXApicLib/BaseXApicLib.inf
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CpuLib|edk2/MdePkg/Library/BaseCpuLib/BaseCpuLib.inf
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UefiRuntimeServicesTableLib|edk2/MdePkg/Library/UefiRuntimeServicesTableLib/UefiRuntimeServicesTableLib.inf
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TimerLib|edk2/MdePkg/Library/BaseTimerLibNullTemplate/BaseTimerLibNullTemplate.inf
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BmpSupportLib|edk2/MdeModulePkg/Library/BaseBmpSupportLib/BaseBmpSupportLib.inf
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SafeIntLib|edk2/MdePkg/Library/BaseSafeIntLib/BaseSafeIntLib.inf
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[Components]
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src/UEFI_fireworks/UEFI_fireworks.inf
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Binary file not shown.
|
After Width: | Height: | Size: 1.2 KiB |
Binary file not shown.
Binary file not shown.
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After Width: | Height: | Size: 1.3 KiB |
@@ -1,9 +1,17 @@
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#!/bin/bash
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export PACKAGES_PATH=$PWD:$PWD/edk2
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magick assets/rocket_orig.bmp -type TrueColor -define bmp:format=bmp3 -compress None assets/rocket.bmp
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xxd -i assets/rocket.bmp > src/UEFI_fireworks/rocket.c
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if [ "$1" == "debug" ]; then
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build -a X64 -t GCC5 -p UEFI_fireworks.dsc -b DEBUG
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else
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build -a X64 -t GCC5 -p UEFI_fireworks.dsc
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build -a X64 -t GCC5 -p UEFI_fireworks.dsc -b RELEASE
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fi
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mkdir -p build/EFI/BOOT/
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if [ "$1" == "debug" ]; then
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cp -v $(find edk2/Build/UEFI_fireworks/DEBUG_GCC5/ -name "UEFI_fireworks.efi" -type f | head -1) build/
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cp -v $(find edk2/Build/UEFI_fireworks/DEBUG_GCC5/ -name "UEFI_fireworks.efi" -type f | head -1) build/EFI/BOOT/BOOTX64.EFI
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else
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cp -v $(find edk2/Build/UEFI_fireworks/RELEASE_GCC5/ -name "UEFI_fireworks.efi" -type f | head -1) build/
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cp -v $(find edk2/Build/UEFI_fireworks/RELEASE_GCC5/ -name "UEFI_fireworks.efi" -type f | head -1) build/EFI/BOOT/BOOTX64.EFI
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fi
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mkdir -p build
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cp edk2/Build/UEFI_fireworks/DEBUG_GCC5/X64/UEFI_fireworks.efi build/
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+1
-1
Submodule edk2 updated: 808f1f1f87...d46aa46c83
@@ -9,6 +9,9 @@
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[Sources]
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UefiMain.c
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drawing.c
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rng.c
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time.c
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rocket.c
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[Packages]
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edk2/MdePkg/MdePkg.dec
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@@ -27,6 +30,8 @@
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TimerLib
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RngLib
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SerialPortLib
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UefiRuntimeServicesTableLib
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BmpSupportLib
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[Protocols]
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gEfiRngProtocolGuid
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+164
-47
@@ -1,8 +1,12 @@
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#include "Library/UefiApplicationEntryPoint.h"
