Initial commit
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[gd_scene load_steps=3 format=3 uid="uid://csam3a1tugjo4"]
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[ext_resource type="Texture2D" uid="uid://cowqe776n4b25" path="res://assets/art/topdown/tanks_redux/projectiles/bulletdark1_outline.png" id="1_sadn1"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_i8hct"]
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radius = 9.89949
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height = 35.0
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[node name="Projectile" type="Projectile"]
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collision_layer = 4
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collision_mask = 74
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mass = 0.01
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can_sleep = false
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continuous_cd = 1
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max_contacts_reported = 1
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contact_monitor = true
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[node name="Bullet" type="Sprite2D" parent="."]
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rotation = 1.5708
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texture = ExtResource("1_sadn1")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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rotation = 1.5708
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shape = SubResource("CapsuleShape2D_i8hct")
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