fixed seg fault and addded basic board displaying
This commit is contained in:
parent
f81ac6ea19
commit
79fd1f6c7b
12
Makefile
12
Makefile
@ -1,22 +1,24 @@
|
||||
CC = g++
|
||||
CC_FLAGS =
|
||||
|
||||
all: build/bin/over_the_network_tic_tac_toe
|
||||
|
||||
build/bin/over_the_network_tic_tac_toe: build/obj/main.o build/obj/net.o build/obj/input.o build/obj/gameplay.o
|
||||
g++ build/obj/main.o build/obj/net.o build/obj/input.o build/obj/gameplay.o -o build/bin/over_the_network_tic_tac_toe
|
||||
$(CC) $(CC_FLAGS) build/obj/main.o build/obj/net.o build/obj/input.o build/obj/gameplay.o -o build/bin/over_the_network_tic_tac_toe
|
||||
|
||||
build/obj/main.o: src/main.cpp
|
||||
mkdir -p build/obj
|
||||
mkdir -p build/bin
|
||||
g++ -c src/main.cpp -o build/obj/main.o
|
||||
$(CC) $(CC_FLAGS) -c src/main.cpp -o build/obj/main.o
|
||||
|
||||
build/obj/net.o: src/net.cpp
|
||||
g++ -c src/net.cpp -o build/obj/net.o
|
||||
$(CC) $(CC_FLAGS) -c src/net.cpp -o build/obj/net.o
|
||||
|
||||
build/obj/input.o: src/input.cpp
|
||||
g++ -c src/input.cpp -o build/obj/input.o
|
||||
$(CC) $(CC_FLAGS) -c src/input.cpp -o build/obj/input.o
|
||||
|
||||
build/obj/gameplay.o: src/gameplay.cpp
|
||||
g++ -c src/gameplay.cpp -o build/obj/gameplay.o
|
||||
$(CC) $(CC_FLAGS) -c src/gameplay.cpp -o build/obj/gameplay.o
|
||||
|
||||
clean:
|
||||
rm -fr build
|
@ -0,0 +1,41 @@
|
||||
#include <iostream>
|
||||
#include "gameplay.hpp"
|
||||
#include "global.hpp"
|
||||
using std::cout;
|
||||
using std::cin;
|
||||
using std::cerr;
|
||||
|
||||
void printBoard(const std::vector<std::vector<char>>& board) {
|
||||
cout << "\n ┌";
|
||||
for (int i = 0; i < board_size; i++) {
|
||||
if(i != board_size-1) {
|
||||
|
||||
cout << i << "┬";
|
||||
} else {
|
||||
cout << i << "┐";
|
||||
}
|
||||
}
|
||||
cout << "\n";
|
||||
|
||||
for (int y = 0; y < board_size; y++) {
|
||||
cout << y << "│";
|
||||
|
||||
for (int x = 0; x < board_size; x++) {
|
||||
cout << board[x][y] << "│";
|
||||
}
|
||||
cout << "\n";
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
cout << " └";
|
||||
for (int i = 0; i < board_size; i++) {
|
||||
if(i != board_size-1) {
|
||||
|
||||
cout << "─┴";
|
||||
} else {
|
||||
cout << "─┘";
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,3 @@
|
||||
#include <vector>
|
||||
|
||||
void printBoard(const std::vector<std::vector<char>>& board);
|
@ -1,5 +1,6 @@
|
||||
#include <string>
|
||||
extern int board_size;
|
||||
extern bool ishost;
|
||||
extern unsigned short port;
|
||||
extern char *serverIp;
|
||||
extern int length;
|
||||
extern int length;
|
||||
extern std::string serverIp_str;
|
@ -10,6 +10,7 @@ int length;
|
||||
int board_size;
|
||||
bool ishost;
|
||||
unsigned short port;
|
||||
std::string serverIp_str;
|
||||
bool repeat = true;
|
||||
void ishost_check() {
|
||||
|
||||
@ -102,17 +103,15 @@ void port_check() {
|
||||
|
||||
void ip_check() {
|
||||
repeat = true;
|
||||
std::string serverIp_temp;
|
||||
|
||||
while(repeat) {
|
||||
cout << "enter host ip or hostname: ";
|
||||
cin >> serverIp_temp;
|
||||
if(serverIp_temp == "") {
|
||||
cin >> serverIp_str;
|
||||
if(serverIp_str == "") {
|
||||
cerr << "enter something!\n";
|
||||
} else {
|
||||
|
||||
repeat = false;
|
||||
const char *serverIp = serverIp_temp.c_str();
|
||||
}
|
||||
}
|
||||
}
|
16
src/main.cpp
16
src/main.cpp
@ -1,8 +1,10 @@
|
||||
#include <cstddef>
|
||||
#include<iostream>
|
||||
#include <vector>
|
||||
#include"global.hpp"
|
||||
#include"net.hpp"
|
||||
#include"input.hpp"
|
||||
#include"gameplay.hpp"
|
||||
|
||||
|
||||
using std::cout;
|
||||
@ -40,7 +42,7 @@ int main() {
|
||||
\|__| \|__|\|_______| \|__| \|__|\|__|\|_______| \|__| \|_______|\|_______|
|
||||
)" << '\n';
|
||||
|
||||
int board_size;
|
||||
|
||||
|
||||
ishost_check();
|
||||
|
||||
@ -62,18 +64,12 @@ int main() {
|
||||
}
|
||||
|
||||
|
||||
char board[board_size*board_size];
|
||||
|
||||
|
||||
int ncord = 0;
|
||||
for (int i = 0; i < sizeof(board); i++) {
|
||||
board[ncord] = '_';
|
||||
ncord++;
|
||||
}
|
||||
//alocate board
|
||||
std::vector<std::vector<char>> board(board_size, std::vector<char>(board_size, '_'));
|
||||
|
||||
if(ishost) {
|
||||
|
||||
}
|
||||
printBoard(board);
|
||||
|
||||
|
||||
return 0;
|
||||
|
@ -22,6 +22,8 @@ using std::cin;
|
||||
using std::cerr;
|
||||
using std::string;
|
||||
|
||||
|
||||
|
||||
void handshake_failed() {
|
||||
cerr << "handshake failed";
|
||||
exit(3);
|
||||
@ -107,8 +109,7 @@ int init_net() {
|
||||
|
||||
} else {
|
||||
// code for client
|
||||
|
||||
char *serverIp;
|
||||
const char *serverIp = serverIp_str.c_str();
|
||||
//setup a socket and connection tools
|
||||
struct hostent* host = gethostbyname(serverIp);
|
||||
sockaddr_in sendSockAddr;
|
||||
|
@ -1 +1,2 @@
|
||||
extern int init_net();
|
||||
extern int init_net();
|
||||
void init_var();
|
Loading…
x
Reference in New Issue
Block a user