forked from PoliEcho-holding-org/kern
Reimplemented PIT Timer. Sleep is now a syscall. Also made docs/ that contains some info so i don't forget.
This commit is contained in:
@@ -0,0 +1,11 @@
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=== System Calls ===
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Syscall handlers are prefixed by 'sys_'
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Syscalls can be called using interrupt 0x80
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The EAX register should countain a syscall number
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Here's a list of syscalls: (and their numbers)
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syscall(0) : Sleep()
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Args: EBX - Number of miliseconds to sleep for
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@@ -0,0 +1,47 @@
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#ifndef TIMER_H
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#define TIMER_H
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#include <stdint.h>
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#include <idt.h>
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#include <pic.h>
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#include <screen.h>
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#define CHANNEL_0 0x40 // Offset it by 1 or 2 for ch1 and ch2
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#define COMMAND 0x43
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#define INPUT_CLK 1193182
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static uint32_t* timerTicks = (uint32_t*)0x1000;
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__attribute__ ((interrupt))
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void timerHandler(intFrame_t* iframe) {
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*timerTicks += 1;
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// TODO: Improve the cursor rendering
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if (*timerTicks % 500 == 0) putcAt(' ', cursor.x, cursor.y);
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else if (*timerTicks % 250 == 0) putcAt(127, cursor.x, cursor.y);
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sendPicEOI(0);
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}
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void setPitPhase(uint8_t channel, uint8_t opMode, uint16_t hz) {
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if (channel > 2 || opMode > 7) { return; }
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__asm__ volatile ("cli");
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// Send command - bits 7-6 channel, 5-4 Access mode, 3-1 operating mode, 0 - Should be zero in x86
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outb(COMMAND, ((channel << 6) | (3 << 4) | (opMode << 1)));
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// Send frequency
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uint16_t freq = INPUT_CLK / hz; // I solved an equation to figure this out
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outb(CHANNEL_0 + channel, (uint8_t)freq);
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outb(CHANNEL_0 + channel, (uint8_t)(freq >> 8));
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__asm__ volatile ("sti");
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}
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void setupTimer() { // Sets up IRQ 0 - PIT
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idtSetGate(0x20, timerHandler, INT_GATE_FLAGS);
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unsetIrqMask(0);
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setPitPhase(0, 2, 1000); // Default setup: 1000Hz - 1 tick per 1ms
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}
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#endif
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+10
-12
@@ -1,27 +1,25 @@
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#ifndef SYSCALL_H
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#define SYSCALL_H
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#include <screen.h>
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#include <pit.h>
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// System call count
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#define MAX_SYSCALLS 2
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void sys_test0() {
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fgColor = YELLOW;
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print("Syscall 0 - Test\n");
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fgColor = FG_COLOR;
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}
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// Args: ebx - number of miliseconds
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void sys_sleep() {
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uint32_t ms;
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__asm__ volatile ("movl %%ebx, %0" : "=r"(ms));
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void sys_test1() {
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fgColor = CYAN;
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print("Syscall 1 - Test\n");
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fgColor = FG_COLOR;
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uint32_t requiredTicks = *timerTicks + ms;
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while (*timerTicks != requiredTicks) { // Wait...
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__asm__ volatile ("sti;hlt;cli;");
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}
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}
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// System call table
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void* syscalls[MAX_SYSCALLS] = {
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sys_test0,
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sys_test1,
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sys_sleep,
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};
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// int 0x80 - Syscall interrupt, handled by this function
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@@ -0,0 +1,8 @@
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#ifndef TIME_H
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#define TIME_H
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void sleep(uint32_t ms) {
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__asm__ volatile ("int $0x80" : : "a"(0), "b"(ms));
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}
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#endif
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+25
-24
@@ -4,43 +4,44 @@
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#include <stdint.h>
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#include <idt.h>
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#include <pic.h>
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#include <system.h>
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#include <screen.h>
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#define INPUT_CLK 1193180
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#define CHANNEL_0 0x40 // Offset it by 1 or 2 for ch1 and ch2
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#define COMMAND 0x43
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#define INPUT_CLK 1193182
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uint32_t timerTicks = 0;
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static uint32_t* timerTicks = (uint32_t*)0x1000;
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__attribute__ ((interrupt))
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void timerHandler(intFrame_t* iframe) {
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timerTicks++;
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*timerTicks += 1;
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// TODO: Improve the cursor rendering
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if (timerTicks % 500 == 0) putcAt(127, cursor.x, cursor.y);
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else if (timerTicks % 250 == 0) putcAt(' ', cursor.x, cursor.y);
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if (*timerTicks % 500 == 0) putcAt(' ', cursor.x, cursor.y);
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else if (*timerTicks % 250 == 0) putcAt(127, cursor.x, cursor.y);
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sendPicEOI(0);
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}
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void setupTimer() {
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idtSetGate(32, timerHandler, INT_GATE_FLAGS);
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void setPitPhase(uint8_t channel, uint8_t opMode, uint16_t hz) {
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if (channel > 2 || opMode > 7) { return; }
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__asm__ volatile ("cli");
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// Send command - bits 7-6 channel, 5-4 Access mode, 3-1 operating mode, 0 - Should be zero in x86
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outb(COMMAND, ((channel << 6) | (3 << 4) | (opMode << 1)));
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// Send frequency
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uint16_t freq = INPUT_CLK / hz; // I solved an equation to figure this out
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outb(CHANNEL_0 + channel, (uint8_t)freq);
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outb(CHANNEL_0 + channel, (uint8_t)(freq >> 8));
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__asm__ volatile ("sti");
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}
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void setupTimer() { // Sets up IRQ 0 - PIT
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idtSetGate(0x20, timerHandler, INT_GATE_FLAGS);
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unsetIrqMask(0);
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setPitPhase(0, 2, 1000); // Default setup: 1000Hz - 1 tick per 1ms
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}
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// Source: https://en.wikibooks.org/wiki/X86_Assembly/Programmable_Interval_Timer
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void timerPhase(uint32_t hz) {
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uint16_t div = INPUT_CLK / hz;
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outb(0x43, 0x36); // Tell PIT that we're setting channel 0
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outb(0x40, div & 0xff); // Low byte
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outb(0x40, div >> 8); // High byte
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}
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void sleep(uint32_t ticks) {
