forked from PoliEcho-holding-org/kern
Implemented a proper libk
This commit is contained in:
@@ -0,0 +1,114 @@
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#include <memory/virtual.h>
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#include <memory/physical.h>
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#include <memory/malloc.h>
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#include <stdbool.h>
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#include <stdint.h>
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mallocNode_t* mallocListHead = NULL;
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uint32_t mallocVirtualAddr = 0;
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uint32_t mallocPhysicalAddr = 0;
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uint32_t mallocPages = 0;
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void mallocInit(uint32_t size) {
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mallocPages = size / PAGE_SIZE;
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if (size % PAGE_SIZE > 0) { mallocPages++; }
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mallocPhysicalAddr = (uint32_t)allocBlocks(mallocPages);
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mallocListHead = (mallocNode_t*)mallocVirtualAddr;
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// Map pages
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for (uint32_t i = 0, virtualAddr = mallocVirtualAddr; i < mallocPages; i++, virtualAddr += PAGE_SIZE) {
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mapPage((void*)(mallocPhysicalAddr + i * PAGE_SIZE), (void*)virtualAddr);
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ptEntry_t* page = getPage(virtualAddr);
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SET_ATTR(page, PTE_READ_WRITE);
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}
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if (mallocListHead) {
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mallocListHead->size = (mallocPages * PAGE_SIZE) - sizeof(mallocNode_t);
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mallocListHead->free = true;
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mallocListHead->next = NULL;
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}
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}
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void mallocSplit(mallocNode_t* node, uint32_t size) {
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if (node->size < size + sizeof(mallocNode_t)) { return; } // Can't split - node too small
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// Remainder node
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mallocNode_t* newNode = (mallocNode_t*)((void*)node + size + sizeof(mallocNode_t));
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newNode->size = node->size - size - sizeof(mallocNode_t);
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newNode->free = true;
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newNode->next = node->next;
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// Split node
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node->size = size;
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node->free = false;
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node->next = newNode;
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}
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void* mallocNextNode(uint32_t size) {
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if (size == 0) { return NULL; } // Why would you try that? (undefined behaviour i guess)
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mallocNode_t* current = mallocListHead;
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if (mallocListHead->size == 0) { mallocInit(size); }
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while (((current->size < size) || !current->free) && current->next != NULL) {
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current = current->next;
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}
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if (current->size == size) {
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current->free = false;
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} else if (current->size > size + sizeof(mallocNode_t)) {
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mallocSplit(current, size); // Modifies current into the right size and makes it point to the remainder
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} else { // There's no large enough node -> try to allocate more pages
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uint8_t pageCount = 1;
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while (current->size + pageCount * PAGE_SIZE < size + sizeof(mallocNode_t)) {
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pageCount++;
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}
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// Allocate and map new pages
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uint32_t virtualAddr = mallocVirtualAddr + mallocPages * PAGE_SIZE;
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for (uint32_t i = 0; i < pageCount; i++) {
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ptEntry_t page = 0;
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uint32_t* temp = allocPage(&page);
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mapPage((void*)temp, (void*)virtualAddr);
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SET_ATTR(&page, PTE_READ_WRITE);
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virtualAddr += PAGE_SIZE;
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current->size += PAGE_SIZE;
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mallocPages++;
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}
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mallocSplit(current, size);
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}
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return (void*)current + sizeof(mallocNode_t);
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}
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void mallocMergeFree() {
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mallocNode_t* current = mallocListHead;
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while (current && current->next != NULL) {
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if (current->free && current->next->free) {
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current->size += (current->next->size) + sizeof(mallocNode_t);
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current->next = current->next->next;
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}
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current = current->next;
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}
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}
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void mallocFree(void* ptr) {
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mallocNode_t* current = mallocListHead;
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while (current->next) {
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if ((void*)current + sizeof(mallocNode_t) == ptr) {
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current->free = true;
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mallocMergeFree();
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break;
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}
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current = current->next;
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}
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}
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@@ -0,0 +1,122 @@
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#include <memory/physical.h>
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#include <memory/addresses.h>
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#include <string.h>
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#include <stdint.h>
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uint32_t* memoryMap = 0;
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uint32_t maxBlocks;
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uint32_t usedBlocks = 0;
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void setBlock(uint32_t block) {
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// Set the right bit to 1
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memoryMap[block/32] |= (1 << (block % 32));
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}
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void unsetBlock(uint32_t block) {
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// Set the right bit to 0
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memoryMap[block/32] &= ~(1 << (block % 32));
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}
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uint8_t testBlock(uint32_t block) {
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// Check the bit
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return memoryMap[block/32] & (1 << (block % 32)) ? 1 : 0;
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}
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// TODO: Refactor whatever the fuck this is
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int32_t findFreeBlocks(uint32_t blockCount) {
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if (blockCount == 0) { // Error
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return -1;
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}
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uint32_t maxBlockEntries = maxBlocks / 32;
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for (uint32_t i = 0; i < maxBlockEntries; i++) {
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if (memoryMap[i] != 0xffffffff) {
