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dwl-patches overhaul
Eliminated wiki. Individual patches have a README.md explanation in their own subdirectory. Simplified submission of new patches and maintenance of existing patches. Instructions page (README.md autodisplayed) is now at https://codeberg.org/dwl/dwl-patches/
This commit is contained in:
@@ -0,0 +1,80 @@
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### Description
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Implement https://github.com/wlrfx/scenefx (commit de4ec10e1ff9347b5833f00f8615d760d9378c99) in DWL.
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```c
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/* available options */
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static const int opacity = 0; /* flag to enable opacity */
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static const float opacity_inactive = 0.5;
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static const float opacity_active = 1.0;
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static const int shadow = 1; /* flag to enable shadow */
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static const int shadow_only_floating = 0; /* only apply shadow to floating windows */
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static const struct wlr_render_color shadow_color = COLOR(0x0000FFff);
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static const struct wlr_render_color shadow_color_focus = COLOR(0xFF0000ff);
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static const int shadow_blur_sigma = 20;
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static const int shadow_blur_sigma_focus = 40;
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static const char *const shadow_ignore_list[] = { "xdg-desktop-portal-gtk", NULL }; /* list of app-id to ignore */
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static const int corner_radius = 0; /* 0 disables corner_radius */
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static const int blur = 1; /* flag to enable blur */
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static const int blur_optimized = 1;
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static const int blur_ignore_transparent = 1;
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static const struct blur_data blur_data = {
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.radius = 5,
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.num_passes = 3,
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.noise = 0.02,
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.brightness = 0.9,
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.contrast = 0.9,
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.saturation = 1.1,
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};
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```
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> **NOTE:** If you are using nix, I have packaged scenefx https://github.com/wochap/nix-config/blob/main/packages/scenefx/default.nix
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> **NOTE:** Some GTK apps are being cut off when they have shadows enabled. You can use the `shadow_ignore_list` option to prevent shadows from being rendered on those apps
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> **NOTE:** Blur doesn't work on windows with opacity set (opacity_active, opacity_inactive)
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> **NOTE:** In DWL's Makefile `scenefx` must be placed before wlroots, e.g. `PKGS = scenefx wlroots wayland-server ...`
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**IMPORTANT:** This patch requires you to build DWL with the dependencies of WLROOTS:
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* **scenefx**
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* libGL
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* libcap
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* libinput
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* libpng
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* libxkbcommon
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* mesa
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* pixman
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* seatd
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* vulkan-loader
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* wayland
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* wayland-protocols
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* xorg.libX11
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* xorg.xcbutilerrors
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* xorg.xcbutilimage
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* xorg.xcbutilrenderutil
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* xorg.xcbutilwm
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* xwayland (optional)
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* ffmpeg
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* hwdata
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* libliftoff
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* libdisplay-info
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<details>
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<summary>Preview</summary>
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<pre>
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<img src="https://i.imgur.com/4kFhSaS.png"/>
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<img src="https://i.imgur.com/9ZQAUXx.png"/>
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</pre>
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</details>
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### Download
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- [git branch](https://codeberg.org/wochap/dwl/src/branch/v0.5/scenefx)
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- [2024-04-11](https://codeberg.org/dwl/dwl-patches/raw/commit/6e3a57ffd16dafa31900b7e89e51672bd7bcc1e8/scenefx/scenefx.patch)
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- [v0.5](https://codeberg.org/dwl/dwl-patches/raw/commit/7a5c3420822074c544fa102e030b7c30aa6b6be8/scenefx/scenefx.patch)
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### Authors
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- [wochap](https://codeberg.org/wochap)
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@@ -0,0 +1,390 @@
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From 781efcce5f0bc28c2cad7bc3214b927ba87594ae Mon Sep 17 00:00:00 2001
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From: wochap <gean.marroquin@gmail.com>
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Date: Thu, 11 Apr 2024 15:04:01 -0500
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Subject: [PATCH] implement wlrfx/scenefx
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add options for blur, shadows, opacity and corner radius
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---
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Makefile | 2 +-
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client.h | 11 +++-
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config.def.h | 28 ++++++++-
