Compare commits
4 Commits
f2ad30047a
...
83ef67ad28
Author | SHA1 | Date | |
---|---|---|---|
83ef67ad28 | |||
91001e09ba | |||
8c53885621 | |||
887e393d92 |
3
.gitignore
vendored
3
.gitignore
vendored
@ -1,3 +1,4 @@
|
||||
build/
|
||||
.cache/
|
||||
compile_commands.json
|
||||
compile_commands.json
|
||||
src/UEFI_fireworks/rocket.c
|
@ -30,6 +30,8 @@ LocalApicLib|edk2/UefiCpuPkg/Library/BaseXApicLib/BaseXApicLib.inf
|
||||
CpuLib|edk2/MdePkg/Library/BaseCpuLib/BaseCpuLib.inf
|
||||
UefiRuntimeServicesTableLib|edk2/MdePkg/Library/UefiRuntimeServicesTableLib/UefiRuntimeServicesTableLib.inf
|
||||
TimerLib|edk2/MdePkg/Library/BaseTimerLibNullTemplate/BaseTimerLibNullTemplate.inf
|
||||
BmpSupportLib|edk2/MdeModulePkg/Library/BaseBmpSupportLib/BaseBmpSupportLib.inf
|
||||
SafeIntLib|edk2/MdePkg/Library/BaseSafeIntLib/BaseSafeIntLib.inf
|
||||
|
||||
[Components]
|
||||
src/UEFI_fireworks/UEFI_fireworks.inf
|
||||
|
BIN
assets/rocket.bmp
Normal file
BIN
assets/rocket.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
BIN
assets/rocket.xcf
Normal file
BIN
assets/rocket.xcf
Normal file
Binary file not shown.
BIN
assets/rocket_orig.bmp
Normal file
BIN
assets/rocket_orig.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.3 KiB |
2
build.sh
2
build.sh
@ -1,5 +1,7 @@
|
||||
#!/bin/bash
|
||||
export PACKAGES_PATH=$PWD:$PWD/edk2
|
||||
magick assets/rocket_orig.bmp -type TrueColor -define bmp:format=bmp3 -compress None assets/rocket.bmp
|
||||
xxd -i assets/rocket.bmp > src/UEFI_fireworks/rocket.c
|
||||
if [ "$1" == "debug" ]; then
|
||||
build -a X64 -t GCC5 -p UEFI_fireworks.dsc -b DEBUG
|
||||
else
|
||||
|
@ -11,6 +11,7 @@
|
||||
drawing.c
|
||||
rng.c
|
||||
time.c
|
||||
rocket.c
|
||||
|
||||
[Packages]
|
||||
edk2/MdePkg/MdePkg.dec
|
||||
@ -30,6 +31,7 @@
|
||||
RngLib
|
||||
SerialPortLib
|
||||
UefiRuntimeServicesTableLib
|
||||
BmpSupportLib
|
||||
|
||||
[Protocols]
|
||||
gEfiRngProtocolGuid
|
||||
|
@ -1,5 +1,5 @@
|
||||
#include "Library/UefiApplicationEntryPoint.h"
|
||||
#include "ProcessorBind.h"
|
||||
#include "const.h"
|
||||
#include "drawing.h"
|
||||
#include "global.h"
|
||||
#include "macros.h"
|
||||
@ -18,6 +18,8 @@
|
||||
#include <Protocol/GraphicsOutput.h>
|
||||
#include <Uefi.h>
|
||||
#include <stdint.h>
|
||||
EFI_GRAPHICS_OUTPUT_BLT_PIXEL night_sky =
|
||||
COLOR_FROM_HEX(0x090531); // this cannot be const becose EDK2 said so
|
||||
|
||||
firework_instance create_firework();
|
||||
EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput = NULL;
|
||||
@ -52,6 +54,7 @@ EFI_STATUS EFIAPI UefiMain(IN EFI_HANDLE imgHandle,
|
||||
(EFI_GRAPHICS_OUTPUT_BLT_PIXEL *)GraphicsOutput->Mode->FrameBufferBase;
|
||||
|
||||
init_rng();
|
||||
init_rocket_blt();
|
||||
|
||||
if (SerialPortInitialize() == RETURN_SUCCESS) {
|
||||
SERIAL_PRINT("Serial initialized\n");
|
||||
@ -67,14 +70,21 @@ EFI_STATUS EFIAPI UefiMain(IN EFI_HANDLE imgHandle,
|
||||
0); // make all pointers null
|
||||
|
||||
SERIAL_PRINT("DOES it work?\n");
|
||||
