#ifndef SCREEN_H #define SCREEN_H #include "stdint.h" #define VIDMEM 0xb8000 #define CURSOR_HIGH 14 #define CURSOR_LOW 15 #define CTRLREG 0x3d4 #define DATAREG 0x3d5 // 80x25 VGA Text mode #define ROWS 25 #define COLS 80 #define CHARS (ROWS*COLS) #define CURSOR '_' void putc(char c, uint8_t attr); void print(char* s, uint8_t attr); void putcAt(char c, uint8_t attr, uint8_t row, uint8_t col); void printAt(char* s, uint8_t attr, uint8_t row, uint8_t col); void clear(uint8_t attr); void setCursorPos(uint16_t offset); uint16_t getCursorPos(); uint16_t calcOffset(uint8_t row, uint8_t col); void setCursorChar(char cursor); char getCursorChar(); #endif