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#include "ProcessorBind.h"
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#include "Protocol/SimpleTextIn.h"
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#include "Uefi/UefiBaseType.h"
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#include "const.h"
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#include "drawing.h"
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#include "global.h"
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#include "macros.h"
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#include "rng.h"
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#include "time.h"
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#include "types.h"
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#include <Base.h>
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#include <Library/BaseLib.h>
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@@ -10,20 +14,26 @@
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#include <Library/MemoryAllocationLib.h>
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#include <Library/RngLib.h>
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#include <Library/SerialPortLib.h>
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#include <Library/TimerLib.h>
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#include <Library/UefiBootServicesTableLib.h>
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#include <Library/UefiLib.h>
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#include <Library/UefiRuntimeServicesTableLib.h>
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#include <Protocol/GraphicsOutput.h>
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#include <Uefi.h>
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#include <stdint.h>
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL night_sky =
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COLOR_FROM_HEX(0x090531); // this cannot be const becose EDK2 said so
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#define DEFAULT_SLEEP_TIME 10000
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firework_instance create_firework();
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EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput = NULL;
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EFI_GRAPHICS_OUTPUT_BLT_PIXEL *framebuffer = NULL;
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EFI_STATUS EFIAPI UefiMain(IN EFI_HANDLE imgHandle,
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IN EFI_SYSTEM_TABLE *sysTable) {
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Print(L"Starting program\n");
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gST = sysTable;
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gBS = sysTable->BootServices;
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gImageHandle = imgHandle;
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gRT = sysTable->RuntimeServices;
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// UEFI apps automatically exit after 5 minutes. Stop that here
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gBS->SetWatchdogTimer(0, 0, 0, NULL);
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@@ -37,63 +47,170 @@ EFI_STATUS EFIAPI UefiMain(IN EFI_HANDLE imgHandle,
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gBS->LocateProtocol(&gEfiGraphicsOutputProtocolGuid, NULL,
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(VOID **)&GraphicsOutput);
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if (GraphicsOutput == NULL) {
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Print(L"GraphicsOutput protocol not found!\n");
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return EFI_NOT_FOUND;
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}
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framebuffer =
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(EFI_GRAPHICS_OUTPUT_BLT_PIXEL *)GraphicsOutput->Mode->FrameBufferBase;
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clear_screen(GraphicsOutput);
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LIST_ENTRY firework_list;
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InitializeListHead(&firework_list);
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init_rng();
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init_rocket_blt();
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if (SerialPortInitialize() == RETURN_SUCCESS) {