Print(L"If you see this message timer does not work\n");
|
||||
milisleep(100);
|
||||
Print(L"If you see this message for long time, timer does not work\n");
|
||||
milisleep(1);
|
||||
clear_screen();
|
||||
|
||||
/*rocket_instance rocket = {
|
||||
.x = GraphicsOutput->Mode->Info->HorizontalResolution / 2,
|
||||
.y = GraphicsOutput->Mode->Info->VerticalResolution - 50};
|
||||
while (step_rocket(&rocket, 100)) {
|
||||
milisleep(10);
|
||||
}*/
|
||||
|
||||
while (TRUE) {
|
||||
UINT8 random;
|
||||
fill_random_bytes(&random, sizeof(random));
|
||||
if (random % 6 == 0) {
|
||||
if (random % 30 == 0) {
|
||||
// spawn new firework
|
||||
firework_instance *new_firework_instence =
|
||||
AllocateZeroPool(sizeof(firework_instance));
|
||||
@ -85,7 +95,8 @@ EFI_STATUS EFIAPI UefiMain(IN EFI_HANDLE imgHandle,
|
||||
*new_firework_instence = create_firework();
|
||||
|
||||
for (UINT8 i = 0; i < ARRAY_SIZE(firework_array); i++) {
|
||||
if (firework_array[i] == NULL || firework_array[i]->active != TRUE) {
|
||||
if (firework_array[i] == NULL ||
|
||||
firework_array[i]->status == INACTIVE) {
|
||||
if (firework_array[i] != NULL) {
|
||||
FreePool(firework_array[i]); // free firework
|
||||
firework_array[i] = NULL;
|
||||
@ -99,9 +110,13 @@ EFI_STATUS EFIAPI UefiMain(IN EFI_HANDLE imgHandle,
|
||||
assgned:
|
||||
for (UINT8 i = 0; i < ARRAY_SIZE(firework_array); i++) {
|
||||
if (firework_array[i] != NULL) {
|
||||
if (firework_array[i]->active == TRUE) {
|
||||
if (firework_array[i]->status == ACTIVE) {
|
||||
if (!step_firework(firework_array[i])) {
|
||||
firework_array[i]->active = FALSE;
|
||||
firework_array[i]->status = INACTIVE;
|
||||
}
|
||||
} else if (firework_array[i]->status == LAUNCHING) {
|
||||
if (!step_rocket(&firework_array[i]->rocket, firework_array[i]->y)) {
|
||||
firework_array[i]->status = ACTIVE;
|
||||
}
|
||||
} else {
|
||||
FreePool(firework_array[i]); // free firework
|
||||
@ -120,7 +135,7 @@ firework_instance create_firework() {
|
||||
firework_instance firework;
|
||||
UINT32 random;
|
||||
fill_random_bytes(&random, sizeof(random));
|
||||
firework.max_r = (random % 200) + 1; // 1 to 200, avoiding 0
|
||||
firework.max_r = (random % 190) + 10; // 10 to 200,
|
||||
|
||||
for (UINT8 i = 0; i < ARRAY_SIZE(firework.color); i++) {
|
||||
fill_random_bytes(&firework.color[i],
|
||||
@ -132,8 +147,11 @@ firework_instance create_firework() {
|
||||
fill_random_bytes(&random, sizeof(random));
|
||||
firework.x = random % GraphicsOutput->Mode->Info->HorizontalResolution;
|
||||
fill_random_bytes(&random, sizeof(random));
|
||||
firework.y = random % GraphicsOutput->Mode->Info->VerticalResolution;
|
||||
firework.y = random % GraphicsOutput->Mode->Info->VerticalResolution /
|
||||
2; // spawn only on upper half of the screen
|
||||
|
||||
firework.active = TRUE;
|
||||
firework.rocket.x = firework.x + rocket_asset.width / 2;
|
||||
firework.rocket.y = GraphicsOutput->Mode->Info->VerticalResolution;
|
||||
firework.status = LAUNCHING;
|
||||