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for (uint8_t j = 0; j < 32; j++) {
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uint32_t block = 1 << j;
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if (!(memoryMap[i] & block)) {
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// uint32_t startBlock = i * 32 + block;
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// uint32_t freeBlocks = 0;
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for (uint32_t count = i, freeBlocks = 0; count < blockCount; count++) {
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if (j + count > 31 && i + 1 <= maxBlocks / 32) {
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if (!(memoryMap[i+1] & (1 << (j + count)))) {
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freeBlocks++;
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}
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} else {
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if (!(memoryMap[i] & (1 << (j + count)))) {
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freeBlocks++;
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}
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}
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if (freeBlocks == blockCount) {
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return i * 32 + j;
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}
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}
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}
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}
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}
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}
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return -1; // No free memory found :/
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}
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void setupPhysicalMemoryManager(uint32_t startAddress, uint32_t size) {
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memoryMap = (uint32_t*)startAddress;
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maxBlocks = size / BLOCK_SIZE;
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usedBlocks = maxBlocks;
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memset((char*)memoryMap, 0xff, maxBlocks / BLOCKS_PER_BYTE);
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}
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void initMemoryRegion(uint32_t baseAddress, uint32_t size) {
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uint32_t align = baseAddress / BLOCK_SIZE;
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uint32_t blockCount = size / BLOCK_SIZE;
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while (blockCount-- > 0) {
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unsetBlock(align++);
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usedBlocks--;
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}
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setBlock(0); // Make sure we don't override the first block that contains IDT, BIOS stuff etc.
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}
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void deinitMemoryRegion(uint32_t baseAddress, uint32_t size) {
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uint32_t align = baseAddress / BLOCK_SIZE;
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uint32_t blockCount = size / BLOCK_SIZE;
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while (blockCount-- > 0) {
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setBlock(align++);
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usedBlocks++;
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}
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}
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void* allocBlocks(uint32_t blockCount) {
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if ((maxBlocks - usedBlocks) < blockCount) {
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return NULL;
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}
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int32_t startBlock = findFreeBlocks(blockCount);
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if (startBlock == -1) {
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return NULL;
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}
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for (uint32_t i = 0; i < blockCount; i++) {
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setBlock(startBlock + i);
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usedBlocks++;
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}
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return (void*)(startBlock * BLOCK_SIZE);
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}
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void freeBlocks(void* address, uint32_t blockCount) {
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uint32_t startBlock = (uint32_t)(address) / BLOCK_SIZE;
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for (uint32_t i = 0; i < blockCount; i++) {
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unsetBlock(startBlock + i);
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usedBlocks--;
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}
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setBlock(0); // Make sure that block 0 is always set
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}
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@@ -0,0 +1,153 @@
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#include <memory/virtual.h>
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#include <memory/physical.h>
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#include <memory/addresses.h>
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#include <string.h>
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#include <stdint.h>
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pageDirectory_t* currentPd = NULL;
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ptEntry_t* getPtEntry(pageTable_t* pt, uint32_t virtualAddress) {
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if (pt) return &pt->entries[PT_INDEX(virtualAddress)];
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return NULL;
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}
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pdEntry_t* getPdEntry(pageDirectory_t* pd, uint32_t virtualAddress) {
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if (pd) return &pd->entries[PT_INDEX(virtualAddress)]; // It it supposed to be PT_INDEX, don't worry
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return NULL;
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}
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ptEntry_t* getPage(uint32_t virtualAddress) {
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pageDirectory_t* pd = currentPd;
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pdEntry_t* entry = &pd->entries[PD_INDEX(virtualAddress)];
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pageTable_t* table = (pageTable_t*)PAGE_PHYS_ADDRESS(entry);
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ptEntry_t* page = &table->entries[PT_INDEX(virtualAddress)];
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return page;
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}
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void* allocPage(ptEntry_t* page) {
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void* block = allocBlocks(1);
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if (block) {
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SET_FRAME(page, (uint32_t)block);
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SET_ATTR(page, PTE_PRESENT);
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}
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return block;
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}
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void freePage(ptEntry_t* page) {
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void* address = (void*)PAGE_PHYS_ADDRESS(page);
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if (address) {
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freeBlocks(address, 1);
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}
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CLEAR_ATTR(page, PTE_PRESENT);
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}
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uint8_t setPageDirectory(pageDirectory_t* pd) {
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if (!pd) { return 1; } // Nuh uh
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currentPd = pd;
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// cr3 (Control register 3) - current page dir address
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__asm__ volatile("movl %%eax, %%cr3" : : "a"(currentPd));
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return 0; // Success
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}
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void flushTlbEntry(uint32_t virtualAddress) {
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__asm__ volatile("cli; invlpg (%0); sti" : : "r"(virtualAddress));
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}
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uint8_t mapPage(void* physicalAddr, void* virtualAddr) {
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pageDirectory_t* pd = currentPd;
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pdEntry_t* entry = &pd->entries[PD_INDEX((uint32_t)virtualAddr)];
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if (!TEST_ATTR(entry, PTE_PRESENT)) {
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// Assuming that the page is not allocated since it's not present
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pageTable_t* table = (pageTable_t*)allocBlocks(1);
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if (!table) return 1; // Out of memory!!
