mirror of
https://codeberg.org/dwl/dwl-patches.git
synced 2025-09-08 12:14:50 +00:00
scenefx fixes
- fix: Remove rounded borders and shadows when toggling fullscreen mode - feat: Add two new options: `shadow_ignore_list` and `corner_radius_only_floating`
This commit is contained in:
parent
9477154cc2
commit
72c5d436ab
@ -1,14 +1,14 @@
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From a0a4de0305a5f06431f8162d37070fffd9ad9dd8 Mon Sep 17 00:00:00 2001
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From 059a0c8988967e23807e4f78920816f679dbc068 Mon Sep 17 00:00:00 2001
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From: wochap <gean.marroquin@gmail.com>
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From: wochap <gean.marroquin@gmail.com>
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Date: Tue, 24 Dec 2024 21:49:50 -0500
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Date: Thu, 2 Jan 2025 19:06:36 -0500
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Subject: [PATCH] feat: implement scenefx
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Subject: [PATCH] implement scenefx
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---
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---
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Makefile | 2 +-
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Makefile | 2 +-
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client.h | 10 ++-
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client.h | 14 ++-
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config.def.h | 28 +++++-
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config.def.h | 30 ++++-
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dwl.c | 236 ++++++++++++++++++++++++++++++++++++++++++++++++++-
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dwl.c | 319 ++++++++++++++++++++++++++++++++++++++++++++++++++-
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4 files changed, 268 insertions(+), 8 deletions(-)
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4 files changed, 355 insertions(+), 10 deletions(-)
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diff --git a/Makefile b/Makefile
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diff --git a/Makefile b/Makefile
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index 3358bae..20b15bb 100644
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index 3358bae..20b15bb 100644
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@ -24,15 +24,19 @@ index 3358bae..20b15bb 100644
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LDLIBS = `$(PKG_CONFIG) --libs $(PKGS)` -lm $(LIBS)
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LDLIBS = `$(PKG_CONFIG) --libs $(PKGS)` -lm $(LIBS)
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diff --git a/client.h b/client.h
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diff --git a/client.h b/client.h
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index 42f225f..12faec4 100644
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index 42f225f..e3cef30 100644
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--- a/client.h
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--- a/client.h
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+++ b/client.h
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+++ b/client.h
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@@ -138,8 +138,8 @@ client_get_clip(Client *c, struct wlr_box *clip)
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@@ -136,10 +136,10 @@ client_get_clip(Client *c, struct wlr_box *clip)
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{
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struct wlr_box xdg_geom = {0};
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*clip = (struct wlr_box){
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*clip = (struct wlr_box){
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.x = 0,
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- .x = 0,
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.y = 0,
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- .y = 0,
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- .width = c->geom.width - c->bw,
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- .width = c->geom.width - c->bw,
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- .height = c->geom.height - c->bw,
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- .height = c->geom.height - c->bw,
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+ .x = c->bw,
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+ .y = c->bw,
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+ .width = c->geom.width - c->bw * 2,
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+ .width = c->geom.width - c->bw * 2,
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+ .height = c->geom.height - c->bw * 2,
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+ .height = c->geom.height - c->bw * 2,
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};
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};
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@ -52,10 +56,10 @@ index 42f225f..12faec4 100644
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wlr_scene_rect_set_color(c->border[i], color);
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wlr_scene_rect_set_color(c->border[i], color);
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}
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}
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diff --git a/config.def.h b/config.def.h
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diff --git a/config.def.h b/config.def.h
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index 22d2171..a7ebe80 100644
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index 22d2171..d4e85c1 100644
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--- a/config.def.h
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--- a/config.def.h
