From 2d4fb60abd6284236ce4ba0b9c3b562165937963 Mon Sep 17 00:00:00 2001 From: wochap Date: Fri, 5 Jul 2024 11:45:43 -0500 Subject: [PATCH] implement scenefx --- Makefile | 2 +- client.h | 11 +++- config.def.h | 28 ++++++++- dwl.c | 160 +++++++++++++++++++++++++++++++++++++++++++++++++-- 4 files changed, 191 insertions(+), 10 deletions(-) diff --git a/Makefile b/Makefile index 0d651e7..0ae18a7 100644 --- a/Makefile +++ b/Makefile @@ -12,7 +12,7 @@ DWLDEVCFLAGS = -g -pedantic -Wall -Wextra -Wdeclaration-after-statement \ -Wfloat-conversion # CFLAGS / LDFLAGS -PKGS = wlroots wayland-server xkbcommon libinput $(XLIBS) +PKGS = scenefx wlroots wayland-server xkbcommon libinput $(XLIBS) DWLCFLAGS = `$(PKG_CONFIG) --cflags $(PKGS)` $(DWLCPPFLAGS) $(DWLDEVCFLAGS) $(CFLAGS) LDLIBS = `$(PKG_CONFIG) --libs $(PKGS)` -lm $(LIBS) diff --git a/client.h b/client.h index 42f225f..f75b3ff 100644 --- a/client.h +++ b/client.h @@ -131,7 +131,7 @@ client_get_appid(Client *c) return c->surface.xdg->toplevel->app_id; } -static inline void +static inline int client_get_clip(Client *c, struct wlr_box *clip) { struct wlr_box xdg_geom = {0}; @@ -144,12 +144,19 @@ client_get_clip(Client *c, struct wlr_box *clip) #ifdef XWAYLAND if (client_is_x11(c)) - return; + return 1; #endif wlr_xdg_surface_get_geometry(c->surface.xdg, &xdg_geom); clip->x = xdg_geom.x; clip->y = xdg_geom.y; + + if (xdg_geom.width <= c->geom.width - (int)c->bw + && xdg_geom.height <= c->geom.height - (int)c->bw) { + return 0; + } + + return 1; } static inline void diff --git a/config.def.h b/config.def.h index 22d2171..d28e698 100644 --- a/config.def.h +++ b/config.def.h @@ -12,7 +12,33 @@ static const float bordercolor[] = COLOR(0x444444ff); static const float focuscolor[] = COLOR(0x005577ff); static const float urgentcolor[] = COLOR(0xff0000ff); /* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */ -static const float fullscreen_bg[] = {0.1f, 0.1f, 0.1f, 1.0f}; /* You can also use glsl colors */ +static const float fullscreen_bg[] = {0.1f, 0.1f, 0.1f, 0.0f}; /* You can also use glsl colors */ + +static const int opacity = 0; /* flag to enable opacity */ +static const float opacity_inactive = 0.5; +static const float opacity_active = 1.0; + +static const int shadow = 1; /* flag to enable shadow */ +static const int shadow_only_floating = 0; /* only apply shadow to floating windows */ +static const struct wlr_render_color shadow_color = COLOR(0x0000FFff); +static const struct wlr_render_color shadow_color_focus = COLOR(0xFF0000ff); +static const int shadow_blur_sigma = 20; +static const int shadow_blur_sigma_focus = 40; +static const char *const shadow_ignore_list[] = { "xdg-desktop-portal-gtk", NULL }; /* list of app-id to ignore */ + +static const int corner_radius = 0; /* 0 disables corner_radius */ + +static const int blur = 1; /* flag to enable blur */ +static const int blur_optimized = 1; +static const int blur_ignore_transparent = 1; +static const struct blur_data blur_data = { + .radius = 5, + .num_passes = 3, + .noise = (float)0.02, + .brightness = (float)0.9, + .contrast = (float)0.9, + .saturation = (float)1.1, +}; /* tagging - TAGCOUNT must be no greater than 31 */ #define TAGCOUNT (9) diff --git a/dwl.c b/dwl.c index dc0437e..d69054a 100644 --- a/dwl.c +++ b/dwl.c @@ -10,6 +10,10 @@ #include #include #include +#include +#include +#include +#include #include #include #include @@ -42,7 +46,6 @@ #include #include #include -#include #include #include #include @@ -140,6 +143,10 @@ typedef struct { uint32_t tags; int isfloating, isurgent, isfullscreen; uint32_t resize; /* configure serial of a pending resize */ + + float opacity; + int corner_radius; + struct shadow_data shadow_data; } Client; typedef struct { @@ -351,6 +358,9 @@ static Monitor *xytomon(double x, double y); static