forked from PoliEcho-holding-org/kern
Some unfinished changes + TODO chnages
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+91
-1
@@ -1,4 +1,94 @@
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#include <multiboot.h>
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#include <kernel.h>
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#include <pmm.h>
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int pmm_init() { return 0; }
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// Helpers
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#define SET_BLOCK(_b) memmap[(_b) / 32] |= (1 << ((_b) % 32))
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#define USET_BLOCK(_b) memmap[(_b) / 32] &= ~(1 << ((_b) % 32))
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#define TEST_BLOCK(_b) ((memmap[(_b) % 32] & (1 << ((_b) % 32))) ? 1 : 0)
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// Memory manager bitmap
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uint32_t* memmap = NULL;
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size_t usedBlocks = 0;
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size_t maxBlocks = 0;
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// TODO: improve these hardcoded values
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int pmm_init(void) {
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memmap = NULL; // Memory map location
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usedBlocks = 0;
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maxBlocks = 0; // TODO
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return 0;
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}
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int findFreeBlocks(size_t blockCount) {
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if (blockCount == 0) return -1;
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uint32_t max = maxBlocks / 32;
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uint32_t freeCount = 0;
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for (size_t i = 0; i < max; i++) {
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// We don't have to check, cause it's all reserved
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if (memmap[i] == 0xffffffff) continue;
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for (uint8_t j = 0; j < 32; j++) {
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if (TEST_BLOCK(i * PMM_BPB + j)) freeCount++;
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else freeCount = 0;
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if (freeCount >= blockCount) return i * PMM_BPB + j;
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}
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}
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// We didn't find enough free memory :(
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return -1;
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}
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void pmm_initRegion(size_t base, size_t len) {
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uint32_t align = base / PMM_BS;
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uint32_t blockCount = len / PMM_BS;
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while (blockCount-- > 0) {
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USET_BLOCK(align);
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align++;
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usedBlocks--;
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}
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SET_BLOCK(0);
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}
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void pmm_deinitRegion(size_t base, size_t len) {
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uint32_t align = base / PMM_BS;
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uint32_t blockCount = len / PMM_BS;
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while (blockCount-- > 0) {
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align++;
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SET_BLOCK(align); // We can't increment here, because macros -_(._.)_-
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usedBlocks++;
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}
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SET_BLOCK(0);
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}
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void* pmm_alloc(size_t blockCount) {
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if ((maxBlocks - usedBlocks) < blockCount) return NULL;
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int startBlock = findFreeBlocks(blockCount);
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if (startBlock == -1) return NULL;
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for (size_t i = 0; i < blockCount; i++) {
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SET_BLOCK(startBlock + i);
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usedBlocks++;
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}
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return (void*)(startBlock * PMM_BS);
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}
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void pmm_free(void* ptr, size_t blockCount) {
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size_t startBlock = (size_t)ptr / PMM_BS;
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for (size_t i = 0; i < blockCount; i++) {
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USET_BLOCK(startBlock + i);
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usedBlocks--;
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}
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SET_BLOCK(0); // Make sure block 0 is always set
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}
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