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SERIAL_PRINT("Serial initialized");
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SERIAL_PRINT("Serial initialized\n");
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} else {
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Print(L"Failed to initialize Serial");
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Exit(RETURN_DEVICE_ERROR);
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Print(L"Failed to initialize Serial!\n");
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}
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SerialPortSetControl(EFI_SERIAL_CLEAR_TO_SEND |
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EFI_SERIAL_DATA_TERMINAL_READY |
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EFI_SERIAL_REQUEST_TO_SEND);
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firework_instance *firework_array[UINT8_MAX];
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gBS->SetMem(firework_array, sizeof(firework_array),
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0); // make all pointers null
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SERIAL_PRINT("DOES it work?\n");
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Print(L"If you see this message for long time, timer does not work\n");
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microsleep(1);
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clear_screen();
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UINTN sleep_time = DEFAULT_SLEEP_TIME;
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while (TRUE) {
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UINT32 random;
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GetRandomNumber32(&random);
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if (random % 6 == 0) {
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UINT8 random;
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fill_random_bytes(&random, sizeof(random));
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if (random % 30 == 0) {
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// spawn new firework
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firework_node *new_firework_node =
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AllocateZeroPool(sizeof(firework_node));
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if (new_firework_node == NULL) {
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firework_instance *new_firework_instence =
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AllocateZeroPool(sizeof(firework_instance));
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if (new_firework_instence == NULL) {
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return EFI_OUT_OF_RESOURCES;
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}
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new_firework_node->Signature = FIREWORK_NODE_SIGNATURE;
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GetRandomNumber32(&random);
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new_firework_node->Firework.max_r =
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random % 501; // so max number can be 500
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for (UINT8 i = 0; i < ARRAY_SIZE(new_firework_node->Firework.color);
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i++) {
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GetRandomNumber32(
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(UINT32 *)&new_firework_node->Firework.color[i]); // belive
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new_firework_node->Firework.r[i] = 0;
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}
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new_firework_node->Firework.cleanup_r = 0;
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GetRandomNumber32(&random);
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new_firework_node->Firework.x =
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random % GraphicsOutput->Mode->Info->HorizontalResolution + 1;
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GetRandomNumber32(&random);
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new_firework_node->Firework.y =
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random % GraphicsOutput->Mode->Info->VerticalResolution + 1;
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|
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InsertTailList(&firework_list, &new_firework_node->Link);