void xytonode(double x, double y, struct wlr_surface **psurface, Client **pc, LayerSurface **pl, double *nx, double *ny); static void zoom(const Arg *arg); +static int in_shadow_ignore_list(const char *str); +static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data); +static void iter_xdg_scene_buffers_shadow(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data); /* variables */ static const char broken[] = "broken"; @@ -1045,6 +1055,13 @@ createnotify(struct wl_listener *listener, void *data) wlr_xdg_toplevel_set_wm_capabilities(xdg_surface->toplevel, WLR_XDG_TOPLEVEL_WM_CAPABILITIES_FULLSCREEN); + c->opacity = opacity; + c->corner_radius = corner_radius; + c->shadow_data = shadow_data_get_default(); + c->shadow_data.enabled = shadow_only_floating != 1 && !in_shadow_ignore_list(client_get_appid(c)); + c->shadow_data.blur_sigma = shadow_blur_sigma; + c->shadow_data.color = shadow_color; + LISTEN(&xdg_surface->events.destroy, &c->destroy, destroynotify); LISTEN(&xdg_surface->surface->events.commit, &c->commit, commitnotify); LISTEN(&xdg_surface->surface->events.map, &c->map, mapnotify); @@ -1346,8 +1363,21 @@ focusclient(Client *c, int lift) /* Don't change border color if there is an exclusive focus or we are * handling a drag operation */ - if (!exclusive_focus && !seat->drag) + if (!exclusive_focus && !seat->drag) { client_set_border_color(c, focuscolor); + if (shadow) { + c->shadow_data.blur_sigma = shadow_blur_sigma_focus; + c->shadow_data.color = shadow_color_focus; + } + if (opacity) { + c->opacity = opacity_active; + } + if (opacity) { + wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers, c); + } else if (shadow) { + wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_shadow, c); + } + } } /* Deactivate old client if focus is changing */ @@ -1365,6 +1395,18 @@ focusclient(Client *c, int lift) * and probably other clients */ } else if (old_c && !client_is_unmanaged(old_c) && (!c || !client_wants_focus(c))) { client_set_border_color(old_c, bordercolor); + if (shadow) { + old_c->shadow_data.blur_sigma = shadow_blur_sigma; + old_c->shadow_data.color = shadow_color; + } + if (opacity) { + old_c->opacity = opacity_inactive; + } + if (opacity) { + wlr_scene_node_for_each_buffer(&old_c->scene_surface->node, iter_xdg_scene_buffers, old_c); + } else if (shadow) { + wlr_scene_node_for_each_buffer(&old_c->scene_surface->node, iter_xdg_scene_buffers_shadow, old_c); + } client_activate_surface(old, 0); } @@ -1653,6 +1695,8 @@ mapnotify(struct wl_listener *listener, void *data) client_get_geometry(c, &c->geom); + wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers, c); + /* Handle unmanaged clients first so we can return prior create borders */ if (client_is_unmanaged(c)) { /* Unmanaged clients always are floating */ @@ -1692,6 +1736,15 @@ mapnotify(struct wl_listener *listener, void *data) } printstatus(); + if (shadow && shadow_only_floating) { + if (c->isfloating && !in_shadow_ignore_list(client_get_appid(c))) { + c->shadow_data.enabled = 1; + } else { + c->shadow_data.enabled = 0; + } + wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_shadow, c); + } + unset_fullscreen: m = c->mon ? c->mon : xytomon(c->geom.x, c->geom.y); wl_list_for_each(w, &clients, link) { @@ -2132,6 +2185,7 @@ resize(Client *c, struct wlr_box geo, int interact) { struct wlr_box *bbox; struct wlr_box clip; + int should_clip; if (!c->mon || !c->scene) return; @@ -2156,8 +2210,12 @@ resize(Client *c, struct wlr_box geo, int interact) /* this is a no-op if size hasn't changed */ c->resize = client_set_size(c, c->geom.width - 2 * c->bw, c->geom.height - 2 * c->bw); - client_get_clip(c, &clip); - wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip); + should_clip = client_get_clip(c, &clip); + if (should_clip) { + wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip); + } else { + wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, NULL); + } } void @@ -2258,6 +2316,14 @@ setfloating(Client *c, int floating) { Client *p = client_get_parent(c); c->isfloating = floating; + if (shadow && shadow_only_floating) { + if (c->isfloating && !in_shadow_ignore_list(client_get_appid(c))) { + c->shadow_data.enabled = 1; + } else { + c->shadow_data.enabled = 0; + } + wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_shadow, c); + } /* If in floating layout do not change the client's layer */ if (!c->mon || !client_surface(c)->mapped || !c->mon->lt[c->mon->sellt]->arrange) return; @@ -2407,11 +2473,15 @@ setup(void) drag_icon = wlr_scene_tree_create(&scene->tree); wlr_scene_node_place_below(&drag_icon->node, &layers[LyrBlock]->node); + // if (blur) { + // wlr_scene_set_blur_data(scene, blur_data); + // } + /* Autocreates a renderer, either Pixman, GLES2 or Vulkan for us. The user * can also specify a renderer using the WLR_RENDERER env var. * The renderer is responsible for defining the various pixel formats it * supports for shared memory, this configures that for clients. */ - if (!(drw = wlr_renderer_autocreate(backend))) + if (!(drw = fx_renderer_create(backend))) die("couldn't create renderer"); /* Create shm, drm and linux_dmabuf interfaces by ourselves. @@ -2888,8 +2958,14 @@ urgent(struct wl_listener *listener, void *data) c->isurgent = 1; printstatus(); - if (client_surface(c)->mapped) + if (client_surface(c)->mapped) { client_set_border_color(c, urgentcolor); + if (shadow) { + c->shadow_data.blur_sigma = shadow_blur_sigma_focus; + c->shadow_data.color = shadow_color_focus; + wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_shadow, c); + } + } } void @@ -3001,6 +3077,78 @@ zoom(const Arg *arg) arrange(selmon); } +int +in_shadow_ignore_list(const char *str) { + for (int i = 0; shadow_ignore_list[i] != NULL; i++) { + if (strcmp(shadow_ignore_list[i], str) == 0) { + return 1; + } + } + return 0; +} + +void +iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data) +{ + Client *c = user_data; + struct wlr_scene_surface * scene_surface = wlr_scene_surface_try_from_buffer(buffer); + struct wlr_xdg_surface *xdg_surface; + + if (!scene_surface) { + return; + } + + xdg_surface = wlr_xdg_surface_try_from_wlr_surface(scene_surface->surface); + + if (c && + xdg_surface && + xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) { + // TODO: Be able to set whole decoration_data instead of calling + // each individually? + if (opacity) { + wlr_scene_buffer_set_opacity(buffer, c->opacity); + } + + if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) { + if (corner_radius > 0) { + wlr_scene_buffer_set_corner_radius(buffer, c->corner_radius); + } + + if (shadow) { + wlr_scene_buffer_set_shadow_data(buffer, c->shadow_data); + } + + // if (blur) { + // wlr_scene_buffer_set_backdrop_blur(buffer, 1); + // wlr_scene_buffer_set_backdrop_blur_optimized(buffer, blur_optimized); + // wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, blur_ignore_transparent); + // } + } + } +} + +void +iter_xdg_scene_buffers_shadow(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data) +{ + Client *c = user_data; + struct wlr_scene_surface * scene_surface = wlr_scene_surface_try_from_buffer(buffer); + struct wlr_xdg_surface *xdg_surface; + + if (!scene_surface) { + return; + } + + xdg_surface = wlr_xdg_surface_try_from_wlr_surface(scene_surface->surface); + + if (c && + xdg_surface && + xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) { + if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) { + wlr_scene_buffer_set_shadow_data(buffer, c->shadow_data); + } + } +} + #ifdef XWAYLAND void activatex11(struct wl_listener *listener, void *data) -- 2.45.1