forked from PoliEcho-holding-org/kern
Added temporary Gets() Syscall
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@@ -3,9 +3,10 @@
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#include <interrupt/pit.h>
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#include <screen/text.h>
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#include <keyboard/keyboard.h>
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// System call count
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#define MAX_SYSCALLS 2
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#define MAX_SYSCALLS 3
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// Args: ebx - number of miliseconds
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void sys_sleep() {
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@@ -19,7 +20,7 @@ void sys_sleep() {
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}
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// TODO: Use a Write() syscall and write to stdout
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// Args: ebx - string pointer
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// Args: ebx - char* string
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void sys_puts() {
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char* s;
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__asm__ volatile ("movl %%ebx, %0" : "=r"(s));
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@@ -27,10 +28,18 @@ void sys_puts() {
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print(s);
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}
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// TODO: Use a Read() sycall and read from stdin
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// Returns: ebx - char* string
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void sys_gets() {
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char* s = read();
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__asm__ volatile ("movl %0, %%ebx" :: "r"(s));
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}
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// System call table
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void* syscalls[MAX_SYSCALLS] = {
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sys_sleep,
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sys_puts,
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sys_gets,
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};
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// int 0x80 - Syscall interrupt, handled by this function
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@@ -18,7 +18,7 @@ typedef struct {
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keyboardState_t keyboard;
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__attribute__ ((interrupt))
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void keyboardHandler(intFrame_t* iframe) {
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void keyboardHandler(intFrame_t* iframe) { // TODO: Make this better and be able to read multi-byte scancode
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uint8_t scancode = inb(0x60);
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char c = US_Keyboard[keyboard.shift][scancode];
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@@ -38,13 +38,13 @@ void keyboardHandler(intFrame_t* iframe) {
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char getc() {
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keyboard.character = '\0';
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while (keyboard.character == '\0') __asm__ volatile ("hlt");
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while (keyboard.character == '\0') { __asm__ volatile ("hlt"); }
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return keyboard.character;
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}
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// Reads until a newline
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char inputBuffer[MAX_INPUT_LENGTH];
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char* read() {
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static char inputBuffer[MAX_INPUT_LENGTH];
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char c;
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uint8_t len = 0;
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@@ -53,7 +53,7 @@ char* read() {
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if (len < 1) continue; // Can we backspace?
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len--;
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putc(c);
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} else if (len + 1 != MAX_INPUT_LENGTH) { // Check if we can add a new character
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} else if (len + 1 != MAX_INPUT_LENGTH) { // Check if we can add a new character (this method avoids overflow issues)
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inputBuffer[len++] = c;
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putc(c);
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}
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