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dwl.c | 167 +++++++++++++++++++++++++++++++++++++++++++++++++--
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4 files changed, 198 insertions(+), 10 deletions(-)
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diff --git a/Makefile b/Makefile
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index a67fdd3..bc8e9a1 100644
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--- a/Makefile
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+++ b/Makefile
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@@ -9,7 +9,7 @@ DWLDEVCFLAGS = -g -pedantic -Wall -Wextra -Wdeclaration-after-statement -Wno-unu
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-Werror=strict-prototypes -Werror=implicit -Werror=return-type -Werror=incompatible-pointer-types -Wfloat-conversion
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# CFLAGS / LDFLAGS
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-PKGS = wlroots wayland-server xkbcommon libinput $(XLIBS)
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+PKGS = scenefx wlroots wayland-server xkbcommon libinput $(XLIBS)
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DWLCFLAGS = `$(PKG_CONFIG) --cflags $(PKGS)` $(DWLCPPFLAGS) $(DWLDEVCFLAGS) $(CFLAGS)
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LDLIBS = `$(PKG_CONFIG) --libs $(PKGS)` $(LIBS)
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diff --git a/client.h b/client.h
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index 800b867..fd7c4c9 100644
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--- a/client.h
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+++ b/client.h
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@@ -131,7 +131,7 @@ client_get_appid(Client *c)
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return c->surface.xdg->toplevel->app_id;
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}
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-static inline void
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+static inline int
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client_get_clip(Client *c, struct wlr_box *clip)
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{
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struct wlr_box xdg_geom = {0};
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@@ -144,12 +144,19 @@ client_get_clip(Client *c, struct wlr_box *clip)
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#ifdef XWAYLAND
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if (client_is_x11(c))
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- return;
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+ return 1;
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#endif
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wlr_xdg_surface_get_geometry(c->surface.xdg, &xdg_geom);
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clip->x = xdg_geom.x;
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clip->y = xdg_geom.y;
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+
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+ if (xdg_geom.width <= c->geom.width - (int)c->bw
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+ && xdg_geom.height <= c->geom.height - (int)c->bw) {
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+ return 0;
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+ }
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+
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+ return 1;
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}
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static inline void
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diff --git a/config.def.h b/config.def.h
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index 8847e58..4ff6bf0 100644
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--- a/config.def.h
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+++ b/config.def.h
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@@ -12,7 +12,33 @@ static const float bordercolor[] = COLOR(0x444444ff);
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static const float focuscolor[] = COLOR(0x005577ff);
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static const float urgentcolor[] = COLOR(0xff0000ff);
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/* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */
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-static const float fullscreen_bg[] = {0.1f, 0.1f, 0.1f, 1.0f}; /* You can also use glsl colors */
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+static const float fullscreen_bg[] = {0.1f, 0.1f, 0.1f, 0.0f}; /* You can also use glsl colors */
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+
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+static const int opacity = 0; /* flag to enable opacity */
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+static const float opacity_inactive = 0.5;
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+static const float opacity_active = 1.0;
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+
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+static const int shadow = 1; /* flag to enable shadow */
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+static const int shadow_only_floating = 0; /* only apply shadow to floating windows */
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+static const struct wlr_render_color shadow_color = COLOR(0x0000FFff);
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+static const struct wlr_render_color shadow_color_focus = COLOR(0xFF0000ff);
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+static const int shadow_blur_sigma = 20;
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+static const int shadow_blur_sigma_focus = 40;
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+static const char *const shadow_ignore_list[] = { "xdg-desktop-portal-gtk", NULL }; /* list of app-id to ignore */
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+
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+static const int corner_radius = 0; /* 0 disables corner_radius */
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+
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+static const int blur = 1; /* flag to enable blur */
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+static const int blur_optimized = 1;
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+static const int blur_ignore_transparent = 1;
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+static const struct blur_data blur_data = {
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+ .radius = 5,
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+ .num_passes = 3,
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+ .noise = (float)0.02,
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+ .brightness = (float)0.9,
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+ .contrast = (float)0.9,
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+ .saturation = (float)1.1,
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+};
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/* tagging - TAGCOUNT must be no greater than 31 */
