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No commits in common. "774980200c2d3c94aa7f451c07fd1d6ec914f7ae" and "09b1a6707acd53c886ce00b088dc7c64ab4c9d3e" have entirely different histories.

9 changed files with 33 additions and 106 deletions

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@ -4,21 +4,22 @@
#include <pico/types.h>
#include "hardware/gpio.h"
void check_button_change(uint pin, bool* btn_state) {
static bool btn_prev[32] = { false };
bool btn_now = gpio_get(pin);
if (btn_now && !btn_prev[pin]) *btn_state = !*btn_state;
btn_prev[pin] = btn_now;
}
void handle_vco_change(void) {
static bool btn_prev = false;
void update_buttons() {
check_button_change(QUANT_BUTTON, &state.quant_enabled);
check_button_change(AMEN_BUTTON, &state.amen_enabled);
bool vco_change;
check_button_change(VCO_BUTTON, &vco_change);
if (vco_change) {
bool btn_now = gpio_get(VCO_BUTTON);
if (btn_now && !btn_prev) {
if (state.vco_mode == VCO_SAW) state.vco_mode = VCO_SINE;
otherwise state.vco_mode++;
}
}
void update_button(uint pin, bool *button_state) {
if(gpio_get(pin) != *button_state) *button_state = !*button_state;
}
void update_buttons() {
update_button(QUANT_BUTTON, &state.quant_enabled);
update_button(AMEN_BUTTON, &state.amen_enabled);
handle_vco_change();
}

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@ -1,5 +1,7 @@
#pragma once
#include <pico/types.h>
void handle_vco_change(uint gpio, uint32_t events);
void update_button(uint pin, bool *button_state);
void update_buttons();

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@ -37,8 +37,6 @@
#define REVERB_AMOUNT_MIN 0.0f
#define REVERB_AMOUNT_MAX 1.0f
#define AMEN_BPM 85.0f
#define AMEN_BARS 4.0f
#define otherwise else

5
main.c
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@ -68,7 +68,8 @@ void core1_main(void) {
while (1) {
update_buttons();
update_inputs();
printf("Sample: %f\n", state.dbg_sample);
//printf("vco_mode: %d, quant_enabled: %d amen_enabled: %d\n", state.vco_mode,state.quant_enabled,state.amen_enabled);
//printf("clock_bpm: %f\n",state.clock_bpm);
sleep_ms(1);
}
}
@ -77,6 +78,6 @@ __attribute__((noreturn))
int main() {
init_all();
multicore_launch_core1(core1_main);
while (1);
while (1) {}
}

4
pwm.c
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@ -1,8 +1,8 @@
#include <hardware/pwm.h>
#include <pico/types.h>
#include <stdio.h>
#include "const.h"
#include "state.h"
#include "synth.h"
#include "pwm.h"
@ -15,7 +15,7 @@ void pwm_isr(void) {
pwm_clear_irq(slice);
float sample = get_sample();
state.dbg_sample = sample;
printf("sample: %f\n", sample);
uint16_t level = (uint16_t)((sample + 1.0f) * 0.5f * 3400.0f);
pwm_set_chan_level(slice, chan, level);

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@ -23,8 +23,6 @@ typedef struct {
vco_mode_t vco_mode;
bool quant_enabled;
bool amen_enabled;
float dbg_sample;
} state_t;
extern state_t state;