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*new_firework_instence = create_firework();
|
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|
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for (UINT8 i = 0; i < ARRAY_SIZE(firework_array); i++) {
|
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if (firework_array[i] == NULL ||
|
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firework_array[i]->status == INACTIVE) {
|
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if (firework_array[i] != NULL) {
|
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FreePool(firework_array[i]); // free firework
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firework_array[i] = NULL;
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}
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firework_array[i] = new_firework_instence;
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goto assgned;
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} // firework will not be created if if all slots are full
|
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}
|
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SERIAL_PRINT("NO free slots\n");
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}
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assgned:
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for (UINT8 i = 0; i < ARRAY_SIZE(firework_array); i++) {
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if (firework_array[i] != NULL) {
|
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if (firework_array[i]->status == ACTIVE) {
|
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if (!step_firework(firework_array[i])) {
|
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firework_array[i]->status = INACTIVE;
|
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}
|
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} else if (firework_array[i]->status == LAUNCHING) {
|
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if (!step_rocket(&firework_array[i]->rocket, firework_array[i]->y)) {
|
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firework_array[i]->status = ACTIVE;
|
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}
|
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} else {
|
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FreePool(firework_array[i]); // free firework
|
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firework_array[i] = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
EFI_INPUT_KEY key;
|
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EFI_STATUS status = gST->ConIn->ReadKeyStroke(gST->ConIn, &key);
|
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gST->ConIn->Reset(gST->ConIn, FALSE);
|
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if (status == EFI_SUCCESS) {
|
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switch (key.ScanCode) {
|
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case SCAN_UP: // increase simulation speed
|
||||
|
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if (sleep_time > 100) {
|
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sleep_time = sleep_time - 100;
|
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} else if (sleep_time > 10) {
|
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sleep_time = sleep_time - 10;
|
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} else if (sleep_time > 1) {
|
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sleep_time = sleep_time - 1;
|
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}
|
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break;
|
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case SCAN_DOWN:
|
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if (sleep_time < UINT32_MAX - 100) {
|
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sleep_time = sleep_time + 100;
|
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} else if (sleep_time < UINT32_MAX - 10) {
|
||||
sleep_time = sleep_time + 10;
|
||||
} else if (sleep_time < UINT32_MAX - 1) {
|
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sleep_time = sleep_time + 1;
|
||||
}
|
||||
break;
|
||||
case SCAN_PAGE_UP:
|
||||
if (sleep_time > 1000) {
|
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sleep_time = sleep_time - 1000;
|
||||
} else if (sleep_time > 100) {
|
||||
sleep_time = sleep_time - 100;
|
||||
} else if (sleep_time > 10) {
|
||||
sleep_time = sleep_time - 10;
|
||||
} else if (sleep_time > 1) {
