add periodic heart beat
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b9e36d9f8c
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17
README.md
Normal file
17
README.md
Normal file
@ -0,0 +1,17 @@
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# Pea 2 Pea
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very simple P2P VPN(Virtual Network yes, Private maybe),
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this program is intended to help you play LAN games over internet
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when all clients are behind Full-cone NAT, does not work with clients behind Symmetric NAT
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at least for now
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## how to run
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> install rustc and cargo or rustup, you will need 2024 edition
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> build using
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> ```bash
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> # to build
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> cargo build --release
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> # to run server(registrar)
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> ./target/release/server
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> # to run client
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> sudo ./target/release/client -r SERVER_IP -n NETWORK_ID -P PASSWORD # password is optional
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> ```
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@ -59,7 +59,7 @@ fn main() -> std::io::Result<()> {
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exit(7); // posix for E2BIG
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}
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let mut buf: [u8; UDP_BUFFER_SIZE] = [0; UDP_BUFFER_SIZE];
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let (socket, virtual_network, my_public_sock_addr) = {
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let (socket, virtual_network, _my_public_sock_addr) = {
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let socket: Arc<UdpSocket> = Arc::new(|| -> std::io::Result<UdpSocket> {
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match UdpSocket::bind("0.0.0.0:0") {
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// bind to OS assigned random port
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@ -146,7 +146,7 @@ fn main() -> std::io::Result<()> {
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let _ = net::send_heartbeat(
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&mut buf,
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&server_SocketAddr,
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&socket,
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socket.clone(),
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&n,
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&public_sock_addr,
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&iv,
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@ -7,7 +7,7 @@ use std::{
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use super::types;
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use colored::Colorize;
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use pea_2_pea::{shared::net::send_and_recv_with_retry, *};
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use rand::{RngCore, rng};
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use rand::{Rng, RngCore, rng};
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use sha2::Digest;
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pub fn query_request(
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@ -255,7 +255,7 @@ pub fn get_request(
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pub fn send_heartbeat(
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buf: &mut [u8; UDP_BUFFER_SIZE],
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dst: &SocketAddr,
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socket: &UdpSocket,
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socket: Arc<std::net::UdpSocket>,
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network: &types::Network,
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my_public_sock_addr: &Box<[u8]>,
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iv: &[u8; BLOCK_SIZE as usize],
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@ -300,7 +300,16 @@ pub fn send_heartbeat(
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.collect::<String>(),
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);
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match send_and_recv_with_retry(buf, &send_buf, dst, socket, STANDARD_RETRY_MAX) {
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{
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let sock_clone = socket.clone();
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let send_buf_clone: Box<[u8]> = send_buf.clone();
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let dst_clone: SocketAddr = dst.clone();
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std::thread::spawn(move || {
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periodic_heart_beat(sock_clone, send_buf_clone, dst_clone);
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});
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}
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match send_and_recv_with_retry(buf, &send_buf, dst, &socket, STANDARD_RETRY_MAX) {
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Ok((data_lenght, _)) => return Ok(data_lenght),
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Err(e) => return Err(e),
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}
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@ -727,3 +736,24 @@ pub async fn handle_incoming_connection(
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}
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}
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}
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pub fn periodic_heart_beat(socket: Arc<UdpSocket>, send_buf: Box<[u8]>, dst: SocketAddr) {
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loop {
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std::thread::sleep(std::time::Duration::from_secs(30));
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println!("{} sending heartbeat to server", "[LOG]".blue());
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match socket.send_to(&send_buf, dst) {
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Ok(size) => {
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#[cfg(debug_assertions)]
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println!("send {} bytes", size);
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}
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Err(e) => {
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eprintln!(
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"{} failed to send heartbeat to server Error: {}",
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"[ERROR]".red(),
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e
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);
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}
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}
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}
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}
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@ -2,10 +2,7 @@ mod net;
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mod types;
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mod utils;
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use smol::net::UdpSocket;
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use std::{
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process::exit,
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sync::{Arc, RwLock},
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};
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use std::{process::exit, sync::Arc};
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use orx_concurrent_vec::ConcurrentVec;