return firework;
|
||||
}
|
3
src/UEFI_fireworks/bmp.h
Normal file
3
src/UEFI_fireworks/bmp.h
Normal file
@ -0,0 +1,3 @@
|
||||
#pragma once
|
||||
extern unsigned char assets_rocket_bmp[];
|
||||
extern unsigned int assets_rocket_bmp_len;
|
@ -2,5 +2,6 @@
|
||||
#include "macros.h"
|
||||
#include <Protocol/GraphicsOutput.h>
|
||||
|
||||
EFI_GRAPHICS_OUTPUT_BLT_PIXEL night_sky =
|
||||
COLOR_FROM_HEX(0x11095e); // this cannot be const becose EDK2 said so
|
||||
extern EFI_GRAPHICS_OUTPUT_BLT_PIXEL night_sky;
|
||||
|
||||
enum firework_status { INACTIVE, ACTIVE, LAUNCHING };
|
@ -1,17 +1,23 @@
|
||||
#include "Base.h"
|
||||
#include "Library/BaseMemoryLib.h"
|
||||
#include "Library/MemoryAllocationLib.h"
|
||||
#include "Library/UefiLib.h"
|
||||
#include "ProcessorBind.h"
|
||||
#include "bmp.h"
|
||||
#include "const.h"
|
||||
#include "global.h"
|
||||
#include "time.h"
|
||||
#include "types.h"
|
||||
#include <../MdeModulePkg/Include/Library/BmpSupportLib.h>
|
||||
#include <Library/UefiApplicationEntryPoint.h>
|
||||
#include <Protocol/GraphicsOutput.h>
|
||||
#include <alloca.h>
|
||||
|
||||
void draw_pixel(const UINT32 x, const UINT32 y,
|
||||
const EFI_GRAPHICS_OUTPUT_BLT_PIXEL pixel) {
|
||||
if (x > GraphicsOutput->Mode->Info->HorizontalResolution ||
|
||||
y > GraphicsOutput->Mode->Info
|
||||
->VerticalResolution) { // ignore when out of bounds
|
||||
if (x >= GraphicsOutput->Mode->Info->HorizontalResolution ||
|
||||
y >= GraphicsOutput->Mode->Info
|
||||
->VerticalResolution) { // ignore when out of bounds
|
||||
return;
|
||||
}
|
||||
UINTN framebuffer_offset =
|
||||
@ -105,3 +111,64 @@ BOOLEAN step_firework(firework_instance *firework) {
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
rocket_blt rocket_asset;
|
||||
|
||||
BOOLEAN **rocket_alfa_mask;
|
||||
|
||||
UINT32 *rocket_clean_up_mask;
|
||||
|
||||
void init_rocket_blt() {
|
||||
EFI_STATUS Status = TranslateBmpToGopBlt(
|
||||
assets_rocket_bmp, assets_rocket_bmp_len, &rocket_asset.blt,
|
||||
&rocket_asset.blt_size, &rocket_asset.height, &rocket_asset.width);
|
||||
if (EFI_ERROR(Status)) {
|
||||
Print(L"Failed to load rocket asset: %r\n", Status);
|
||||
Exit(Status);
|
||||
}
|
||||
rocket_clean_up_mask = AllocatePool(rocket_asset.width * sizeof(location));
|
||||
rocket_alfa_mask = AllocateZeroPool(rocket_asset.height * sizeof(BOOLEAN *));
|
||||
for (UINT32 i = 0; i < rocket_asset.height; i++) {
|
||||
rocket_alfa_mask[i] = AllocatePool(rocket_asset.width * sizeof(BOOLEAN));
|
||||
for (UINT32 j = 0; j < rocket_asset.width; j++) {
|
||||
if (rocket_asset.blt[i * rocket_asset.width + j].Blue == 0 &&
|
||||
rocket_asset.blt[i * rocket_asset.width + j].Green == 0 &&
|
||||
rocket_asset.blt[i * rocket_asset.width + j].Red == 0) {
|
||||
rocket_alfa_mask[i][j] = FALSE;
|
||||
} else {
|
||||
rocket_alfa_mask[i][j] = TRUE;
|
||||
rocket_clean_up_mask[j] = i + 1; // build the cleanup mask
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
void draw_rocket(location *rocket) {