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#define TAGCOUNT (9)
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diff --git a/dwl.c b/dwl.c
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index bf763df..d038a5b 100644
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--- a/dwl.c
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+++ b/dwl.c
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@@ -9,6 +9,10 @@
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#include <stdlib.h>
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#include <sys/wait.h>
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#include <time.h>
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+#include <scenefx/fx_renderer/fx_renderer.h>
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+#include <scenefx/types/fx/blur_data.h>
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+#include <scenefx/types/fx/shadow_data.h>
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+#include <scenefx/types/wlr_scene.h>
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#include <unistd.h>
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#include <wayland-server-core.h>
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#include <wlr/backend.h>
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@@ -40,7 +44,6 @@
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#include <wlr/types/wlr_primary_selection.h>
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#include <wlr/types/wlr_primary_selection_v1.h>
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#include <wlr/types/wlr_relative_pointer_v1.h>
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-#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_screencopy_v1.h>
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#include <wlr/types/wlr_seat.h>
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#include <wlr/types/wlr_server_decoration.h>
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@@ -139,6 +142,10 @@ typedef struct {
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uint32_t tags;
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int isfloating, isurgent, isfullscreen;
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uint32_t resize; /* configure serial of a pending resize */
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+
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+ float opacity;
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+ int corner_radius;
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+ struct shadow_data shadow_data;
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} Client;
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typedef struct {
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@@ -347,6 +354,9 @@ static Monitor *xytomon(double x, double y);
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static void xytonode(double x, double y, struct wlr_surface **psurface,
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Client **pc, LayerSurface **pl, double *nx, double *ny);
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static void zoom(const Arg *arg);
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+static int in_shadow_ignore_list(const char *str);
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+static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
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+static void iter_xdg_scene_buffers_shadow(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
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/* variables */
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static const char broken[] = "broken";
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@@ -469,6 +479,14 @@ applyrules(Client *c)
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mon = m;
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}
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}
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+ if (shadow && shadow_only_floating) {
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+ if (c->isfloating && !in_shadow_ignore_list(appid)) {
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+ c->shadow_data.enabled = 1;
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+ } else {
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+ c->shadow_data.enabled = 0;
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+ }
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+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_shadow, c);
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+ }
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}
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setmon(c, mon, newtags);
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}
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@@ -977,6 +995,13 @@ createnotify(struct wl_listener *listener, void *data)
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wlr_xdg_toplevel_set_wm_capabilities(xdg_surface->toplevel,
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WLR_XDG_TOPLEVEL_WM_CAPABILITIES_FULLSCREEN);
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+ c->opacity = opacity;
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+ c->corner_radius = corner_radius;
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+ c->shadow_data = shadow_data_get_default();
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+ c->shadow_data.enabled = shadow_only_floating != 1 && !in_shadow_ignore_list(client_get_appid(c));
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+ c->shadow_data.blur_sigma = shadow_blur_sigma;
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+ c->shadow_data.color = shadow_color;
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+
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LISTEN(&xdg_surface->events.destroy, &c->destroy, destroynotify);
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LISTEN(&xdg_surface->surface->events.commit, &c->commit, commitnotify);
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LISTEN(&xdg_surface->surface->events.map, &c->map, mapnotify);
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@@ -1267,8 +1292,21 @@ focusclient(Client *c, int lift)
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/* Don't change border color if there is an exclusive focus or we are
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* handling a drag operation */
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- if (!exclusive_focus && !seat->drag)
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+ if (!exclusive_focus && !seat->drag) {
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client_set_border_color(c, focuscolor);
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+ if (shadow) {
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+ c->shadow_data.blur_sigma = shadow_blur_sigma_focus;
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+ c->shadow_data.color = shadow_color_focus;
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+ }
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+ if (opacity) {
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+ c->opacity = opacity_active;
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+ }
