why doesn't this work :(
GDExtension CMake / build-linux (push) Has been cancelled

This commit is contained in:
2025-02-13 15:26:50 +01:00
parent c723c3f55b
commit f9406aa9a9
48 changed files with 43 additions and 2623 deletions
+1 -1
View File
@@ -2,7 +2,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://dw7fcik6u7kkn"
uid="uid://dmcjlguuq8xqt"
path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
metadata={
"vram_texture": false
+9
View File
@@ -0,0 +1,9 @@
[gd_scene load_steps=2 format=3 uid="uid://beuvt3vhjibjt"]
[ext_resource type="Texture2D" uid="uid://dmcjlguuq8xqt" path="res://icon.svg" id="1_lodlx"]
[node name="Main" type="Node"]
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_lodlx")
centered = false
+1
View File
@@ -11,5 +11,6 @@ config_version=5
[application]
config/name="Naval Swarm"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
config/icon="res://icon.svg"