Made text 2x bigger so it's readable!\nProbably should find a better way to do this

This commit is contained in:
2024-04-19 15:45:54 +02:00
parent 018e5809f6
commit 2a864eb366
3 changed files with 14 additions and 9 deletions
+10 -5
View File
@@ -25,16 +25,21 @@ void setupScreen() {
bytesPerScanline = *(uint16_t*)(MODE_INFO_BLOCK + 16); // Bytes per scanline location
}
// TODO: Probably make the font bigger in a better way, but this works for now
void putcAt(char c, uint32_t x, uint32_t y) {
uint32_t offset = WIDTH * y * 16 + x * 8;
uint32_t offset = (WIDTH * y * 16 + x * 8) * 2;
char* bitmap = &font[(c-1) * 16];
for (uint8_t i = 0; i < 16; i++) { // Rows
char bitmapRow = bitmap[i];
for (uint8_t j = 0; j < 8; j++) { // Cols
for (uint8_t i = 0; i < 32; i++) { // Rows (16*2 since we draw font 2x larger)
char bitmapRow = bitmap[i/2]; // Idk if this should work, because i'm scared of division
for (uint8_t j = 0; j < 16; j++) { // Cols (8*2 same as rows)
vidmem[offset + j] = (bitmapRow & 0x80) ? FG_COLOR : BG_COLOR;
bitmapRow = bitmapRow << 1;
if (j % 2) {
bitmapRow = bitmapRow << 1;
}
}
offset += WIDTH;
}
}
+1 -1
View File
@@ -11,7 +11,7 @@
#define PROMPT "#> "
// TODO: Put this at a set address
char filetable[512] = { 0 };
char filetable[512];
void main() {
// Interrupts
+2 -2
View File
@@ -10,8 +10,8 @@
- [*] Better resolution
- [*] Graphics mode
- [*] Custom font
- [ ] Larger text size
- [ ] color codes
- [*] Larger text size
- [ ] Variable text size :)
- [ ] Filesystem
- [ ] Utility for filesystem building (not just an assembly file)
- [*] Filetable