|
||||
for (UINT32 i = 0; i < rocket_asset.width; i++) {
|
||||
for (UINT32 j = 0; j < rocket_asset.height; j++) {
|
||||
if (rocket_alfa_mask[j][i]) {
|
||||
draw_pixel(i + rocket->x, j + rocket->y,
|
||||
rocket_asset.blt[j * rocket_asset.width + i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BOOLEAN step_rocket(location *rocket, UINT32 max_y) {
|
||||
draw_rocket(rocket);
|
||||
for (UINT8 i = 0; i < rocket_asset.width; i++) {
|
||||
draw_pixel(rocket->x + i, rocket->y + rocket_clean_up_mask[i], night_sky);
|
||||
}
|
||||
if (rocket->y <= max_y) {
|
||||
// remove rocket
|
||||
for (UINT32 i = 0; i < rocket_asset.width; i++) {
|
||||
for (UINT32 j = 0; j < rocket_asset.height; j++) {
|
||||
if (rocket_alfa_mask[j][i]) {
|
||||
draw_pixel(i + rocket->x, j + rocket->y, night_sky);
|
||||
}
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
} else {
|
||||
rocket->y--;
|
||||
return TRUE;
|
||||
}
|
||||
}
|
@ -4,4 +4,6 @@
|
||||
void draw_circle(int xc, int yc, int r,
|
||||
const EFI_GRAPHICS_OUTPUT_BLT_PIXEL color);
|
||||
void clear_screen();
|
||||
BOOLEAN step_firework(firework_instance *firework);
|
||||
BOOLEAN step_firework(firework_instance *firework);
|
||||
void init_rocket_blt();
|
||||
BOOLEAN step_rocket(location *rocket, UINT32 max_y);
|
@ -1,4 +1,6 @@
|
||||
#pragma once
|
||||
#include "types.h"
|
||||
#include <Protocol/GraphicsOutput.h>
|
||||
extern EFI_GRAPHICS_OUTPUT_PROTOCOL *GraphicsOutput;
|
||||
extern EFI_GRAPHICS_OUTPUT_BLT_PIXEL *framebuffer;
|
||||
extern EFI_GRAPHICS_OUTPUT_BLT_PIXEL *framebuffer;
|
||||
extern rocket_blt rocket_asset;
|
@ -2,12 +2,14 @@
|
||||
#include "Library/UefiBootServicesTableLib.h"
|
||||
#include "Library/UefiLib.h"
|
||||
#include "ProcessorBind.h"
|
||||
#include "Uefi/UefiBaseType.h"
|
||||
#include "time.h"
|
||||
#include <Library/BaseLib.h>
|
||||
#include <Library/RngLib.h>
|
||||
#include <Library/TimerLib.h>
|
||||
#include <Library/UefiRuntimeServicesTableLib.h>
|
||||
#include <Uefi.h>
|
||||
#include <stdint.h>
|
||||
void (*fill_random_bytes)(void *dst, UINTN n);
|
||||
|
||||
UINT16 shift_LFSR(UINT16 LFSR) {
|
||||
@ -19,22 +21,6 @@ UINT16 shift_LFSR(UINT16 LFSR) {
|
||||
return LFSR;
|
||||
}
|
||||
|
||||
void fill_random_bytes_LFSR(void *dst, UINTN n) {
|
||||
static UINT16 LFSR = 0xf5d7;
|
||||
|
||||
if (n % 2 != 0) {
|
||||
LFSR = shift_LFSR(LFSR);
|
||||
*(UINT8 *)dst = (UINT8)LFSR;
|
||||
dst++;
|
||||
n--;
|
||||
}
|
||||
while (n != 0) {
|
||||
LFSR = shift_LFSR(LFSR);
|
||||
*(UINT16 *)dst = LFSR;
|
||||
dst += 2;
|
||||
n -= 2;
|
||||
}
|
||||
}
|
||||
void fill_random_bytes_TRUE(void *dst, UINTN n) {
|
||||
UINT16 rand;
|
||||
if (n % 2 != 0) {
|
||||
@ -50,6 +36,21 @@ void fill_random_bytes_TRUE(void *dst, UINTN n) {
|
||||
n -= 2;
|
||||
}
|
||||
}
|
||||
UINT16 LFSR;
|
||||
void fill_random_bytes_LFSR(void *dst, UINTN n) {
|
||||
if (n % 2 != 0) {
|
||||
LFSR = shift_LFSR(LFSR);
|
||||
*(UINT8 *)dst = (UINT8)LFSR;
|
||||
dst++;
|
||||
n--;
|
||||
}
|
||||
while (n != 0) {
