dwl-patches overhaul

Eliminated wiki.
Individual patches have a README.md explanation in their own subdirectory.
Simplified submission of new patches and maintenance of existing patches.
Instructions page (README.md autodisplayed) is now at https://codeberg.org/dwl/dwl-patches/
This commit is contained in:
A Frederick Christensen
2024-04-24 20:20:07 -05:00
parent d6b051f5b8
commit 9c5d5d85f3
183 changed files with 1434 additions and 4 deletions
+11
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@@ -0,0 +1,11 @@
### Description
Implements dimming of clients which are unfocused.
The code also allows you to "dim" focused windows if you wish to, and as such allows any color dimming. There is also an additional option in Rule, which allows you to keep the client `alwaysbright`, that is, as if it is focused.
### Download
- [2024-04-16](https://codeberg.org/dwl/dwl-patches/raw/branch/main/patches/dim-unfocused/dim-unfocused.patch)
- [git branch](https://codeberg.org/dhruva_sambrani/dwl/src/branch/dim-unfocused)
### Authors
- [Dhruva Sambrani](https://codeberg.org/dhruva_sambrani)
+177
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@@ -0,0 +1,177 @@
diff --git a/client.h b/client.h
index 800b867..4d83248 100644
--- a/client.h
+++ b/client.h
@@ -332,6 +332,12 @@ client_set_border_color(Client *c, const float color[static 4])
wlr_scene_rect_set_color(c->border[i], color);
}
+static inline void
+client_set_dimmer_state(Client *c, const int dim)
+{
+ wlr_scene_node_set_enabled(&c->dimmer->node, DIMOPT && !c->neverdim && dim);
+}
+
static inline void
client_set_fullscreen(Client *c, int fullscreen)
{
diff --git a/config.def.h b/config.def.h
index 8847e58..36ac2a1 100644
--- a/config.def.h
+++ b/config.def.h
@@ -10,6 +10,7 @@ static const unsigned int borderpx = 1; /* border pixel of windows */
static const float rootcolor[] = COLOR(0x222222ff);
static const float bordercolor[] = COLOR(0x444444ff);
static const float focuscolor[] = COLOR(0x005577ff);
+static const float unfocuseddim[] = COLOR(0x00000088);
static const float urgentcolor[] = COLOR(0xff0000ff);
/* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */
static const float fullscreen_bg[] = {0.1f, 0.1f, 0.1f, 1.0f}; /* You can also use glsl colors */
@@ -21,10 +22,11 @@ static const float fullscreen_bg[] = {0.1f, 0.1f, 0.1f, 1.0f}; /* You ca
static int log_level = WLR_ERROR;
static const Rule rules[] = {
- /* app_id title tags mask isfloating monitor */
- /* examples: */
- { "Gimp_EXAMPLE", NULL, 0, 1, -1 }, /* Start on currently visible tags floating, not tiled */
- { "firefox_EXAMPLE", NULL, 1 << 8, 0, -1 }, /* Start on ONLY tag "9" */
+ /* app_id title tags mask isfloating neverdim monitor */
+ /* examples:
+ { "Gimp_example", NULL, 0, 1, 0, -1 },
+ */
+ { "firefox_example", NULL, 1 << 8, 0, 1, -1 },
};
/* layout(s) */
@@ -135,8 +137,9 @@ static const Key keys[] = {
{ MODKEY, XKB_KEY_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XKB_KEY_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XKB_KEY_space, setlayout, {0} },
+ { MODKEY, XKB_KEY_apostrophe, toggledimming, {0} },
{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_space, togglefloating, {0} },
- { MODKEY, XKB_KEY_e, togglefullscreen, {0} },
+ { MODKEY, XKB_KEY_e, togglefullscreen, {0} },
{ MODKEY, XKB_KEY_0, view, {.ui = ~0} },
{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_parenright, tag, {.ui = ~0} },
{ MODKEY, XKB_KEY_comma, focusmon, {.i = WLR_DIRECTION_LEFT} },
diff --git a/dwl.c b/dwl.c
index bf763df..abd7112 100644
--- a/dwl.c
+++ b/dwl.c
@@ -109,6 +109,7 @@ typedef struct {
Monitor *mon;
struct wlr_scene_tree *scene;