|
||||
sleep_time = sleep_time - 1;
|
||||
}
|
||||
break;
|
||||
case SCAN_PAGE_DOWN:
|
||||
if (sleep_time < UINT32_MAX - 1000) {
|
||||
sleep_time = sleep_time + 1000;
|
||||
} else if (sleep_time < UINT32_MAX - 100) {
|
||||
sleep_time = sleep_time + 100;
|
||||
} else if (sleep_time < UINT32_MAX - 10) {
|
||||
sleep_time = sleep_time + 10;
|
||||
} else if (sleep_time < UINT32_MAX - 1) {
|
||||
sleep_time = sleep_time + 1;
|
||||
}
|
||||
break;
|
||||
case SCAN_HOME:
|
||||
sleep_time = DEFAULT_SLEEP_TIME;
|
||||
break;
|
||||
case SCAN_DELETE:
|
||||
for (UINT8 i = 0; i < ARRAY_SIZE(firework_array); i++) {
|
||||
if (firework_array[i] != NULL) {
|
||||
FreePool(firework_array[i]);
|
||||
firework_array[i] = NULL;
|
||||
}
|
||||
}
|
||||
// clear_screen(); does not work on real hardware here for some unknown
|
||||
// reason
|
||||
for (UINTN i = 0; i < GraphicsOutput->Mode->FrameBufferSize; i++) {
|
||||
framebuffer[i] = night_sky;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
microsleep(sleep_time);
|
||||
}
|
||||
|
||||
firework_node *current_node = NULL;
|
||||
for (LIST_ENTRY *node = GetFirstNode(&firework_list);
|
||||
!IsNodeAtEnd(&firework_list, node);
|
||||
node = GetNextNode(&firework_list, node)) {
|
||||
// Print(L"Processing firework\r\n");
|
||||
|
||||
current_node = CR(node, firework_node, Link, FIREWORK_NODE_SIGNATURE);
|
||||
if (!step_firework(¤t_node->Firework)) {
|
||||
RemoveEntryList(node); // remove if firework ended
|
||||
}
|
||||
}
|
||||
MicroSecondDelay(500000);
|
||||
}
|
||||
return EFI_SUCCESS;
|
||||
}
|
||||
|
||||
firework_instance create_firework() {
|
||||
firework_instance firework;
|
||||
UINT32 random;
|
||||
fill_random_bytes(&random, sizeof(random));
|
||||
firework.max_r = (random % 190) + 10; // 10 to 200,
|
||||
|
||||
for (UINT8 i = 0; i < ARRAY_SIZE(firework.color); i++) {
|
||||
fill_random_bytes(&firework.color[i],
|
||||
sizeof(EFI_GRAPHICS_OUTPUT_BLT_PIXEL) - 1);
|
||||
firework.r[i] = 0;
|
||||
}
|
||||
firework.cleanup_r = 0;
|
||||
|
||||
fill_random_bytes(&random, sizeof(random));
|
||||
firework.x = random % GraphicsOutput->Mode->Info->HorizontalResolution;
|
||||
fill_random_bytes(&random, sizeof(random));
|
||||
firework.y = random % GraphicsOutput->Mode->Info->VerticalResolution /
|
||||
2; // spawn only on upper half of the screen
|
||||
|
||||
firework.rocket.x = firework.x + rocket_asset.width / 2;
|
||||
firework.rocket.y = GraphicsOutput->Mode->Info->VerticalResolution;
|
||||
firework.status = LAUNCHING;
|
||||
return firework;
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
#pragma once
|
||||
extern unsigned char assets_rocket_bmp[];
|
||||
extern unsigned int assets_rocket_bmp_len;
|
||||
@@ -2,5 +2,6 @@
|
||||
#include "macros.h"
|
||||
#include <Protocol/GraphicsOutput.h>
|
||||
|
||||
EFI_GRAPHICS_OUTPUT_BLT_PIXEL night_sky =
|
||||
COLOR_FROM_HEX(0x11095e); // this cannot be const becose EDK2 said so
|
||||
extern EFI_GRAPHICS_OUTPUT_BLT_PIXEL night_sky;
|
||||
|
||||
enum firework_status { INACTIVE, ACTIVE, LAUNCHING };
|
||||
@@ -1,20 +1,29 @@
|
||||
#include "Base.h"
|
||||
#include "Library/BaseMemoryLib.h"
|
||||
#include "Library/MemoryAllocationLib.h"
|
||||
#include "Library/UefiLib.h"
|
||||
#include "ProcessorBind.h"
|
||||
#include "bmp.h"
|
||||
#include "const.h"
|
||||
#include "global.h"
|
||||
#include "time.h"
|
||||
#include "types.h"
|
||||
#include <../MdeModulePkg/Include/Library/BmpSupportLib.h>
|
||||
#include <Library/UefiApplicationEntryPoint.h>
|
||||
#include <Protocol/GraphicsOutput.h>
|
||||
#include <alloca.h>
|
||||
|
||||
void draw_pixel(const UINT32 x, const UINT32 y,
|
||||
const EFI_GRAPHICS_OUTPUT_BLT_PIXEL pixel) {
|
||||
if (x >= GraphicsOutput->Mode->Info->HorizontalResolution ||
|
||||
y >= GraphicsOutput->Mode->Info
|
||||
->VerticalResolution) { // ignore when out of bounds
|
||||
return;
|
||||
}
|
||||
UINTN framebuffer_offset =
|
||||
(y * GraphicsOutput->Mode->Info->PixelsPerScanLine) + x;
|
||||
if (framebuffer_offset <
|
||||
GraphicsOutput->Mode->FrameBufferSize) { // ignre when out of bounds
|
||||
|
||||
framebuffer[framebuffer_offset] = pixel;
|
||||
}
|
||||
}
|
||||
|
||||
// uses Mid-Point Circle Drawing Algorithm
|
||||
@@ -82,7 +91,7 @@ void clear_screen() {
|
||||
}
|
||||
}
|
||||
|
||||
BOOLEAN step_firework(struct firework_instance *firework) {
|
||||
BOOLEAN step_firework(firework_instance *firework) {
|
||||
for (UINT8 i = 0; i < ARRAY_SIZE(firework->r); i++) {
|
||||
if (firework->r[i] < firework->max_r) {