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+++ b/config.def.h
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+++ b/config.def.h
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@@ -12,7 +12,33 @@ static const float bordercolor[] = COLOR(0x444444ff);
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@@ -12,7 +12,35 @@ static const float bordercolor[] = COLOR(0x444444ff);
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static const float focuscolor[] = COLOR(0x005577ff);
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static const float focuscolor[] = COLOR(0x005577ff);
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static const float urgentcolor[] = COLOR(0xff0000ff);
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static const float urgentcolor[] = COLOR(0xff0000ff);
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/* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */
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/* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */
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@ -67,14 +71,16 @@ index 22d2171..a7ebe80 100644
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+static const float opacity_active = 1.0;
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+static const float opacity_active = 1.0;
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+
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+
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+static const int shadow = 1; /* flag to enable shadow */
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+static const int shadow = 1; /* flag to enable shadow */
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+static const int shadow_only_floating = 1; /* only apply shadow to floating windows */
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+static const int shadow_only_floating = 0; /* only apply shadow to floating windows */
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+static const float shadow_color[4] = COLOR(0x0000FFff);
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+static const float shadow_color[4] = COLOR(0x0000FFff);
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+static const float shadow_color_focus[4] = COLOR(0xFF0000ff);
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+static const float shadow_color_focus[4] = COLOR(0xFF0000ff);
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+static const int shadow_blur_sigma = 20;
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+static const int shadow_blur_sigma = 20;
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+static const int shadow_blur_sigma_focus = 40;
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+static const int shadow_blur_sigma_focus = 40;
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+static const char *const shadow_ignore_list[] = { NULL }; /* list of app-id to ignore */
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+
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+
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+static const int corner_radius = 8; /* 0 disables corner_radius */
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+static const int corner_radius = 8; /* 0 disables corner_radius */
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+static const int corner_radius_inner = 3; /* 0 disables corner_radius */
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+static const int corner_radius_inner = 8; /* 0 disables corner_radius */
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+static const int corner_radius_only_floating = 0; /* only apply corner_radius and corner_radius_inner to floating windows */
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+
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+
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+static const int blur = 1; /* flag to enable blur */
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+static const int blur = 1; /* flag to enable blur */
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+static const int blur_optimized = 1;
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+static const int blur_optimized = 1;
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@ -91,7 +97,7 @@ index 22d2171..a7ebe80 100644
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/* tagging - TAGCOUNT must be no greater than 31 */
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/* tagging - TAGCOUNT must be no greater than 31 */
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#define TAGCOUNT (9)
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#define TAGCOUNT (9)
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diff --git a/dwl.c b/dwl.c
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diff --git a/dwl.c b/dwl.c
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index 5bf995e..a9f8277 100644
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index 5bf995e..3c551dc 100644
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--- a/dwl.c
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--- a/dwl.c
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+++ b/dwl.c
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+++ b/dwl.c
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@@ -10,8 +10,13 @@
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@@ -10,8 +10,13 @@
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@ -129,17 +135,19 @@ index 5bf995e..a9f8277 100644
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} Client;
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} Client;
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typedef struct {
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typedef struct {
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@@ -355,6 +365,9 @@ static Monitor *xytomon(double x, double y);
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@@ -355,6 +365,11 @@ static Monitor *xytomon(double x, double y);