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uint32_t eticks = ticks + timerTicks;
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while (timerTicks != eticks); // Should ignore overflows unlike '<'
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}
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#endif
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+16
-16
@@ -1526,22 +1526,22 @@ db 00h,\
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00h,\
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00h,\
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00h
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db 00h,\
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00h,\
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00h,\
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00h,\
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00h,\
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00h,\
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00h,\
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00h,\
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00h,\
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00h,\
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00h,\
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00h,\
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00h,\
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00h,\
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00h,\
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0FEh
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db 0xFF,\
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0xFF,\
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0xFF,\
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0xFF,\
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0xFF,\
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0xFF,\
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0xFF,\
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0xFF,\
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0xFF,\
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0xFF,\
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0xFF,\
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0xFF,\
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0xFF,\
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0xFF,\
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0xFF,\
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0xFF
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;; End of visible ascii characters
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times 2048-($-$$) db 0
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+11
-6
@@ -9,7 +9,8 @@
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#include <string.h>
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#include <graphics.h>
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#include <keyboard.h>
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#include <timer.h>
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#include <pit.h>
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#include <time.h>
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#define PROMPT "#> "
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@@ -54,7 +55,6 @@ void main() {
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__asm__ volatile ("sti");
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setupTimer();
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timerPhase(1000); // 1 kHz
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setupKeyboard();
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// Run Interactive Shell Program
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@@ -166,7 +166,7 @@ void main() {
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drawCircle(1500, 600, 300, WHITE);
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fillCircle(950, 750, 75, rgb(0xa2, 0xd6, 0xf9));
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//read('q'); // Wait until we get a 'q'
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read('q'); // Wait until we get a 'q'
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clear();
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} else if (strcmp(input, "help") == 0) {
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print("Available Commands:\n");
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@@ -179,6 +179,7 @@ void main() {
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print(" ls | Lists all available files\n");
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print(" memmap | Prints the memory map and info\n");
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print(" reboot | Reboots the system\n");
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print(" sleep | Sleeps for input number of seconds\n");
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print(" test | Performs tests\n");
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} else if (strcmp(input, "ls") == 0) {
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printFiletable(filetable);
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@@ -186,6 +187,13 @@ void main() {
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printPhysicalMemmap();
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} else if (strcmp(input, "reboot") == 0) {
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outb(0x64, 0xFE);
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} else if (strcmp(input, "sleep") == 0) {
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if (*args == '\0') continue;
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uint32_t ms = atoi(args) * 1000; // Convert seconds to miliseconds
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if (ms == 0) continue;
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sleep(ms);
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} else if (strcmp(input, "test") == 0) {
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print("Running Tests...\n");
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uint8_t buf[512];
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@@ -206,9 +214,6 @@ void main() {
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} else {
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print("[ FAIL ]\n");
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}
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print("Syscall Test:\n");
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__asm__ volatile ("movl $0, %eax; int $0x80"); // Syscall(0);
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__asm__ volatile ("movl $1, %eax; int $0x80"); // Syscall(1);
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print("\nTests Finished!\n");
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} else {
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@@ -9,10 +9,11 @@ Legend:
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- [x] Multistage Bootloader
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- [ ] Bootloader reads filetable to find files
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- [ ] The almighty 'printf()'
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- [!] Makefile refactorin'
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- [x] Write down where stuff is in memory (in notes.txt)
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- [ ] "Text" mode (not actually)
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- [ ] Scrolling
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- [x] Scrolling
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- [ ] Scroll-back
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- [ ] Color codes (and just multicolor text in general)
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- [x] VESA BIOS Extensions
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@@ -34,12 +35,15 @@ Legend:
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- [x] Triangles (3D?!!???)
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- [x] Rectange :)
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- [x] Circle!
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- [_] Filled verisons
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- [ ] Interrupts
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- [x] Filled verisons
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- [ ] Interrupts
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- [x] IDT Setup (idt.h)
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- [x] Exception handling
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- [ ] Hardware/software interrupts
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- [ ] Syscalls! (int 0x80)
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- [x] Hardware/software interrupts
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- [x] Syscalls! (int 0x80)
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- [ ] IRQ 0 - PIT
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- [ ] IRQ 1 - Keyboard
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- [ ] IRQ 8 - CMOS Real time clock
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- [ ] Math
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- [ ] Trigonometry
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- [ ] Sine
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@@ -63,6 +67,7 @@ Legend:
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- [ ] NAN
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- [x] E (eulers number)
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- [x] PI
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- [ ] Floating point macros/functions
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- [ ] Filesystem
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- [ ] Utility for filesystem building (not just an assembly file)
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- [x] Filetable
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@@ -77,6 +82,7 @@ Legend:
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- [ ] Symbolic
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- [ ] Hard
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- [ ] System Calls
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- [ ] Sleep()
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- [ ] Write()
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- [ ] Read()
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- [ ] Open()
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@@ -103,7 +109,6 @@ Legend:
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- [ ] stdin
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- [ ] stdout
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- [ ] stderr
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- [ ] printf
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- [ ] Memory manager
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- [x] Memory map
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- [x] Print mem map
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