Files
dwl-patches/patches/dim-unfocused/dim-unfocused-20260927.patch
T

228 lines
7.4 KiB
Diff

diff --git a/client.h b/client.h
index eb1bb47..c41e287 100644
--- a/client.h
+++ b/client.h
@@ -347,6 +347,12 @@ client_set_border_color(Client *c, const float color[static 4])
wlr_scene_rect_set_color(c->border[i], color);
}
+static inline void
+client_set_dimmer_state(Client *c, const int dim)
+{
+ wlr_scene_node_set_enabled(&c->dimmer->node, DIMOPT && !c->neverdim && dim);
+}
+
static inline void
client_set_fullscreen(Client *c, int fullscreen)
{
diff --git a/config.def.h b/config.def.h
index a4019d3..bf829c6 100644
--- a/config.def.h
+++ b/config.def.h
@@ -11,6 +11,7 @@ static const unsigned int snap = 32; /* snap pixel */
static const float rootcolor[] = COLOR(0x222222ff);
static const float bordercolor[] = COLOR(0x444444ff);
static const float focuscolor[] = COLOR(0x005577ff);
+static const float unfocuseddim[] = COLOR(0x00000088);
static const float urgentcolor[] = COLOR(0xff0000ff);
/* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */
static const float fullscreen_bg[] = {0.0f, 0.0f, 0.0f, 1.0f}; /* You can also use glsl colors */
@@ -168,6 +169,7 @@ static const Key keys[] = {
static const Button buttons[] = {
{ MODKEY, BTN_LEFT, moveresize, {.ui = CurMove} },
{ MODKEY, BTN_MIDDLE, togglefloating, {0} },
+ { MODKEY|ShiftMask, BTN_MIDDLE, toggledimmingclient, {0} },
{ MODKEY, BTN_RIGHT, moveresize, {.ui = CurResize} },
};
diff --git a/dwl.c b/dwl.c
index cca1ea4..af6371b 100644
--- a/dwl.c
+++ b/dwl.c
@@ -121,6 +121,7 @@ typedef struct {
Monitor *mon;
struct wlr_scene_tree *scene;
struct wlr_scene_rect *border[4]; /* top, bottom, left, right */
+ struct wlr_scene_rect *dimmer;
struct wlr_scene_tree *scene_surface;
struct wl_list link;
struct wl_list flink;
@@ -158,7 +159,7 @@ typedef struct {
#endif
unsigned int bw;
uint32_t tags;
- int isfloating, isurgent, isfullscreen;
+ int isfloating, isurgent, isfullscreen, neverdim;
} Client;
typedef struct {
@@ -248,6 +249,7 @@ typedef struct {
const char *title;
uint32_t tags;
int isfloating;
+ int neverdim;
int monitor;
} Rule;
@@ -357,6 +359,8 @@ static void startdrag(struct wl_listener *listener, void *data);
static void tag(const Arg *arg);
static void tagmon(const Arg *arg);
static void tile(Monitor *m);
+static void toggledimming(const Arg *arg);
+static void toggledimmingclient(const Arg *arg);
static void togglefloating(const Arg *arg);
static void togglefullscreen(const Arg *arg);
static void toggletag(const Arg *arg);
@@ -431,6 +435,7 @@ static struct wlr_box sgeom;
static struct wl_list mons;
static Monitor *selmon;
static int consumed[KEY_MAX + 1];
+static int DIMOPT = 1;
/* global event handlers */
static struct wl_listener cursor_axis = {.notify = axisnotify};
@@ -533,6 +538,7 @@ applyrules(Client *c)
if ((!r->title || strstr(title, r->title))
&& (!r->id || strstr(appid, r->id))) {
c->isfloating = r->isfloating;
+ c->neverdim = r-> neverdim;
newtags |= r->tags;
i = 0;
wl_list_for_each(m, &mons, link) {
@@ -1550,8 +1556,10 @@ focusclient(Client *c, LayerSurface *l, int lift)
* handling a drag operation */
if (!(old_l && old_l->layer_surface->current.keyboard_interactive == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE)
&& !(old_c && client_wants_focus(old_c))
- && !seat->drag)
+ && !seat->drag) {
client_set_border_color(c, focuscolor);
+ client_set_dimmer_state(c, 0);
+ }
}
/* If an overlay is focused, don't focus or activate the client,
@@ -1566,8 +1574,10 @@ focusclient(Client *c, LayerSurface *l, int lift)
if (focused_client && focused_client != c && !(c && client_is_unmanaged(c))) {
