forked from PoliEcho-holding-org/kern
Fixed boundaryFill (sorta, circle is still broken, idk why)
This commit is contained in:
+16
-7
@@ -105,18 +105,27 @@ void drawCircle(int32_t x, int32_t y, uint16_t radius, uint32_t color) {
|
||||
void boundaryFill(int32_t x, int32_t y, uint32_t fillColor, uint32_t boundaryColor) {
|
||||
uint8_t* vidmem = (uint8_t*)gfxMode->physicalBasePtr;
|
||||
uint8_t bytesPerPx = (gfxMode->bpp+1) / 8;
|
||||
uint32_t convColor = convertColor(fillColor);
|
||||
uint32_t convColorF = convertColor(fillColor);
|
||||
uint32_t convColorB = convertColor(boundaryColor);
|
||||
|
||||
uint32_t offset = (y * gfxMode->xRes + x) * bytesPerPx;
|
||||
|
||||
if (vidmem[offset] != fillColor && vidmem[offset] != boundaryColor) {
|
||||
uint8_t draw = 0;
|
||||
for (uint8_t i = 0; i < bytesPerPx; i++) {
|
||||
if (vidmem[offset + i] != (uint8_t)(convColorF >> (i*8)) && vidmem[offset + i] != (uint8_t)(convColorB >> (i*8))) {
|
||||
draw = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (draw) {
|
||||
for (uint8_t i = 0; i < bytesPerPx; i++) {
|
||||
vidmem[offset + i] = (uint8_t)(convColor >> (i*8));
|
||||
vidmem[offset + i] = (uint8_t)(convColorF >> (i*8));
|
||||
}
|
||||
|
||||
boundaryFill(x + 1, y, fillColor, boundaryColor);
|
||||
boundaryFill(x - 1, y, fillColor, boundaryColor);
|
||||
boundaryFill(x, y + 1, fillColor, boundaryColor);
|
||||
boundaryFill(x - 1, y, fillColor, boundaryColor);
|
||||
boundaryFill(x, y - 1, fillColor, boundaryColor);
|
||||
}
|
||||
}
|
||||
@@ -127,7 +136,7 @@ void fillRect(int32_t x1, int32_t y1, int32_t x2, int32_t y2, uint32_t color) {
|
||||
int32_t cy = (y1 + y2) / 2;
|
||||
|
||||
drawRect(x1, y1, x2, y2, color - 1);
|
||||
// boundaryFill(cx, cy, color, color - 1);
|
||||
boundaryFill(cx, cy, color, color - 1);
|
||||
drawRect(x1, y1, x2, y2, color);
|
||||
}
|
||||
|
||||
@@ -136,13 +145,13 @@ void fillTriangle(int32_t x1, int32_t y1, int32_t x2, int32_t y2, int32_t x3, in
|
||||
int32_t cy = (y1 + y2 + y3) / 3;
|
||||
|
||||
drawTriangle(x1, y1, x2, y2, x3, y3, color - 1);
|
||||
// boundaryFill(cx, cy, color, color - 1);
|
||||
boundaryFill(cx, cy, color, color - 1);
|
||||
drawTriangle(x1, y1, x2, y2, x3, y3, color);
|
||||
}
|
||||
|
||||
void fillCircle(int32_t x, int32_t y, uint16_t radius, uint32_t color) {
|
||||
drawCircle(x, y, radius, color - 1);
|
||||
// boundaryFill(x, y, color, color - 1);
|
||||
// boundaryFill(x, y, color, color - 1); TODO: It just doesn't feel like working here and hangs
|
||||
drawCircle(x, y, radius, color);
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "stdint.h"
|
||||
|
||||
#define MODE_INFO_BLOCK 0x5000
|
||||
#define MODE_INFO_BLOCK 0x9000
|
||||
#define BG_COLOR 0x00010b17
|
||||
#define FG_COLOR 0x00ebddf4
|
||||
#define CHAR_WIDTH 8
|
||||
|
||||
Reference in New Issue
Block a user