|
||||
if (i == 0 || (firework->max_r / 3.5) * i <= firework->r[i - 1]) {
|
||||
@@ -102,3 +111,64 @@ BOOLEAN step_firework(struct firework_instance *firework) {
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
rocket_blt rocket_asset;
|
||||
|
||||
BOOLEAN **rocket_alfa_mask;
|
||||
|
||||
UINT32 *rocket_clean_up_mask;
|
||||
|
||||
void init_rocket_blt() {
|
||||
EFI_STATUS Status = TranslateBmpToGopBlt(
|
||||
assets_rocket_bmp, assets_rocket_bmp_len, &rocket_asset.blt,
|
||||
&rocket_asset.blt_size, &rocket_asset.height, &rocket_asset.width);
|
||||
if (EFI_ERROR(Status)) {
|
||||
Print(L"Failed to load rocket asset: %r\n", Status);
|
||||
Exit(Status);
|
||||
}
|
||||
rocket_clean_up_mask = AllocatePool(rocket_asset.width * sizeof(location));
|
||||
rocket_alfa_mask = AllocateZeroPool(rocket_asset.height * sizeof(BOOLEAN *));
|
||||
for (UINT32 i = 0; i < rocket_asset.height; i++) {
|
||||
rocket_alfa_mask[i] = AllocatePool(rocket_asset.width * sizeof(BOOLEAN));
|
||||
for (UINT32 j = 0; j < rocket_asset.width; j++) {
|
||||
if (rocket_asset.blt[i * rocket_asset.width + j].Blue == 0 &&
|
||||
rocket_asset.blt[i * rocket_asset.width + j].Green == 0 &&
|
||||
rocket_asset.blt[i * rocket_asset.width + j].Red == 0) {
|
||||
rocket_alfa_mask[i][j] = FALSE;
|
||||
} else {
|
||||
rocket_alfa_mask[i][j] = TRUE;
|
||||
rocket_clean_up_mask[j] = i + 1; // build the cleanup mask
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
void draw_rocket(location *rocket) {
|
||||
for (UINT32 i = 0; i < rocket_asset.width; i++) {
|
||||
for (UINT32 j = 0; j < rocket_asset.height; j++) {
|
||||
if (rocket_alfa_mask[j][i]) {
|
||||
draw_pixel(i + rocket->x, j + rocket->y,
|
||||
rocket_asset.blt[j * rocket_asset.width + i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BOOLEAN step_rocket(location *rocket, UINT32 max_y) {
|
||||
draw_rocket(rocket);
|
||||
for (UINT8 i = 0; i < rocket_asset.width; i++) {
|
||||
draw_pixel(rocket->x + i, rocket->y + rocket_clean_up_mask[i], night_sky);
|
||||
}
|
||||
if (rocket->y <= max_y) {
|
||||
// remove rocket
|
||||
for (UINT32 i = 0; i < rocket_asset.width; i++) {
|
||||
for (UINT32 j = 0; j < rocket_asset.height; j++) {
|
||||
if (rocket_alfa_mask[j][i]) {
|
||||
draw_pixel(i + rocket->x, j + rocket->y, night_sky);
|
||||
}
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
} else {
|
||||
rocket->y--;
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
@@ -3,5 +3,7 @@
|
||||
#include <Protocol/GraphicsOutput.h>
|
||||
void draw_circle(int xc, int yc, int r,
|
||||
const EFI_GRAPHICS_OUTPUT_BLT_PIXEL color);
|
||||
void clear_screen(EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput);
|
||||
BOOLEAN step_firework(struct firework_instance *firework);
|
||||
void clear_screen();
|
||||
BOOLEAN step_firework(firework_instance *firework);
|
||||
void init_rocket_blt();
|
||||
BOOLEAN step_rocket(location *rocket, UINT32 max_y);
|
||||
@@ -1,4 +1,6 @@
|
||||
#pragma once
|
||||
#include "types.h"
|
||||
#include <Protocol/GraphicsOutput.h>
|
||||
extern EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput;
|
||||
extern EFI_GRAPHICS_OUTPUT_BLT_PIXEL *framebuffer;
|
||||
extern rocket_blt rocket_asset;
|
||||
@@ -0,0 +1,119 @@
|
||||
#include "rng.h"
|
||||
#include "Library/UefiBootServicesTableLib.h"
|
||||
#include "Library/UefiLib.h"
|
||||
#include "ProcessorBind.h"
|
||||
#include "Uefi/UefiBaseType.h"
|
||||
#include "time.h"
|
||||
#include <Library/BaseLib.h>
|
||||
#include <Library/RngLib.h>
|
||||
#include <Library/TimerLib.h>
|
||||
#include <Library/UefiRuntimeServicesTableLib.h>
|
||||
#include <Uefi.h>
|
||||
#include <stdint.h>
|
||||
void (*fill_random_bytes)(void *dst, UINTN n);
|
||||
|
||||
UINT16 shift_LFSR(UINT16 LFSR) {
|
||||
UINT16 lsb = LFSR & 1;
|
||||
LFSR >>= 1;
|
||||
if (lsb) {
|
||||
LFSR ^= 0xB400;
|
||||
}
|
||||
return LFSR;
|
||||
}
|
||||
|
||||
void fill_random_bytes_TRUE(void *dst, UINTN n) {
|
||||
UINT16 rand;
|
||||
if (n % 2 != 0) {
|
||||
GetRandomNumber16(&rand);
|
||||
*(UINT8 *)dst = (UINT8)rand;
|
||||
dst++;
|
||||
n--;
|
||||
}
|
||||
while (n != 0) {
|
||||
GetRandomNumber16(&rand);
|
||||
*(UINT16 *)dst = rand;
|
||||
dst += 2;
|
||||
n -= 2;
|
||||
}
|
||||
}
|
||||
UINT16 LFSR;
|
||||
void fill_random_bytes_LFSR(void *dst, UINTN n) {
|
||||
if (n % 2 != 0) {
|
||||
LFSR = shift_LFSR(LFSR);
|
||||
*(UINT8 *)dst = (UINT8)LFSR;
|
||||
dst++;
|
||||
n--;
|
||||
}
|
||||
while (n != 0) {
|
||||
LFSR = shift_LFSR(LFSR);
|
||||
*(UINT16 *)dst = LFSR;