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static void xytonode(double x, double y, struct wlr_surface **psurface,
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static void xytonode(double x, double y, struct wlr_surface **psurface,
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Client **pc, LayerSurface **pl, double *nx, double *ny);
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Client **pc, LayerSurface **pl, double *nx, double *ny);
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static void zoom(const Arg *arg);
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static void zoom(const Arg *arg);
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+static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
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+static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
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+static void iter_xdg_scene_buffers_opacity(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
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+static void iter_xdg_scene_buffers_opacity(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
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+static void iter_xdg_scene_buffers_corner_radius(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
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+static void output_configure_scene(struct wlr_scene_node *node, Client *c);
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+static void output_configure_scene(struct wlr_scene_node *node, Client *c);
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+static int in_shadow_ignore_list(const char *str);
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/* variables */
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/* variables */
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static const char broken[] = "broken";
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static const char broken[] = "broken";
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@@ -366,6 +379,8 @@ static struct wl_event_loop *event_loop;
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@@ -366,6 +381,8 @@ static struct wl_event_loop *event_loop;
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static struct wlr_backend *backend;
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static struct wlr_backend *backend;
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static struct wlr_scene *scene;
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static struct wlr_scene *scene;
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static struct wlr_scene_tree *layers[NUM_LAYERS];
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static struct wlr_scene_tree *layers[NUM_LAYERS];
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@ -148,7 +156,7 @@ index 5bf995e..a9f8277 100644
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static struct wlr_scene_tree *drag_icon;
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static struct wlr_scene_tree *drag_icon;
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/* Map from ZWLR_LAYER_SHELL_* constants to Lyr* enum */
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/* Map from ZWLR_LAYER_SHELL_* constants to Lyr* enum */
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static const int layermap[] = { LyrBg, LyrBottom, LyrTop, LyrOverlay };
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static const int layermap[] = { LyrBg, LyrBottom, LyrTop, LyrOverlay };
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@@ -413,6 +428,8 @@ static struct wlr_box sgeom;
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@@ -413,6 +430,8 @@ static struct wlr_box sgeom;
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static struct wl_list mons;
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static struct wl_list mons;
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static Monitor *selmon;
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static Monitor *selmon;
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@ -157,7 +165,7 @@ index 5bf995e..a9f8277 100644
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#ifdef XWAYLAND
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#ifdef XWAYLAND
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static void activatex11(struct wl_listener *listener, void *data);
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static void activatex11(struct wl_listener *listener, void *data);
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static void associatex11(struct wl_listener *listener, void *data);
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static void associatex11(struct wl_listener *listener, void *data);
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@@ -1061,6 +1078,9 @@ createnotify(struct wl_listener *listener, void *data)
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@@ -1061,6 +1080,9 @@ createnotify(struct wl_listener *listener, void *data)
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c->surface.xdg = toplevel->base;
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c->surface.xdg = toplevel->base;
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c->bw = borderpx;
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c->bw = borderpx;
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@ -167,7 +175,7 @@ index 5bf995e..a9f8277 100644
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LISTEN(&toplevel->base->surface->events.commit, &c->commit, commitnotify);
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LISTEN(&toplevel->base->surface->events.commit, &c->commit, commitnotify);
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LISTEN(&toplevel->base->surface->events.map, &c->map, mapnotify);
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LISTEN(&toplevel->base->surface->events.map, &c->map, mapnotify);
