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Add: hide-cursor-when-typing
Hide the cursor when start typing, and restore it when start moving cursor again, just like xbanish.
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patches/hide-cursor-when-typing/README.md
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patches/hide-cursor-when-typing/README.md
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### Description
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Hide the mouse cursor when you start typing, and restore it again when the
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mouse cursor moves or a mouse button is pressed, just like
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[xbanish](https://github.com/jcs/xbanish).
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### credits
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Some code is taken from the
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[unclutter](https://codeberg.org/dwl/dwl-patches/src/branch/main/patches/unclutter) patch.
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### Download
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[v0.8](https://codeberg.org/dwl/dwl-patches/raw/branch/main/patches/hide-cursor-when-typing/hide-cursor-when-typing.patch)
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### Authors
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- [unixchad](https://codeberg.org/unixchad/)
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170
patches/hide-cursor-when-typing/hide-cursor-when-typing.patch
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patches/hide-cursor-when-typing/hide-cursor-when-typing.patch
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From c72de058e6635c5bb3d973995ccbdb6e028f354d Mon Sep 17 00:00:00 2001
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From: nate zhou <gnuunixchad@outlook.com>
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Date: Tue, 3 Mar 2026 16:48:46 +0800
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Subject: [PATCH] Patch: hide-cursor-when-typing-0.8.patch
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Hide the cursor when start typing, and restore it when start moving
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cursor again, just like xbanish.
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---
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config.def.h | 2 ++
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dwl.c | 68 ++++++++++++++++++++++++++++++++++++++++++++++------
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2 files changed, 63 insertions(+), 7 deletions(-)
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diff --git a/config.def.h b/config.def.h
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index 8a6eda0..6205c0a 100644
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--- a/config.def.h
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+++ b/config.def.h
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@@ -102,6 +102,8 @@ LIBINPUT_CONFIG_TAP_MAP_LMR -- 1/2/3 finger tap maps to left/middle/right
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*/
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static const enum libinput_config_tap_button_map button_map = LIBINPUT_CONFIG_TAP_MAP_LRM;
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+static const int hide_cursor_when_typing = 1;
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+
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/* If you want to use the windows key for MODKEY, use WLR_MODIFIER_LOGO */
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#define MODKEY WLR_MODIFIER_ALT
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diff --git a/dwl.c b/dwl.c
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index 44f3ad9..9a076b6 100644
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--- a/dwl.c
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+++ b/dwl.c
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@@ -289,6 +289,8 @@ static Client *focustop(Monitor *m);
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static void fullscreennotify(struct wl_listener *listener, void *data);
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static void gpureset(struct wl_listener *listener, void *data);
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static void handlesig(int signo);
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+static void handlecursoractivity(void);
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+static int hidecursor(void *data);
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static void incnmaster(const Arg *arg);
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static void inputdevice(struct wl_listener *listener, void *data);
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static int keybinding(uint32_t mods, xkb_keysym_t sym);
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@@ -389,6 +391,14 @@ static struct wlr_pointer_constraint_v1 *active_constraint;
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static struct wlr_cursor *cursor;
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static struct wlr_xcursor_manager *cursor_mgr;
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+static struct wl_event_source *hide_source;
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+static bool cursor_hidden = false;
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+static struct {
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+ enum wp_cursor_shape_device_v1_shape shape;
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+ struct wlr_surface *surface;
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+ int hotspot_x;
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+ int hotspot_y;
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+} last_cursor;
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static struct wlr_scene_rect *root_bg;
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static struct wlr_session_lock_manager_v1 *session_lock_mgr;
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@@ -610,6 +620,7 @@ axisnotify(struct wl_listener *listener, void *data)
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* for example when you move the scroll wheel. */
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struct wlr_pointer_axis_event *event = data;
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wlr_idle_notifier_v1_notify_activity(idle_notifier, seat);
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+ handlecursoractivity();
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/* TODO: allow usage of scroll wheel for mousebindings, it can be implemented
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* by checking the event's orientation and the delta of the event */
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/* Notify the client with pointer focus of the axis event. */
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@@ -628,6 +639,7 @@ buttonpress(struct wl_listener *listener, void *data)
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const Button *b;
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wlr_idle_notifier_v1_notify_activity(idle_notifier, seat);
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+ handlecursoractivity();
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switch (event->state) {
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case WL_POINTER_BUTTON_STATE_PRESSED:
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@@ -1566,6 +1578,30 @@ handlesig(int signo)
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quit(NULL);
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}
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+void
