From da92f84aa261051b410a0ffcfc80b4d6c8c7dfae Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Leonardo=20Hern=C3=A1ndez=20Hern=C3=A1ndez?= Date: Sun, 10 Apr 2022 22:38:53 -0500 Subject: [PATCH] hide-behind-fullscreen MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Leonardo Hernández Hernández --- config.def.h | 2 +- dwl.c | 18 +++++++++++++++++- 2 files changed, 18 insertions(+), 2 deletions(-) diff --git a/config.def.h b/config.def.h index a8ed61d..b219c0d 100644 --- a/config.def.h +++ b/config.def.h @@ -12,7 +12,7 @@ static const float bordercolor[] = COLOR(0x444444ff); static const float focuscolor[] = COLOR(0x005577ff); static const float urgentcolor[] = COLOR(0xff0000ff); /* To conform the xdg-protocol, set the alpha to zero to restore the old behavior */ -static const float fullscreen_bg[] = {0.1, 0.1, 0.1, 1.0}; /* You can also use glsl colors */ +static const float fullscreen_bg[] = {0.1, 0.1, 0.1, 0.0}; /* You can also use glsl colors */ /* tagging - TAGCOUNT must be no greater than 31 */ #define TAGCOUNT (9) diff --git a/dwl.c b/dwl.c index 10d5a5b..0b8d03a 100644 --- a/dwl.c +++ b/dwl.c @@ -455,7 +455,9 @@ applyrules(Client *c) void arrange(Monitor *m) { - Client *c; + LayerSurface *l; + Client *c, *sel = focustop(selmon); + int i; wl_list_for_each(c, &clients, link) { if (c->mon == m) { wlr_scene_node_set_enabled(&c->scene->node, VISIBLEON(c, m)); @@ -468,6 +470,20 @@ arrange(Monitor *m) strncpy(m->ltsymbol, m->lt[m->sellt]->symbol, LENGTH(m->ltsymbol)); + if (sel && sel->isfullscreen && VISIBLEON(sel, m)) { + for (i = 3; i > ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND; i--) + wl_list_for_each(l, &sel->mon->layers[i], link) + wlr_scene_node_set_enabled(&l->scene->node, 0); + + wl_list_for_each(c, &clients, link) + wlr_scene_node_set_enabled(&c->scene->node, (sel->isfullscreen && c == sel) + || !sel->isfullscreen); + } + if (!sel || (!sel->isfullscreen && VISIBLEON(sel, m))) + for (i = 3; i > ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND; i--) + wl_list_for_each(l, &m->layers[i], link) + wlr_scene_node_set_enabled(&l->scene->node, 1); + if (m->lt[m->sellt]->arrange) m->lt[m->sellt]->arrange(m); motionnotify(0); -- 2.43.0