Vector_blow/src/projectiles.hpp
2025-08-23 15:51:45 +02:00

8 lines
297 B
C++

#pragma once
#include "types.hpp"
#include <SDL3/SDL_rect.h>
projectile spawn_projectile(SDL_FPoint position, float size_multiplier,
Angle angle, float speed, char *texture_file_name,
SDL_FRect *target);
void step_projectile(projectile &p);