From c02452204c40663f9a7094e59efa12131555fbc6 Mon Sep 17 00:00:00 2001 From: wochap Date: Wed, 6 Mar 2024 00:02:35 -0500 Subject: [PATCH] apply Stivvo customfloat patch source: https://github.com/djpohly/dwl/wiki/customfloat rewrite so it works with latest dwl if width or height is less than or equal to 1, then the value will be taken as a percentage value, e.g. 0.5 is 50%, 0.25 is 25%, 1 is 100% **NOTE**, some clients such as Thunar, have a minimal width/height --- config.def.h | 7 ++++--- dwl.c | 16 ++++++++++++++++ 2 files changed, 20 insertions(+), 3 deletions(-) diff --git a/config.def.h b/config.def.h index db0babc..05de8ee 100644 --- a/config.def.h +++ b/config.def.h @@ -12,6 +12,7 @@ static const float focuscolor[] = COLOR(0x005577ff); static const float urgentcolor[] = COLOR(0xff0000ff); /* To conform the xdg-protocol, set the alpha to zero to restore the old behavior */ static const float fullscreen_bg[] = {0.1, 0.1, 0.1, 1.0}; /* You can also use glsl colors */ +static const int center_relative_to_monitor = 0; /* 0 means center floating relative to the window area */ /* tagging - TAGCOUNT must be no greater than 31 */ #define TAGCOUNT (9) @@ -20,11 +21,11 @@ static const float fullscreen_bg[] = {0.1, 0.1, 0.1, 1.0}; /* You can al static int log_level = WLR_ERROR; static const Rule rules[] = { - /* app_id title tags mask isfloating monitor */ + /* app_id title tags mask isfloating monitor x y width height */ /* examples: - { "Gimp", NULL, 0, 1, -1 }, + { "Gimp", NULL, 0, 1, -1, 0, 0, 1000, 0.75 }, */ - { "firefox", NULL, 1 << 8, 0, -1 }, + { "firefox", NULL, 1 << 8, 0, -1, 0, 0, 0, 0 }, }; /* layout(s) */ diff --git a/dwl.c b/dwl.c index ef27a1d..bbb3740 100644 --- a/dwl.c +++ b/dwl.c @@ -215,6 +215,10 @@ typedef struct { uint32_t tags; int isfloating; int monitor; + int x; + int y; + float w; + float h; } Rule; typedef struct { @@ -438,6 +442,18 @@ applyrules(Client *c) wl_list_for_each(m, &mons, link) if (r->monitor == i++) mon = m; + if (c->isfloating) { + struct wlr_box b = center_relative_to_monitor ? mon->m : mon->w; + float newwidth = r->w ? (r->w <= 1 ? b.width * r->w : r->w) : c->geom.width; + float newheight = r->h ? (r->h <= 1 ? b.height * r->h : r->h) : c->geom.height; + + resize(c, (struct wlr_box){ + .x = r->x ? r->x + b.x : (b.width - newwidth) / 2 + b.x, + .y = r->y ? r->y + b.y : (b.height - newheight) / 2 + b.y, + .width = newwidth, + .height = newheight, + }, 1); + } } } wlr_scene_node_reparent(&c->scene->node, layers[c->isfloating ? LyrFloat : LyrTile]); -- 2.42.0