struct wlr_scene_rect *border[4]; /* top, bottom, left, right */
+ struct wlr_scene_rect *dimmer;
struct wlr_scene_tree *scene_surface;
struct wl_list link;
struct wl_list flink;
@@ -137,7 +138,7 @@ typedef struct {
#endif
unsigned int bw;
uint32_t tags;
- int isfloating, isurgent, isfullscreen;
+ int isfloating, isurgent, isfullscreen, neverdim;
uint32_t resize; /* configure serial of a pending resize */
} Client;
@@ -227,6 +228,7 @@ typedef struct {
const char *title;
uint32_t tags;
int isfloating;
+ int neverdim;
int monitor;
} Rule;
@@ -330,6 +332,7 @@ static void startdrag(struct wl_listener *listener, void *data);
static void tag(const Arg *arg);
static void tagmon(const Arg *arg);
static void tile(Monitor *m);
+static void toggledimming(const Arg *arg);
static void togglefloating(const Arg *arg);
static void togglefullscreen(const Arg *arg);
static void toggletag(const Arg *arg);
@@ -404,6 +407,7 @@ static struct wlr_output_layout *output_layout;
static struct wlr_box sgeom;
static struct wl_list mons;
static Monitor *selmon;
+static int DIMOPT = 1;
#ifdef XWAYLAND
static void activatex11(struct wl_listener *listener, void *data);
@@ -462,6 +466,7 @@ applyrules(Client *c)
if ((!r->title || strstr(title, r->title))
&& (!r->id || strstr(appid, r->id))) {
c->isfloating = r->isfloating;
+ c->neverdim = r-> neverdim;
newtags |= r->tags;
i = 0;
wl_list_for_each(m, &mons, link) {
@@ -1267,8 +1272,10 @@ focusclient(Client *c, int lift)
/* Don't change border color if there is an exclusive focus or we are
* handling a drag operation */
- if (!exclusive_focus && !seat->drag)
+ if (!exclusive_focus && !seat->drag) {
client_set_border_color(c, focuscolor);
+ client_set_dimmer_state(c, 0);
+ }
}
/* Deactivate old client if focus is changing */
@@ -1286,7 +1293,7 @@ focusclient(Client *c, int lift)
* and probably other clients */
} else if (old_c && !client_is_unmanaged(old_c) && (!c || !client_wants_focus(c))) {
client_set_border_color(old_c, bordercolor);
-
+ client_set_dimmer_state(old_c, 1);
client_activate_surface(old, 0);
}
}
@@ -1599,6 +1606,10 @@ mapnotify(struct wl_listener *listener, void *data)
c->border[i]->node.data = c;
}
+ c->dimmer = wlr_scene_rect_create(c->scene, 0, 0, unfocuseddim);
+ c->dimmer->node.data = c;
+ client_set_dimmer_state(c, 1);
+
/* Initialize client geometry with room for border */
client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT | WLR_EDGE_RIGHT);
c->geom.width += 2 * c->bw;
@@ -2040,7 +2051,7 @@ resize(Client *c, struct wlr_box geo, int interact)
c->geom = geo;
applybounds(c, bbox);
- /* Update scene-graph, including borders */
+ /* Update scene-graph, including borders and dimmer*/
wlr_scene_node_set_position(&c->scene->node, c->geom.x, c->geom.y);
wlr_scene_node_set_position(&c->scene_surface->node, c->bw, c->bw);
wlr_scene_rect_set_size(c->border[0], c->geom.width, c->bw);
@@ -2050,6 +2061,8 @@ resize(Client *c, struct wlr_box geo, int interact)
wlr_scene_node_set_position(&c->border[1]->node, 0, c->geom.height - c->bw);
wlr_scene_node_set_position(&c->border[2]->node, 0, c->bw);
wlr_scene_node_set_position(&c->border[3]->node, c->geom.width - c->bw, c->bw);
+ wlr_scene_rect_set_size(c->dimmer, c->geom.width, c-> geom.height);
+ wlr_scene_node_set_position(&c->dimmer->node, 0, 0);
/* this is a no-op if size hasn't changed */
c->resize = client_set_size(c, c->geom.width - 2 * c->bw,
@@ -2603,6 +2616,17 @@ tile(Monitor *m)
}
}
+void toggledimming(const Arg *arg)
+{
+ Client *c;
+ DIMOPT ^= 1;
+ wl_list_for_each(c, &clients, link)
+ {
+ client_set_dimmer_state(c, 1);
+ }
+ client_set_dimmer_state(focustop(selmon), 0);
+}
+
void
togglefloating(const Arg *arg)
{