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LISTEN(&toplevel->base->surface->events.unmap, &c->unmap, unmapnotify);
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LISTEN(&toplevel->base->surface->events.unmap, &c->unmap, unmapnotify);
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@@ -1369,8 +1389,20 @@ focusclient(Client *c, int lift)
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@@ -1369,8 +1391,20 @@ focusclient(Client *c, int lift)
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/* Don't change border color if there is an exclusive focus or we are
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/* Don't change border color if there is an exclusive focus or we are
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* handling a drag operation */
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* handling a drag operation */
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@ -189,7 +197,7 @@ index 5bf995e..a9f8277 100644
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}
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}
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/* Deactivate old client if focus is changing */
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/* Deactivate old client if focus is changing */
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@@ -1389,6 +1421,17 @@ focusclient(Client *c, int lift)
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@@ -1389,6 +1423,17 @@ focusclient(Client *c, int lift)
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} else if (old_c && !client_is_unmanaged(old_c) && (!c || !client_wants_focus(c))) {
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} else if (old_c && !client_is_unmanaged(old_c) && (!c || !client_wants_focus(c))) {
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client_set_border_color(old_c, bordercolor);
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client_set_border_color(old_c, bordercolor);
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@ -207,33 +215,21 @@ index 5bf995e..a9f8277 100644
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client_activate_surface(old, 0);
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client_activate_surface(old, 0);
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}
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}
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}
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}
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@@ -1700,6 +1743,8 @@ mapnotify(struct wl_listener *listener, void *data)
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@@ -1718,6 +1763,21 @@ mapnotify(struct wl_listener *listener, void *data)
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client_get_geometry(c, &c->geom);
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+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers, c);
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+
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/* Handle unmanaged clients first so we can return prior create borders */
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if (client_is_unmanaged(c)) {
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/* Unmanaged clients always are floating */
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@@ -1718,6 +1763,24 @@ mapnotify(struct wl_listener *listener, void *data)
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c->border[i]->node.data = c;
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c->border[i]->node.data = c;
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}
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}
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+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers, c);
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+
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+ if (corner_radius > 0) {
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+ if (corner_radius > 0) {
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+ c->round_border = wlr_scene_rect_create(c->scene, 0, 0, c->isurgent ? urgentcolor : bordercolor);
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+ c->round_border = wlr_scene_rect_create(c->scene, 0, 0, c->isurgent ? urgentcolor : bordercolor);
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+ c->round_border->node.data = c;
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+ c->round_border->node.data = c;
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+ wlr_scene_rect_set_corner_radius(c->round_border, c->corner_radius + c->bw);
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+ /* Lower the border below the XDG scene tree */
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+ /* Lower the border below the XDG scene tree */
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+ wlr_scene_node_lower_to_bottom(&c->round_border->node);
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+ wlr_scene_node_lower_to_bottom(&c->round_border->node);
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+ }
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+ }
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+
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+
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+ if (shadow) {
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+ if (shadow) {
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+ c->shadow = wlr_scene_shadow_create(c->scene, 0, 0, c->corner_radius, shadow_blur_sigma, shadow_color);
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+ c->shadow = wlr_scene_shadow_create(c->scene, 0, 0, c->corner_radius, shadow_blur_sigma, shadow_color);
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+ c->has_shadow_enabled = shadow_only_floating != 1;
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+ if (!c->has_shadow_enabled) {
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+ wlr_scene_shadow_set_color(c->shadow, transparent);