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// Clear page table (may be slow?)
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memset(table, 0, sizeof(pageTable_t));
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pdEntry_t* entry = &pd->entries[PD_INDEX((uint32_t)virtualAddr)];
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// Enable attributes and map in table
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SET_ATTR(entry, PDE_PRESENT);
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SET_ATTR(entry, PDE_READ_WRITE);
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SET_FRAME(entry, (uint32_t)table);
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}
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pageTable_t* table = (pageTable_t*)PAGE_PHYS_ADDRESS(entry);
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ptEntry_t* page = &table->entries[PT_INDEX((uint32_t)virtualAddr)];
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SET_ATTR(page, PTE_PRESENT);
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SET_FRAME(page, (uint32_t)physicalAddr);
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return 0; // Success
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}
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void unmapPage(void* virtualAddress) {
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ptEntry_t* page = getPage((uint32_t)virtualAddress);
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SET_FRAME(page, 0);
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CLEAR_ATTR(page, PDE_PRESENT);
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}
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uint8_t setupVirtualMemoryManager() {
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// Create a default page dir
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pageDirectory_t* dir = (pageDirectory_t*)allocBlocks(3);
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if (!dir) { return 1; } // Out of memory
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memset(dir, 0, sizeof(pageDirectory_t));
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for (uint32_t i = 0; i < 1024; i++) {
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dir->entries[i] = 0x02; // Supervisor, r/w, not present
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}
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// Alloc default page table
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pageTable_t* table = (pageTable_t*)allocBlocks(1);
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if (!table) { return 1; } // Out of memory
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// Alloc a 3GB page
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pageTable_t* table3gb = (pageTable_t*)allocBlocks(1);
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if (!table) { return 1; } // Out of memory
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memset(table, 0, sizeof(pageTable_t));
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memset(table3gb, 0, sizeof(pageTable_t));
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// Identity map first 4MB
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for (uint32_t i = 0, frame = 0, virt = 0; i < 1024; i++, frame += PAGE_SIZE, virt += PAGE_SIZE) {
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ptEntry_t page = 0;
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SET_ATTR(&page, PTE_PRESENT);
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SET_ATTR(&page, PTE_READ_WRITE);
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SET_FRAME(&page, frame);
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table3gb->entries[PT_INDEX(virt)] = page;
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}
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// Map kernel to 3GB+
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for (uint32_t i = 0, frame = KERNEL_LOC, virt = 0xc0000000; i < 1024; i++, frame += PAGE_SIZE, virt += PAGE_SIZE) {
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ptEntry_t page = 0;
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SET_ATTR(&page, PTE_PRESENT);
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SET_ATTR(&page, PTE_READ_WRITE);
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SET_FRAME(&page, frame);
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table->entries[PT_INDEX(virt)] = page;
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}
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pdEntry_t* entry = &dir->entries[PD_INDEX(0xc0000000)];
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SET_ATTR(entry, PDE_PRESENT);
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SET_ATTR(entry, PDE_READ_WRITE);
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SET_FRAME(entry, (uint32_t)table);
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pdEntry_t* entry2 = &dir->entries[PD_INDEX(0x00000000)];
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SET_ATTR(entry2, PDE_PRESENT);
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SET_ATTR(entry2, PDE_READ_WRITE);
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SET_FRAME(entry2, (uint32_t)table3gb);
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setPageDirectory(dir);
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// ENABLE PAGING!!! Set PG bit 31 and PE bit 0 in cr0
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__asm__ volatile("movl %cr0, %eax; orl $0x80000001, %eax; movl %eax, %cr0");
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return 0; // Success
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}
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