|
||||
dst += 2;
|
||||
n -= 2;
|
||||
}
|
||||
}
|
||||
|
||||
void init_rng() {
|
||||
UINT16 test_var;
|
||||
if (GetRandomNumber16(&test_var)) {
|
||||
fill_random_bytes = fill_random_bytes_TRUE;
|
||||
} else {
|
||||
gST->ConOut->SetAttribute(gST->ConOut, EFI_YELLOW);
|
||||
Print(L"[WARNING]");
|
||||
gST->ConOut->SetAttribute(gST->ConOut, EFI_WHITE);
|
||||
Print(L" RNG device not available falling back to LFSR!\r\n");
|
||||
|
||||
EFI_TIME Time;
|
||||
EFI_STATUS Status;
|
||||
UINT32 starting;
|
||||
Status = gRT->GetTime(&Time, NULL);
|
||||
if (EFI_ERROR(Status)) {
|
||||
Print(L"failed to get time\r\n");
|
||||
microsleep(2000000);
|
||||
starting = 1;
|
||||
} else {
|
||||
starting = Time.Second;
|
||||
}
|
||||
|
||||
Print(L"Press any key to seed the LFSR\r\n");
|
||||
EFI_INPUT_KEY Key;
|
||||
UINTN Index;
|
||||
Status = gBS->WaitForEvent(1, &(gST->ConIn->WaitForKey), &Index);
|
||||
if (EFI_ERROR(Status)) {
|
||||
Print(L"failed to wait key\r\n");
|
||||
Key.ScanCode = 1;
|
||||
Key.UnicodeChar = 1;
|
||||
} else {
|
||||
|
||||
Status = gST->ConIn->ReadKeyStroke(gST->ConIn, &Key);
|
||||
if (EFI_ERROR(Status)) {
|
||||
Print(L"failed to read key\r\n");
|
||||
Key.ScanCode = 1;
|
||||
Key.UnicodeChar = 1;
|
||||
}
|
||||
}
|
||||
if (Key.ScanCode == 0) {
|
||||
Key.ScanCode = 1;
|
||||
}
|
||||
|
||||
Status = gRT->GetTime(&Time, NULL);
|
||||
if (EFI_ERROR(Status)) {
|
||||
Print(L"failed to get time\r\n");
|
||||
Time.Second = 1;
|
||||
}
|
||||
|
||||
UINT8 time_diff = (Time.Second - starting);
|
||||
if (time_diff == 0) {
|
||||
time_diff = 1;
|
||||
}
|
||||
|
||||
LFSR = (typeof(LFSR))(((UINTN)Key.ScanCode * (UINTN)Key.UnicodeChar *
|
||||
(UINTN)(time_diff)) %
|
||||
UINT16_MAX);
|
||||
|
||||
if (LFSR <= 1) {
|
||||
LFSR = 0xf5d7;
|
||||
}
|
||||
|
||||
fill_random_bytes = fill_random_bytes_LFSR;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
#pragma once
|
||||
extern void (*fill_random_bytes)(void *dst, UINTN n);
|
||||
void init_rng();
|
||||
@@ -0,0 +1,24 @@
|
||||
#include "Library/UefiLib.h"
|
||||
#include <Library/UefiBootServicesTableLib.h>
|
||||
EFI_STATUS
|
||||
microsleep(UINTN n) {
|
||||
EFI_STATUS Status;
|
||||
EFI_EVENT TimerEvent;
|
||||
|
||||
Status =
|
||||
gBS->CreateEvent(EVT_TIMER, TPL_APPLICATION, NULL, NULL, &TimerEvent);
|
||||
|
||||
if (EFI_ERROR(Status)) {
|
||||
return Status;
|
||||
}
|
||||
|
||||
Status = gBS->SetTimer(TimerEvent, TimerRelative,
|
||||
EFI_TIMER_PERIOD_MICROSECONDS(n));
|
||||
|
||||
if (!EFI_ERROR(Status)) {
|
||||
gBS->WaitForEvent(1, &TimerEvent, NULL);
|
||||
}
|
||||
|
||||
gBS->CloseEvent(TimerEvent);
|
||||
return Status;
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
#pragma once
|
||||
void microsleep(UINTN n);
|
||||
@@ -1,19 +1,28 @@
|
||||
#pragma once
|
||||
#include "ProcessorBind.h"
|
||||
#include "Protocol/GraphicsOutput.h"
|
||||
#include "const.h"
|
||||
#include <Library/BaseLib.h>
|
||||
struct firework_instance {
|
||||
|
||||
typedef struct {
|
||||
UINT32 x;
|
||||
UINT32 y;
|
||||
} location;
|
||||
|
||||
typedef struct {
|
||||
enum firework_status status; // IF INACTIVE can be overwriten
|
||||
UINT32 x;
|
||||
UINT32 y;
|
||||
UINT16 max_r;
|
||||
UINT16 r[3];
|
||||
EFI_GRAPHICS_OUTPUT_BLT_PIXEL color[3];
|
||||
UINT16 cleanup_r;
|
||||
};
|
||||
location rocket;
|
||||
} firework_instance;
|
||||
|
||||
typedef struct {
|
||||
UINTN Signature;
|
||||
struct firework_instance Firework;
|
||||
LIST_ENTRY Link;
|
||||
} firework_node;
|
||||
#define FIREWORK_NODE_SIGNATURE SIGNATURE_32('f', 'w', 'r', 'k')
|
||||
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *blt;
|
||||
UINTN blt_size;
|
||||
UINTN height;
|
||||
UINTN width;
|
||||
} rocket_blt;
|
||||
|
||||
@@ -1,14 +1,16 @@
|
||||
#!/bin/bash
|
||||
|
||||
cp /usr/share/edk2/x64/OVMF_VARS.4m.fd ./my_ovmf_vars.fd
|
||||
if [ $# -ge 1 ]; then
|
||||
OVMF_CODE_PATH=$1
|
||||
else
|
||||
OVMF_CODE_PATH=/usr/share/edk2/x64/OVMF_CODE.4m.fd
|
||||
fi
|
||||
|
||||
qemu-system-x86_64 \
|
||||
-machine type=q35,accel=kvm \
|
||||
-drive if=pflash,format=raw,readonly=on,file=/usr/share/edk2/x64/OVMF_CODE.4m.fd \
|
||||
-drive if=pflash,format=raw,file=./my_ovmf_vars.fd \
|
||||
-hda fat:rw:$(dirname build/UEFI_fireworks.efi) \
|
||||
-drive if=pflash,format=raw,readonly=on,file="$OVMF_CODE_PATH" \
|
||||
-hda fat:rw:build \
|
||||
-boot order=c \
|
||||
-smp 4 \
|
||||
-s \
|
||||
-serial mon:stdio
|
||||
|
||||
rm ./my_ovmf_vars.fd
|
||||
|
||||
Reference in New Issue
Block a user