From 634ee6c1692224004c9163aaff33e88b1febb966 Mon Sep 17 00:00:00 2001 From: sewn Date: Mon, 10 Jun 2024 16:33:52 +0300 Subject: [PATCH] add vertical and horizontal spacing to bar https://dwm.suckless.org/patches/barpadding/ --- config.def.h | 2 ++ dwl.c | 10 +++++----- 2 files changed, 7 insertions(+), 5 deletions(-) diff --git a/config.def.h b/config.def.h index 5d1dc2b..756b1ae 100644 --- a/config.def.h +++ b/config.def.h @@ -9,6 +9,8 @@ static const int bypass_surface_visibility = 0; /* 1 means idle inhibitors will static const unsigned int borderpx = 1; /* border pixel of windows */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 1; /* 0 means bottom bar */ +static const int vertpad = 10; /* vertical padding of bar */ +static const int sidepad = 10; /* horizontal padding of bar */ static const char *fonts[] = {"monospace:size=10"}; static const float rootcolor[] = COLOR(0x000000ff); /* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */ diff --git a/dwl.c b/dwl.c index 8614fdd..2eb00cf 100644 --- a/dwl.c +++ b/dwl.c @@ -592,8 +592,8 @@ arrangelayers(Monitor *m) return; if (m->scene_buffer->node.enabled) { - usable_area.height -= m->b.real_height; - usable_area.y += topbar ? m->b.real_height : 0; + usable_area.height -= m->b.real_height + vertpad; + usable_area.y += topbar ? m->b.real_height + vertpad : 0; } /* Arrange exclusive surfaces from top->bottom */ @@ -1523,8 +1523,8 @@ drawbar(Monitor *m) drwl_finish_drawing(m->drw); wlr_scene_buffer_set_dest_size(m->scene_buffer, m->b.real_width, m->b.real_height); - wlr_scene_node_set_position(&m->scene_buffer->node, m->m.x, - m->m.y + (topbar ? 0 : m->m.height - m->b.real_height)); + wlr_scene_node_set_position(&m->scene_buffer->node, m->m.x + sidepad, + m->m.y + (topbar ? vertpad : m->m.height - m->b.real_height - vertpad)); wlr_scene_buffer_set_buffer(m->scene_buffer, &buf->base); wlr_buffer_drop(&buf->base); } @@ -3122,7 +3122,7 @@ updatebar(Monitor *m) char fontattrs[12]; wlr_output_transformed_resolution(m->wlr_output, &rw, &rh); - m->b.width = rw; + m->b.width = rw - 2 * sidepad; m->b.real_width = (int)((float)m->b.width / m->wlr_output->scale); wlr_scene_node_set_enabled(&m->scene_buffer->node, m->wlr_output->enabled ? showbar : 0); -- 2.46.0