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fn main() -> std::io::Result<()> {
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@ -21,6 +18,13 @@ fn main() -> std::io::Result<()> {
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let registration_vector: Arc<ConcurrentVec<types::Registration>> =
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Arc::new(orx_concurrent_vec::ConcurrentVec::new());
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{
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let reg_clone = registration_vector.clone();
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std::thread::spawn(move || {
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utils::disconnected_cleaner(reg_clone);
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});
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}
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let mut buf: [u8; pea_2_pea::UDP_BUFFER_SIZE] = [0u8; pea_2_pea::UDP_BUFFER_SIZE];
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smol::block_on(async {
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loop {
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@ -41,6 +41,7 @@ pub struct Registration {
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pub encrypted: bool,
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#[readonly]
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pub salt: [u8; BLOCK_SIZE as usize],
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pub invalid: bool,
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}
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impl Registration {
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@ -64,64 +65,7 @@ impl Registration {
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encrypted,
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last_heart_beat: heart_beat,
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salt: salt.unwrap_or([0; BLOCK_SIZE as usize]),
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invalid: false,
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}
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}
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}
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pub struct BatchLock {
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inner: std::sync::Mutex<bool>, // true = blocking new locks
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condvar: std::sync::Condvar,
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active_count: std::sync::atomic::AtomicUsize,
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}
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pub struct LockGuard {
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lock: Arc<BatchLock>,
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}
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impl BatchLock {
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pub fn new() -> Arc<Self> {
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Arc::new(BatchLock {
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inner: std::sync::Mutex::new(false),
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condvar: std::sync::Condvar::new(),
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active_count: std::sync::atomic::AtomicUsize::new(0),
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})
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}
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// Acquire a lock (blocks if waiting for all to unlock)
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pub fn lock(self: &Arc<Self>) -> LockGuard {
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let mut blocking = self.inner.lock().unwrap();
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// Wait while new locks are blocked
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while *blocking {
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blocking = self.condvar.wait(blocking).unwrap();
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}
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self.active_count.fetch_add(1, Ordering::SeqCst);
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LockGuard {
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lock: Arc::clone(self),
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}
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}
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// Block new locks and wait for all current locks to finish
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pub fn wait_all_unlock(self: &Arc<Self>) {
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// Block new locks
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*self.inner.lock().unwrap() = true;
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// Wait for all active locks to finish
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while self.active_count.load(Ordering::SeqCst) > 0 {
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std::thread::sleep(std::time::Duration::from_millis(1));
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}
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// Allow new locks again
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*self.inner.lock().unwrap() = false;
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self.condvar.notify_all();
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}
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}
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impl Drop for LockGuard {
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fn drop(&mut self) {
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// Automatically release lock when guard is dropped
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self.lock.active_count.fetch_sub(1, Ordering::SeqCst);
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}
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}
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@ -1,4 +1,6 @@
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use colored::Colorize;
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use pea_2_pea::*;
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pub fn send_general_error_to_client<T: std::error::Error>(
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dst: core::net::SocketAddr,
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e: T,
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@ -11,3 +13,23 @@ pub fn send_general_error_to_client<T: std::error::Error>(
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let _ = socket.send_to(&[ServerResponse::GENERAL_ERROR as u8], dst);
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}
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pub fn disconnected_cleaner(
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registration_vector: std::sync::Arc<
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orx_concurrent_vec::ConcurrentVec<crate::types::Registration>,
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>,
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) {
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loop {
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std::thread::sleep(std::time::Duration::from_secs(120));
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println!("{} starting cleanup", "[LOG]".blue());
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let time_now = chrono::Utc::now().timestamp();
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unsafe {
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registration_vector.iter_mut().for_each(|reg| {
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reg.clients.retain(|c| time_now - c.last_heart_beat < 120);
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if time_now - reg.last_heart_beat > 120 {
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reg.invalid = true;
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}
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})
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}
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}
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}
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