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+ }
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+ /* Lower the shadow below the border */
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+ /* Lower the shadow below the border */
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+ wlr_scene_node_lower_to_bottom(&c->shadow->node);
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+ wlr_scene_node_lower_to_bottom(&c->shadow->node);
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+ }
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+ }
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@ -241,24 +237,33 @@ index 5bf995e..a9f8277 100644
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/* Initialize client geometry with room for border */
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/* Initialize client geometry with room for border */
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client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT | WLR_EDGE_RIGHT);
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client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT | WLR_EDGE_RIGHT);
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c->geom.width += 2 * c->bw;
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c->geom.width += 2 * c->bw;
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@@ -1739,6 +1802,16 @@ mapnotify(struct wl_listener *listener, void *data)
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@@ -1739,6 +1799,25 @@ mapnotify(struct wl_listener *listener, void *data)
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}
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}
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printstatus();
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printstatus();
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+ if (shadow && shadow_only_floating) {
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+ if (corner_radius > 0) {
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+ if (c->isfloating) {
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+ int radius = c->corner_radius + c->bw;
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+ c->has_shadow_enabled = 1;
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+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
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+ wlr_scene_shadow_set_color(c->shadow, focustop(c->mon) == c ? shadow_color_focus : shadow_color);
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+ radius = 0;
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+ } else {
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+ c->has_shadow_enabled = 0;
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+ wlr_scene_shadow_set_color(c->shadow, transparent);
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+ }
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+ }
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+ wlr_scene_rect_set_corner_radius(c->round_border, radius);
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+ }
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+
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+ if (shadow) {
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+ const float *color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
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+ int has_shadow_enabled = 1;
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+ if ((shadow_only_floating && !c->isfloating) || in_shadow_ignore_list(client_get_appid(c)) || c->isfullscreen) {
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+ color = transparent;
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+ has_shadow_enabled = 0;
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+ }
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+ wlr_scene_shadow_set_color(c->shadow, color);
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+ c->has_shadow_enabled = has_shadow_enabled;
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+ }
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+ }
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+
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+
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unset_fullscreen:
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unset_fullscreen:
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m = c->mon ? c->mon : xytomon(c->geom.x, c->geom.y);
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m = c->mon ? c->mon : xytomon(c->geom.x, c->geom.y);
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wl_list_for_each(w, &clients, link) {
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wl_list_for_each(w, &clients, link) {
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@@ -2113,6 +2186,8 @@ rendermon(struct wl_listener *listener, void *data)
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@@ -2113,6 +2192,8 @@ rendermon(struct wl_listener *listener, void *data)
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goto skip;
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goto skip;
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}
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}
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@ -267,7 +272,7 @@ index 5bf995e..a9f8277 100644
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/*
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/*
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* HACK: The "correct" way to set the gamma is to commit it together with
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* HACK: The "correct" way to set the gamma is to commit it together with
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* the rest of the state in one go, but to do that we would need to rewrite
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* the rest of the state in one go, but to do that we would need to rewrite