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@ -1,9 +1,8 @@
#include <math.h>
#include <stdint.h>
#include "daisysp.h"
#include "state.h"
#include "const.h"
#include "daisysp.h"
#include "vco.h"
#include "dsp.h"
@ -16,19 +15,11 @@ Svf filter;
AdEnv vco_env;
AdEnv filter_env;
DelayLine<float, COMB0_SIZE> comb0;
DelayLine<float, COMB1_SIZE> comb1;
DelayLine<float, COMB2_SIZE> comb2;
DelayLine<float, COMB3_SIZE> comb3;
DelayLine<float, AP0_SIZE> ap0;
DelayLine<float, AP1_SIZE> ap1;
// TODO: Reverb
float clock_phase = 0.0f;
bool clock_trig = false;
float amen_phase = 0.0f;
float amen_length = 0.0f;
static inline auto vco_mode_to_daisy(vco_mode_t mode) {
switch (mode) {
case VCO_SQUARE: return daisysp::Oscillator::WAVE_SQUARE;
@ -46,7 +37,7 @@ static inline float pot_to_time(float v, float min, float max) { return min * po
static inline float quantize(float freq, float temp) {
float midi = temp * log2f(freq / 440.0f) + 69.0f;
float note = roundf(midi);
return 440.0f * powf(2.0f, (note - 69.0f) / temp);
return 440.0f * powf(2.0f, (midi - 69.0f) / temp);
}
static inline float low_pass(float in, float* z, float coeff) {
@ -54,54 +45,11 @@ static inline float low_pass(float in, float* z, float coeff) {
return *z;
}
float reverb(float in, float amount) {
static float damp0 = 0.0f, damp1 = 0.0f, damp2 = 0.0f, damp3 = 0.0f;
float feedback = 0.84f;
float damp = 0.3f;
float c0 = comb0.Read(); low_pass(in + c0 * feedback, &damp0, damp); comb0.Write(damp0);
float c1 = comb1.Read(); low_pass(in + c1 * feedback, &damp1, damp); comb1.Write(damp1);
float c2 = comb2.Read(); low_pass(in + c2 * feedback, &damp2, damp); comb2.Write(damp2);
float c3 = comb3.Read(); low_pass(in + c3 * feedback, &damp3, damp); comb3.Write(damp3);
float wet = (c0 + c1 + c2 + c3) * 0.25f;
const float g = 0.7f;
float a0r = ap0.Read();
float a0in = wet + (-g * a0r);
ap0.Write(a0in);
wet = a0r + g * a0in;
float a1r = ap1.Read();
float a1in = wet + (-g * a1r);
ap1.Write(a1in);
wet = a1r + g * a1in;
return in + amount * (wet - in);
}
#include "amenbreak.h"
float amenbreak(float beat_samples, float playback_rate) {
amen_length = beat_samples * 4.0f * AMEN_BARS;
uint32_t idx0 = (uint32_t)amen_phase % amen_sample_count;
uint32_t idx1 = (idx0 + 1) % amen_sample_count;
float frac = amen_phase - floorf(amen_phase);
float s0 = amen_samples[idx0] * (1.0f / 32768.0f);
float s1 = amen_samples[idx1] * (1.0f / 32768.0f);
float amen_out = s0 + frac * (s1 - s0);
amen_phase += playback_rate;
if (amen_phase >= amen_length) amen_phase -= amen_length;
return amen_out;
}
void synth_init(void) {
osc.Init(SAMPLE_RATE);
osc.SetWaveform(vco_mode_to_daisy(VCO_SAW));
osc.SetWaveform(vco_mode_to_daisy(VCO_SINE));
osc.SetFreq(440.0f);
osc.SetAmp(2.0f);
osc.SetAmp(1.0f);
filter.Init(SAMPLE_RATE);
filter.SetFreq(2000.0f);
@ -109,7 +57,7 @@ void synth_init(void) {
vco_env.Init(SAMPLE_RATE);
vco_env.SetTime(ADENV_SEG_ATTACK, 0.01f);
vco_env.SetTime(ADENV_SEG_DECAY, 0.8f);
vco_env.SetTime(ADENV_SEG_DECAY, 0.5f);
vco_env.SetMin(0.0f);
vco_env.SetMax(1.0f);
@ -119,22 +67,17 @@ void synth_init(void) {
filter_env.SetMin(0.0f);
filter_env.SetMax(1.0f);
state.clock_bpm = 0.2f;
clock_phase = 0.0f;
clock_trig = false;
amen_phase = 0.0f;
state.amen_enabled = true;
state.reverb_amount = 1.0;
}
float get_sample(void) {
float bpm = BPM_MIN + state.clock_bpm * (BPM_MAX - BPM_MIN);
float beat_samples = SAMPLE_RATE * 60.0f / bpm;
float playback_rate = bpm / AMEN_BPM;
return osc.Process();
}
float clock_inc = bpm / 60.0f / SAMPLE_RATE;
float _get_sample(void) {
float bps = state.clock_bpm / 60.0f;
float clock_inc = bps / SAMPLE_RATE;
clock_phase += clock_inc;
clock_trig = false;
if (clock_phase >= 1.0f) {
@ -175,12 +118,7 @@ float get_sample(void) {
float vca_out = filtered * vco_env_out * state.vco_volume;
float reverb_out = vca_out; //reverb(vca_out, state.reverb_amount);
float amen_out = 0.0f;
if (state.amen_enabled) amen_out = amenbreak(beat_samples, playback_rate);
float mix = reverb_out + amen_out;
float mix = vca_out;
mix = fclamp(mix, -1.0f, 1.0f);
return mix;

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@ -1,12 +1,5 @@
#pragma once
#define COMB0_SIZE 1103
#define COMB1_SIZE 1361
#define COMB2_SIZE 1499
#define COMB3_SIZE 1693
#define AP0_SIZE 131
#define AP1_SIZE 43
#ifdef __cplusplus
extern "C" {
#endif