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+ if (opacity) {
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+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers, c);
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+ } else if (shadow) {
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+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_shadow, c);
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+ }
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+ }
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}
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/* Deactivate old client if focus is changing */
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@@ -1286,6 +1324,18 @@ focusclient(Client *c, int lift)
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* and probably other clients */
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} else if (old_c && !client_is_unmanaged(old_c) && (!c || !client_wants_focus(c))) {
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client_set_border_color(old_c, bordercolor);
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+ if (shadow) {
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+ old_c->shadow_data.blur_sigma = shadow_blur_sigma;
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+ old_c->shadow_data.color = shadow_color;
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+ }
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+ if (opacity) {
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+ old_c->opacity = opacity_inactive;
|
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+ }
|
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+ if (opacity) {
|
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+ wlr_scene_node_for_each_buffer(&old_c->scene_surface->node, iter_xdg_scene_buffers, old_c);
|
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+ } else if (shadow) {
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+ wlr_scene_node_for_each_buffer(&old_c->scene_surface->node, iter_xdg_scene_buffers_shadow, old_c);
|
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+ }
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client_activate_surface(old, 0);
|
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}
|
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@@ -1580,6 +1630,8 @@ mapnotify(struct wl_listener *listener, void *data)
|
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client_get_geometry(c, &c->geom);
|
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+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers, c);
|
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+
|
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/* Handle unmanaged clients first so we can return prior create borders */
|
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if (client_is_unmanaged(c)) {
|
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/* Unmanaged clients always are floating */
|
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@@ -1614,6 +1666,14 @@ mapnotify(struct wl_listener *listener, void *data)
|
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* try to apply rules for them */
|
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if ((p = client_get_parent(c))) {
|
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c->isfloating = 1;
|
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+ if (shadow && shadow_only_floating) {
|
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+ if (!in_shadow_ignore_list(client_get_appid(c))) {
|
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+ c->shadow_data.enabled = 1;
|
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+ } else {
|
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+ c->shadow_data.enabled = 0;
|
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+ }
|
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+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_shadow, c);
|
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+ }
|
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setmon(c, p->mon, p->tags);
|
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} else {
|
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applyrules(c);
|
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@@ -2036,6 +2096,7 @@ resize(Client *c, struct wlr_box geo, int interact)
|
||||
{
|
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struct wlr_box *bbox = interact ? &sgeom : &c->mon->w;
|
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struct wlr_box clip;
|
||||
+ int should_clip;
|
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client_set_bounds(c, geo.width, geo.height);
|
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c->geom = geo;
|
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applybounds(c, bbox);
|
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@@ -2054,8 +2115,12 @@ resize(Client *c, struct wlr_box geo, int interact)
|
||||
/* this is a no-op if size hasn't changed */
|
||||
c->resize = client_set_size(c, c->geom.width - 2 * c->bw,
|
||||
c->geom.height - 2 * c->bw);
|
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- client_get_clip(c, &clip);
|
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- wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip);
|
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+ should_clip = client_get_clip(c, &clip);
|
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+ if (should_clip) {
|
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+ wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip);
|
||||
+ } else {
|
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+ wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, NULL);
|
||||
+ }
|
||||
}
|
||||
|
||||
void
|
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@@ -2149,6 +2214,14 @@ setfloating(Client *c, int floating)
|
||||
{
|
||||
Client *p = client_get_parent(c);
|
||||
c->isfloating = floating;
|
||||
+ if (shadow && shadow_only_floating) {
|
||||
+ if (c->isfloating && !in_shadow_ignore_list(client_get_appid(c))) {
|
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+ c->shadow_data.enabled = 1;
|
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+ } else {
|
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+ c->shadow_data.enabled = 0;
|
||||
+ }
|
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+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_shadow, c);
|
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+ }
|
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if (!c->mon)
|
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return;
|
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wlr_scene_node_reparent(&c->scene->node, layers[c->isfullscreen ||
|
||||
@@ -2300,11 +2373,15 @@ setup(void)
|
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drag_icon = wlr_scene_tree_create(&scene->tree);
|
||||
wlr_scene_node_place_below(&drag_icon->node, &layers[LyrBlock]->node);
|
||||
|
||||
+ if (blur) {
|
||||
+ wlr_scene_set_blur_data(scene, blur_data);
|
||||
+ }
|
||||
+
|
||||
/* Autocreates a renderer, either Pixman, GLES2 or Vulkan for us. The user
|
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* can also specify a renderer using the WLR_RENDERER env var.