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@@ -2181,6 +2256,8 @@ resize(Client *c, struct wlr_box geo, int interact)
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@@ -2181,6 +2262,8 @@ resize(Client *c, struct wlr_box geo, int interact)
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{
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{
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struct wlr_box *bbox;
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struct wlr_box *bbox;
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struct wlr_box clip;
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struct wlr_box clip;
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@ -276,7 +281,7 @@ index 5bf995e..a9f8277 100644
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if (!c->mon || !c->scene)
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if (!c->mon || !c->scene)
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return;
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return;
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@@ -2207,6 +2284,19 @@ resize(Client *c, struct wlr_box geo, int interact)
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@@ -2207,6 +2290,20 @@ resize(Client *c, struct wlr_box geo, int interact)
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c->geom.height - 2 * c->bw);
|
c->geom.height - 2 * c->bw);
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client_get_clip(c, &clip);
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client_get_clip(c, &clip);
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wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip);
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wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip);
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@ -284,6 +289,7 @@ index 5bf995e..a9f8277 100644
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+ if (corner_radius > 0) {
|
+ if (corner_radius > 0) {
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+ wlr_scene_node_set_position(&c->round_border->node, 0, 0);
|
+ wlr_scene_node_set_position(&c->round_border->node, 0, 0);
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+ wlr_scene_rect_set_size(c->round_border, c->geom.width, c->geom.height);
|
+ wlr_scene_rect_set_size(c->round_border, c->geom.width, c->geom.height);
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|
+ /* hide original border */
|
||||||
+ for (i = 0; i < 4; i++)
|
+ for (i = 0; i < 4; i++)
|
||||||
+ wlr_scene_rect_set_color(c->border[i], transparent);
|
+ wlr_scene_rect_set_color(c->border[i], transparent);
|
||||||
+ }
|
+ }
|
||||||
@ -296,29 +302,67 @@ index 5bf995e..a9f8277 100644
|
|||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
@@ -2307,6 +2397,21 @@ setfloating(Client *c, int floating)
|
@@ -2307,6 +2404,29 @@ setfloating(Client *c, int floating)
|
||||||
{
|
{
|
||||||
Client *p = client_get_parent(c);
|
Client *p = client_get_parent(c);
|
||||||
c->isfloating = floating;
|
c->isfloating = floating;
|
||||||
+
|
+
|
||||||
+ if (shadow && shadow_only_floating) {
|
+ if (corner_radius > 0 && c->round_border != NULL) {
|
||||||
+ if (c->isfloating) {
|
+ int radius = c->corner_radius + c->bw;
|
||||||
+ c->has_shadow_enabled = 1;
|
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
|
||||||
+ if (c->shadow != NULL) {
|
+ radius = 0;
|
||||||
+ wlr_scene_shadow_set_color(c->shadow, focustop(c->mon) == c ? shadow_color_focus : shadow_color);
|
|
||||||
+ }
|
|
||||||
+ } else {
|
|
||||||
+ c->has_shadow_enabled = 0;
|
|
||||||
+ if (c->shadow != NULL) {
|
|
||||||
+ wlr_scene_shadow_set_color(c->shadow, transparent);
|
|
||||||
+ }
|
|
||||||
+ }
|
+ }
|
||||||
|
+ wlr_scene_rect_set_corner_radius(c->round_border, radius);
|
||||||
|
+ }
|
||||||
|
+ if (corner_radius_inner > 0 && c->round_border != NULL) {
|
||||||
|
+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_corner_radius, c);
|
||||||
|
+ }
|
||||||
|
+
|
||||||
|
+ if (shadow && c->shadow != NULL) {
|
||||||
|
+ const float *color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
|
||||||
|
+ int has_shadow_enabled = 1;
|
||||||
|
+ if ((shadow_only_floating && !c->isfloating) || in_shadow_ignore_list(client_get_appid(c)) || c->isfullscreen) {
|
||||||
|
+ color = transparent;
|
||||||
|
+ has_shadow_enabled = 0;
|
||||||
|
+ }
|
||||||
|
+ wlr_scene_shadow_set_color(c->shadow, color);
|
||||||
|
+ c->has_shadow_enabled = has_shadow_enabled;
|
||||||
+ }
|
+ }
|
||||||
+
|
+
|
||||||
/* If in floating layout do not change the client's layer */
|
/* If in floating layout do not change the client's layer */
|
||||||
if (!c->mon || !client_surface(c)->mapped || !c->mon->lt[c->mon->sellt]->arrange)
|
if (!c->mon || !client_surface(c)->mapped || !c->mon->lt[c->mon->sellt]->arrange)
|
||||||
return;
|
return;
|
||||||
@@ -2457,11 +2562,17 @@ setup(void)
|
@@ -2336,6 +2456,29 @@ setfullscreen(Client *c, int fullscreen)
|
||||||
|
* client positions are set by the user and cannot be recalculated */
|
||||||
|
resize(c, c->prev, 0);
|
||||||
|
}
|
||||||
|
+
|
||||||
|
+ if (corner_radius > 0 && c->round_border != NULL) {
|
||||||
|
+ int radius = c->corner_radius + c->bw;
|
||||||
|
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
|
||||||
|
+ radius = 0;
|
||||||
|
+ }
|
||||||
|
+ wlr_scene_rect_set_corner_radius(c->round_border, radius);
|
||||||
|
+ }
|
||||||
|
+ if (corner_radius_inner > 0 && c->round_border != NULL) {
|
||||||
|
+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_corner_radius, c);
|
||||||
|
+ }
|
||||||
|
+
|
||||||
|
+ if (shadow && c->shadow != NULL) {
|
||||||
|
+ const float *color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
|
||||||
|
+ int has_shadow_enabled = 1;
|
||||||
|
+ if ((shadow_only_floating && !c->isfloating) || in_shadow_ignore_list(client_get_appid(c)) || c->isfullscreen) {
|
||||||
|
+ color = transparent;
|
||||||
|
+ has_shadow_enabled = 0;
|
||||||
|
+ }
|
||||||
|
+ wlr_scene_shadow_set_color(c->shadow, color);
|
||||||
|