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+handlecursoractivity(void)
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+{
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+ if (!cursor_hidden)
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+ return;
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+
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+ cursor_hidden = false;
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+
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+ if (last_cursor.shape)
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+ wlr_cursor_set_xcursor(cursor, cursor_mgr,
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+ wlr_cursor_shape_v1_name(last_cursor.shape));
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+ else
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+ wlr_cursor_set_surface(cursor, last_cursor.surface,
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+ last_cursor.hotspot_x, last_cursor.hotspot_y);
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+}
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+
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+int
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+hidecursor(void *data)
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+{
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+ wlr_cursor_unset_image(cursor);
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+ cursor_hidden = true;
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+ return 1;
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+}
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+
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void
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incnmaster(const Arg *arg)
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{
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@@ -1645,6 +1681,11 @@ keypress(struct wl_listener *listener, void *data)
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wlr_idle_notifier_v1_notify_activity(idle_notifier, seat);
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+ /* hide cursor when typing starts */
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+ if (hide_cursor_when_typing && !cursor_hidden && event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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+ hidecursor(NULL);
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+ }
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+
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/* On _press_ if there is no active screen locker,
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* attempt to process a compositor keybinding. */
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if (!locked && event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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@@ -1907,6 +1948,7 @@ motionnotify(uint32_t time, struct wlr_input_device *device, double dx, double d
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wlr_cursor_move(cursor, device, dx, dy);
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wlr_idle_notifier_v1_notify_activity(idle_notifier, seat);
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+ handlecursoractivity();
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/* Update selmon (even while dragging a window) */
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if (sloppyfocus)
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@@ -1931,7 +1973,7 @@ motionnotify(uint32_t time, struct wlr_input_device *device, double dx, double d
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/* If there's no client surface under the cursor, set the cursor image to a
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* default. This is what makes the cursor image appear when you move it
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* off of a client or over its border. */
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- if (!surface && !seat->drag)
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+ if (!surface && !seat->drag && !cursor_hidden)
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wlr_cursor_set_xcursor(cursor, cursor_mgr, "default");
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pointerfocus(c, surface, sx, sy, time);
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@@ -2311,9 +2353,16 @@ setcursor(struct wl_listener *listener, void *data)
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* use the provided surface as the cursor image. It will set the
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* hardware cursor on the output that it's currently on and continue to
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* do so as the cursor moves between outputs. */
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- if (event->seat_client == seat->pointer_state.focused_client)
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- wlr_cursor_set_surface(cursor, event->surface,
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- event->hotspot_x, event->hotspot_y);
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+ if (event->seat_client == seat->pointer_state.focused_client) {
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+ last_cursor.shape = 0;
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+ last_cursor.surface = event->surface;
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+ last_cursor.hotspot_x = event->hotspot_x;
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+ last_cursor.hotspot_y = event->hotspot_y;
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+
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+ if (!cursor_hidden)
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+ wlr_cursor_set_surface(cursor, event->surface,
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+ event->hotspot_x, event->hotspot_y);
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+ }
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}
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void
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@@ -2325,9 +2374,14 @@ setcursorshape(struct wl_listener *listener, void *data)
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/* This can be sent by any client, so we check to make sure this one
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* actually has pointer focus first. If so, we can tell the cursor to
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* use the provided cursor shape. */
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- if (event->seat_client == seat->pointer_state.focused_client)
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- wlr_cursor_set_xcursor(cursor, cursor_mgr,
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- wlr_cursor_shape_v1_name(event->shape));
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+ if (event->seat_client == seat->pointer_state.focused_client) {
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+ last_cursor.shape = event->shape;
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+ last_cursor.surface = NULL;
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+
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+ if (!cursor_hidden)
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+ wlr_cursor_set_xcursor(cursor, cursor_mgr,
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+ wlr_cursor_shape_v1_name(event->shape));
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+ }
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}
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void
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--
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2.53.0
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