2021-10-05 11:47:13 +02:00

99 lines
2.1 KiB
C++

#ifndef breezeexceptiondialog_h
#define breezeexceptiondialog_h
//////////////////////////////////////////////////////////////////////////////
// breezeexceptiondialog.h
// -------------------
//
// SPDX-FileCopyrightText: 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// SPDX-License-Identifier: MIT
//////////////////////////////////////////////////////////////////////////////
#include "ui_breezeexceptiondialog.h"
#include "breeze.h"
#include <QCheckBox>
#include <QMap>
namespace Breeze
{
class DetectDialog;
//* breeze exceptions list
class ExceptionDialog: public QDialog
{
Q_OBJECT
public:
//* constructor
explicit ExceptionDialog( QWidget* parent );
//* destructor
virtual ~ExceptionDialog()
{}
//* set exception
void setException( InternalSettingsPtr );
//* save exception
void save();
//* true if changed
virtual bool isChanged() const
{ return m_changed; }
Q_SIGNALS:
//* emitted when changed
void changed( bool );
protected:
//* set changed state
virtual void setChanged( bool value )
{
m_changed = value;
emit changed( value );
}
protected Q_SLOTS:
//* check whether configuration is changed and emit appropriate signal if yes
virtual void updateChanged();
private Q_SLOTS:
//* select window properties from grabbed pointers
void selectWindowProperties();
//* read properties of selected window
void readWindowProperties( bool );
private:
//* map mask and checkbox
using CheckBoxMap=QMap< ExceptionMask, QCheckBox*>;
Ui::BreezeExceptionDialog m_ui;
//* map mask and checkbox
CheckBoxMap m_checkboxes;
//* internal exception
InternalSettingsPtr m_exception;
//* detection dialog
DetectDialog* m_detectDialog = nullptr;
//* changed state
bool m_changed = false;
};
}
#endif