|
||||
LFSR = shift_LFSR(LFSR);
|
||||
*(UINT16 *)dst = LFSR;
|
||||
dst += 2;
|
||||
n -= 2;
|
||||
}
|
||||
}
|
||||
|
||||
void init_rng() {
|
||||
UINT16 test_var;
|
||||
@ -59,12 +60,58 @@ void init_rng() {
|
||||
gST->ConOut->SetAttribute(gST->ConOut, EFI_YELLOW);
|
||||
Print(L"[WARNING]");
|
||||
gST->ConOut->SetAttribute(gST->ConOut, EFI_WHITE);
|
||||
Print(L" RNG device not available falling back to LFSR\r\n");
|
||||
Print(L" RNG device not available falling back to LFSR!\r\n");
|
||||
|
||||
Print(L"Continuing in ");
|
||||
for (UINT8 i = 5; i > 0; i--) {
|
||||
Print(L"\b%d", i);
|
||||
milisleep(1000);
|
||||
EFI_TIME Time;
|
||||
EFI_STATUS Status;
|
||||
UINT32 starting;
|
||||
Status = gRT->GetTime(&Time, NULL);
|
||||
if (EFI_ERROR(Status)) {
|
||||
Print(L"failed to get time\r\n");
|
||||
milisleep(2000);
|
||||
starting = 1;
|
||||
} else {
|
||||
starting = Time.Second;
|
||||
}
|
||||
|
||||
Print(L"Press any key to seed the LFSR\r\n");
|
||||
EFI_INPUT_KEY Key;
|
||||
UINTN Index;
|
||||
Status = gBS->WaitForEvent(1, &(gST->ConIn->WaitForKey), &Index);
|
||||
if (EFI_ERROR(Status)) {
|
||||
Print(L"failed to wait key\r\n");
|
||||
Key.ScanCode = 1;
|
||||
Key.UnicodeChar = 1;
|
||||
} else {
|
||||
|
||||
Status = gST->ConIn->ReadKeyStroke(gST->ConIn, &Key);
|
||||
if (EFI_ERROR(Status)) {
|
||||
Print(L"failed to read key\r\n");
|
||||
Key.ScanCode = 1;
|
||||
Key.UnicodeChar = 1;
|
||||
}
|
||||
}
|
||||
if (Key.ScanCode == 0) {
|
||||
Key.ScanCode = 1;
|
||||
}
|
||||
|
||||
Status = gRT->GetTime(&Time, NULL);
|
||||
if (EFI_ERROR(Status)) {
|
||||
Print(L"failed to get time\r\n");
|
||||
Time.Second = 1;
|
||||
}
|
||||
|
||||
UINT8 time_diff = (Time.Second - starting);
|
||||
if (time_diff == 0) {
|
||||
time_diff = 1;
|
||||
}
|
||||
|
||||
LFSR = (typeof(LFSR))(((UINTN)Key.ScanCode * (UINTN)Key.UnicodeChar *
|
||||
(UINTN)(time_diff)) %
|
||||
UINT16_MAX);
|
||||
|
||||
if (LFSR <= 1) {
|
||||
LFSR = 0xf5d7;
|
||||
}
|
||||
|
||||
fill_random_bytes = fill_random_bytes_LFSR;
|
||||
|
@ -1,2 +1,2 @@
|
||||
#pragma once
|
||||
void milisleep(UINTN Milliseconds);
|
||||
void milisleep(UINTN n);
|
@ -1,13 +1,28 @@
|
||||
#pragma once
|
||||
#include "ProcessorBind.h"
|
||||
#include "Protocol/GraphicsOutput.h"
|
||||
#include "const.h"
|
||||
#include <Library/BaseLib.h>
|
||||
|
||||
typedef struct {
|
||||
BOOLEAN active; // IF FALSE can be overwriten
|
||||
UINT32 x;
|
||||
UINT32 y;
|
||||
} location;
|
||||
|
||||
typedef struct {
|
||||
enum firework_status status; // IF INACTIVE can be overwriten
|
||||
UINT32 x;
|
||||
UINT32 y;
|
||||
UINT16 max_r;
|
||||
UINT16 r[3];
|
||||
EFI_GRAPHICS_OUTPUT_BLT_PIXEL color[3];
|
||||
UINT16 cleanup_r;
|
||||
location rocket;
|
||||
} firework_instance;
|
||||
|
||||
typedef struct {
|
||||
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *blt;
|
||||
UINTN blt_size;
|
||||
UINTN height;
|
||||
UINTN width;
|
||||
} rocket_blt;
|
||||
|
Loading…
x
Reference in New Issue
Block a user