|
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* The renderer is responsible for defining the various pixel formats it
|
||||
* supports for shared memory, this configures that for clients. */
|
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- if (!(drw = wlr_renderer_autocreate(backend)))
|
||||
+ if (!(drw = fx_renderer_create(backend)))
|
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die("couldn't create renderer");
|
||||
|
||||
/* Create shm, drm and linux_dmabuf interfaces by ourselves.
|
||||
@@ -2818,8 +2895,14 @@ urgent(struct wl_listener *listener, void *data)
|
||||
c->isurgent = 1;
|
||||
printstatus();
|
||||
|
||||
- if (client_surface(c)->mapped)
|
||||
+ if (client_surface(c)->mapped) {
|
||||
client_set_border_color(c, urgentcolor);
|
||||
+ if (shadow) {
|
||||
+ c->shadow_data.blur_sigma = shadow_blur_sigma_focus;
|
||||
+ c->shadow_data.color = shadow_color_focus;
|
||||
+ wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_shadow, c);
|
||||
+ }
|
||||
+ }
|
||||
}
|
||||
|
||||
void
|
||||
@@ -2929,6 +3012,78 @@ zoom(const Arg *arg)
|
||||
arrange(selmon);
|
||||
}
|
||||
|
||||
+int
|
||||
+in_shadow_ignore_list(const char *str) {
|
||||
+ for (int i = 0; shadow_ignore_list[i] != NULL; i++) {
|
||||
+ if (strcmp(shadow_ignore_list[i], str) == 0) {
|
||||
+ return 1;
|
||||
+ }
|
||||
+ }
|
||||
+ return 0;
|
||||
+}
|
||||
+
|
||||
+void
|
||||
+iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data)
|
||||
+{
|
||||
+ Client *c = user_data;
|
||||
+ struct wlr_scene_surface * scene_surface = wlr_scene_surface_try_from_buffer(buffer);
|
||||
+ struct wlr_xdg_surface *xdg_surface;
|
||||
+
|
||||
+ if (!scene_surface) {
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ xdg_surface = wlr_xdg_surface_try_from_wlr_surface(scene_surface->surface);
|
||||
+
|
||||
+ if (c &&
|
||||
+ xdg_surface &&
|
||||
+ xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
|
||||
+ // TODO: Be able to set whole decoration_data instead of calling
|
||||
+ // each individually?
|
||||
+ if (opacity) {
|
||||
+ wlr_scene_buffer_set_opacity(buffer, c->opacity);
|
||||
+ }
|
||||
+
|
||||
+ if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
|
||||
+ if (corner_radius > 0) {
|
||||
+ wlr_scene_buffer_set_corner_radius(buffer, c->corner_radius);
|
||||
+ }
|
||||
+
|
||||
+ if (shadow) {
|
||||
+ wlr_scene_buffer_set_shadow_data(buffer, c->shadow_data);
|
||||
+ }
|
||||
+
|
||||
+ if (blur) {
|
||||
+ wlr_scene_buffer_set_backdrop_blur(buffer, 1);
|
||||
+ wlr_scene_buffer_set_backdrop_blur_optimized(buffer, blur_optimized);
|
||||
+ wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, blur_ignore_transparent);
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
+void
|
||||
+iter_xdg_scene_buffers_shadow(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data)
|
||||
+{
|
||||
+ Client *c = user_data;
|
||||
+ struct wlr_scene_surface * scene_surface = wlr_scene_surface_try_from_buffer(buffer);
|
||||
+ struct wlr_xdg_surface *xdg_surface;
|
||||
+
|
||||
+ if (!scene_surface) {
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ xdg_surface = wlr_xdg_surface_try_from_wlr_surface(scene_surface->surface);
|
||||
+
|
||||
+ if (c &&
|
||||
+ xdg_surface &&
|
||||
+ xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
|
||||
+ if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
|
||||
+ wlr_scene_buffer_set_shadow_data(buffer, c->shadow_data);
|
||||
+ }
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
#ifdef XWAYLAND
|
||||
void
|
||||
activatex11(struct wl_listener *listener, void *data)
|
||||
--
|
||||
2.43.2
|
||||
Reference in New Issue
Block a user