+ c->has_shadow_enabled = has_shadow_enabled;
|
||||||
|
+ }
|
||||||
|
+
|
||||||
|
arrange(c->mon);
|
||||||
|
printstatus();
|
||||||
|
}
|
||||||
|
@@ -2457,11 +2600,17 @@ setup(void)
|
||||||
drag_icon = wlr_scene_tree_create(&scene->tree);
|
drag_icon = wlr_scene_tree_create(&scene->tree);
|
||||||
wlr_scene_node_place_below(&drag_icon->node, &layers[LyrBlock]->node);
|
wlr_scene_node_place_below(&drag_icon->node, &layers[LyrBlock]->node);
|
||||||
|
|
||||||
@ -337,7 +381,7 @@ index 5bf995e..a9f8277 100644
|
|||||||
die("couldn't create renderer");
|
die("couldn't create renderer");
|
||||||
LISTEN_STATIC(&drw->events.lost, gpureset);
|
LISTEN_STATIC(&drw->events.lost, gpureset);
|
||||||
|
|
||||||
@@ -2871,6 +2982,14 @@ updatemons(struct wl_listener *listener, void *data)
|
@@ -2871,6 +3020,14 @@ updatemons(struct wl_listener *listener, void *data)
|
||||||
wlr_scene_node_set_position(&m->fullscreen_bg->node, m->m.x, m->m.y);
|
wlr_scene_node_set_position(&m->fullscreen_bg->node, m->m.x, m->m.y);
|
||||||
wlr_scene_rect_set_size(m->fullscreen_bg, m->m.width, m->m.height);
|
wlr_scene_rect_set_size(m->fullscreen_bg, m->m.width, m->m.height);
|
||||||
|
|
||||||
@ -352,7 +396,7 @@ index 5bf995e..a9f8277 100644
|
|||||||
if (m->lock_surface) {
|
if (m->lock_surface) {
|
||||||
struct wlr_scene_tree *scene_tree = m->lock_surface->surface->data;
|
struct wlr_scene_tree *scene_tree = m->lock_surface->surface->data;
|
||||||
wlr_scene_node_set_position(&scene_tree->node, m->m.x, m->m.y);
|
wlr_scene_node_set_position(&scene_tree->node, m->m.x, m->m.y);
|
||||||
@@ -2940,8 +3059,16 @@ urgent(struct wl_listener *listener, void *data)
|
@@ -2940,8 +3097,16 @@ urgent(struct wl_listener *listener, void *data)
|
||||||
c->isurgent = 1;
|
c->isurgent = 1;
|
||||||
printstatus();
|
printstatus();
|
||||||
|
|
||||||
@ -360,7 +404,7 @@ index 5bf995e..a9f8277 100644
|
|||||||
+ if (client_surface(c)->mapped) {
|
+ if (client_surface(c)->mapped) {
|
||||||
client_set_border_color(c, urgentcolor);
|
client_set_border_color(c, urgentcolor);
|
||||||
+
|
+
|
||||||
+ if (shadow) {
|
+ if (shadow && c->shadow != NULL) {
|
||||||
+ wlr_scene_shadow_set_blur_sigma(c->shadow, shadow_blur_sigma_focus);
|
+ wlr_scene_shadow_set_blur_sigma(c->shadow, shadow_blur_sigma_focus);
|
||||||
+ if (c->has_shadow_enabled) {
|
+ if (c->has_shadow_enabled) {
|
||||||
+ wlr_scene_shadow_set_color(c->shadow, shadow_color_focus);
|
+ wlr_scene_shadow_set_color(c->shadow, shadow_color_focus);
|
||||||
@ -370,7 +414,7 @@ index 5bf995e..a9f8277 100644
|
|||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
@@ -3053,6 +3180,107 @@ zoom(const Arg *arg)
|
@@ -3053,6 +3218,152 @@ zoom(const Arg *arg)
|
||||||
arrange(selmon);
|
arrange(selmon);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -396,7 +440,11 @@ index 5bf995e..a9f8277 100644
|
|||||||
+
|
+
|
||||||
+ if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
|
+ if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
|
||||||
+ if (corner_radius_inner > 0) {
|
+ if (corner_radius_inner > 0) {
|
||||||
+ wlr_scene_buffer_set_corner_radius(buffer, corner_radius_inner, CORNER_LOCATION_ALL);
|
+ int radius = corner_radius_inner;
|
||||||
|
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
|
||||||
|
+ radius = 0;
|
||||||
|
+ }
|
||||||
|
+ wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
|
||||||
+ }
|
+ }
|
||||||
+
|
+
|
||||||
+ if (blur) {
|
+ if (blur) {
|
||||||
@ -431,6 +479,32 @@ index 5bf995e..a9f8277 100644
|
|||||||
+}
|
+}
|
||||||
+
|
+
|
||||||
+void
|
+void
|
||||||
|
+iter_xdg_scene_buffers_corner_radius(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data)
|
||||||
|
+{
|
||||||
|
+ Client *c = user_data;
|
||||||
|
+ struct wlr_scene_surface * scene_surface = wlr_scene_surface_try_from_buffer(buffer);
|
||||||
|
+ struct wlr_xdg_surface *xdg_surface;
|
||||||
|
+
|
||||||
|
+ if (!scene_surface) {
|
||||||
|
+ return;
|
||||||
|
+ }
|
||||||
|
+
|
||||||
|
+ xdg_surface = wlr_xdg_surface_try_from_wlr_surface(scene_surface->surface);
|
||||||
|
+
|
||||||
|
+ if (c && xdg_surface && xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
|
||||||
|
+ /* TODO: Be able to set whole decoration_data instead of calling */
|
||||||
|
+ /* each individually? */
|
||||||
|
+ if (corner_radius_inner > 0) {
|
||||||
|
+ int radius = corner_radius_inner;
|
||||||
|
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
|
||||||
|
+ radius = 0;
|
||||||
|
+ }
|
||||||
|
+ wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
|
||||||
|
+ }
|
||||||
|
+ }
|
||||||
|
+}
|
||||||
|
+
|
||||||
|
+void
|
||||||
+output_configure_scene(struct wlr_scene_node *node, Client *c)
|
+output_configure_scene(struct wlr_scene_node *node, Client *c)
|
||||||
+{
|
+{
|
||||||
+ Client *_c;
|
+ Client *_c;
|
||||||
@ -463,7 +537,11 @@ index 5bf995e..a9f8277 100644
|
|||||||
+
|
+
|
||||||
+ if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
|
+ if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
|
||||||
+ if (corner_radius_inner > 0) {
|
+ if (corner_radius_inner > 0) {
|
||||||
+ wlr_scene_buffer_set_corner_radius(buffer, corner_radius_inner, CORNER_LOCATION_ALL);
|
+ int radius = corner_radius_inner;
|
||||||
|
+ if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
|
||||||
|
+ radius = 0;
|
||||||
|
+ }
|
||||||
|
+ wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
|
||||||
+ }
|
+ }
|
||||||
+ }
|
+ }
|
||||||
+ }
|
+ }
|
||||||
@ -474,6 +552,17 @@ index 5bf995e..a9f8277 100644
|
|||||||
+ }
|
+ }
|
||||||
+ }
|
+ }
|
||||||
+}
|
+}
|
||||||
|
+
|
||||||
|
+int
|
||||||
|
+in_shadow_ignore_list(const char *str)
|
||||||
|
+{
|
||||||
|
+ for (int i = 0; shadow_ignore_list[i] != NULL; i++) {
|
||||||
|
+ if (strcmp(shadow_ignore_list[i], str) == 0) {
|
||||||
|
+ return 1;
|
||||||
|
+ }
|
||||||
|
+ }
|
||||||
|
+ return 0;
|
||||||
|
+}
|
||||||
+
|
+
|
||||||
#ifdef XWAYLAND
|
#ifdef XWAYLAND
|
||||||
void
|
void
|
||||||
|
Loading…
x
Reference in New Issue
Block a user