fix aligment

This commit is contained in:
PoliEcho 2025-07-09 20:34:24 +02:00
parent d6613ac341
commit 564a6b88c1
3 changed files with 13 additions and 4 deletions

View File

@ -1,5 +1,7 @@
%include "symbols.asm"
section .bss
extern gameboard_ptr
@ -18,11 +20,12 @@ section .rodata
home_cursor: db ESC_CHAR, "[H", 0
statusbar: db ESC_CHAR, "[100m", "Use arrow keys to move cursor, enter to invert cell h/j to change simulation speed, p to simulation", 0
statusbar: db ESC_CHAR, "[30;100m", "Use arrow keys to move cursor, enter to invert cell h/j to change simulation speed, p to simulation", 0
START_STOP_pos: equ $-statusbar-16
start_str: db "START", 0
stop_str: db "STOP", 0
stop_str: db "STOP ", 0
section .text
extern print_str
@ -40,6 +43,7 @@ init_gameboard:
mov rsi, 0x20; set rsi to SPACE character
mov rdx, [gameboard_size]
push rdx
add rdx, ESC_chars_compensation_Len+2; I dont know how this work but it works so i wont touch it
call memory_set
@ -47,11 +51,13 @@ init_gameboard:
pop rdi
add rdi, rdx; get pointer to last char on screen
push rdi
inc rdi; so there is not empty chagacter at the end of screen
add rdi, 9; I dont know how this work but it works so i wont touch it
push rdi
lea rsi, [reset]
call string_copy
pop rax
mov byte [rax+resetLen], 0; I dont know how this work but it works so i wont touch it
pop rdi
xor rax, rax

View File

@ -67,6 +67,7 @@ _start:
inc rdi; addition byte for NULL BYTE
lea rax, [resetLen]
add rdi, rax
add rdi, ESC_chars_compensation_Len
call alloc
mov [gameboard_ptr], rax; stores pointer to gameboard array
call init_gameboard

View File

@ -8,3 +8,5 @@ TIOCGWINSZ equ 0x5413
ASCII_ZERO equ 48
ESC_CHAR equ 27
ESC_chars_compensation_Len equ 13; i have to compensate for escape sequences that dont get printed why 11 exactly, I dont know