struct wlr_surface *s = client_surface(focused_client);
- if (c)
+ if (c) {
client_set_border_color(focused_client, bordercolor);
+ client_set_dimmer_state(focused_client, 1);
+ }
if (s && s->mapped)
client_activate_surface(s, 0);
focused_client = NULL;
@@ -1887,7 +1897,7 @@ mapnotify(struct wl_listener *listener, void *data)
{
/* Called when the surface is mapped, or ready to display on-screen. */
Client *p = NULL;
- Client *w, *c = wl_container_of(listener, c, map);
+ Client *w, *d, *c = wl_container_of(listener, c, map);
Monitor *m;
int i;
@@ -1923,6 +1933,10 @@ mapnotify(struct wl_listener *listener, void *data)
c->border[i]->node.data = c;
}
+ c->dimmer = wlr_scene_rect_create(c->scene, 0, 0, unfocuseddim);
+ c->dimmer->node.data = c;
+ client_set_dimmer_state(c, 1);
+
/* Initialize client geometry with room for border */
client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT |
WLR_EDGE_RIGHT);
@@ -1954,6 +1968,10 @@ mapnotify(struct wl_listener *listener, void *data)
setmon(c, p->mon, p->tags);
} else {
applyrules(c);
+ d = focustop(selmon);
+ if (d) {
+ client_set_dimmer_state(d, 0);
+ }
}
printstatus();
@@ -2398,7 +2416,7 @@ resize(Client *c, struct wlr_box geo, int interact)
c->geom = geo;
applybounds(c, bbox);
- /* Update scene-graph, including borders */
+ /* Update scene-graph, including borders and dimmer*/
wlr_scene_node_set_position(&c->scene->node, c->geom.x, c->geom.y);
wlr_scene_node_set_position(&c->scene_surface->node, c->bw, c->bw);
wlr_scene_rect_set_size(c->border[0], c->geom.width, c->bw);
@@ -2408,6 +2426,8 @@ resize(Client *c, struct wlr_box geo, int interact)
wlr_scene_node_set_position(&c->border[1]->node, 0, c->geom.height - c->bw);
wlr_scene_node_set_position(&c->border[2]->node, 0, c->bw);
wlr_scene_node_set_position(&c->border[3]->node, c->geom.width - c->bw, c->bw);
+ wlr_scene_rect_set_size(c->dimmer, c->geom.width - 2*c->bw, c-> geom.height - 2*c->bw);
+ wlr_scene_node_set_position(&c->dimmer->node, c->bw, c->bw);
client_set_size(c, c->geom.width - 2 * c->bw, c->geom.height - 2 * c->bw);
client_get_clip(c, &clip);
@@ -2935,6 +2955,27 @@ tile(Monitor *m)
}
}
+void toggledimming(const Arg *arg)
+{
+ Client *c;
+ DIMOPT ^= 1;
+ wl_list_for_each(c, &clients, link)
+ {
+ client_set_dimmer_state(c, 1);
+ }
+ c = focustop(selmon);
+ if (c)
+ client_set_dimmer_state(c, 0);
+}
+
+void
+toggledimmingclient(const Arg *arg)
+{
+ Client *sel = focustop(selmon);
+ if (sel)
+ sel -> neverdim ^= 1;
+}
+
void
togglefloating(const Arg *arg)
{
@@ -3237,10 +3278,32 @@ xytonode(double x, double y, struct wlr_surface **psurface,
struct wlr_scene_node *node;
struct wlr_surface *surface = NULL;
int layer;
+ struct wlr_scene_node *hidden_dimmers[32];
+ int hidden_count = 0;
for (layer = NUM_LAYERS - 1; !surface && layer >= (locked ? LyrBlock : 0); layer--) {
- if (layer == LyrIMPopup ||
- !(node = wlr_scene_node_at(&layers[layer]->node, x, y, nx, ny)))
+ if (layer == LyrIMPopup)
+ continue;
+ node = wlr_scene_node_at(&layers[layer]->node, x, y, nx, ny);
+
+ while (node && node->type == WLR_SCENE_NODE_RECT && node->data) {
+ Client *hit_c = node->data;
+ /* Verify the node is actually a client's dimmer */
+ if (hit_c->type != LayerShell && hit_c->dimmer && &hit_c->dimmer->node == node) {
+ if (hidden_count < 32) {
+ wlr_scene_node_set_enabled(node, 0);
+ hidden_dimmers[hidden_count++] = node;
+ node = wlr_scene_node_at(&layers[layer]->node, x, y, nx, ny);
+ continue;
+ }
+ }
+ break;
+ }
+
+ for(int i=0; i<hidden_count; i++)
+ wlr_scene_node_set_enabled(hidden_dimmers[i], 1);
+
+ if (!node)
continue;
if (node->type == WLR_SCENE_NODE_BUFFER)