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			63 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Diff
		
	
	
	
	
	
			
		
		
	
	
			63 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Diff
		
	
	
	
	
	
diff --git a/config.def.h b/config.def.h
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index a784eb4..5d3a4f9 100644
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--- a/config.def.h
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+++ b/config.def.h
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@@ -21,10 +21,11 @@ static const float fullscreen_bg[]         = {0.1f, 0.1f, 0.1f, 1.0f}; /* You ca
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 static int log_level = WLR_ERROR;
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 static const Rule rules[] = {
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-	/* app_id             title       tags mask     isfloating   monitor */
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+	/* app_id               title       tags mask     isfloating   skipfocus monitor */
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 	/* examples: */
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-	{ "Gimp_EXAMPLE",     NULL,       0,            1,           -1 }, /* Start on currently visible tags floating, not tiled */
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-	{ "firefox_EXAMPLE",  NULL,       1 << 8,       0,           -1 }, /* Start on ONLY tag "9" */
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+	{ "Gimp_EXAMPLE",       NULL,       0,            1,           0,        -1 }, /* Start on currently visible tags floating, not tiled */
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+	{ "firefox_EXAMPLE",  	NULL,       1 << 8,       0,           0,        -1 }, /* Start on ONLY tag "9" */
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+	{ "mako_EXAMPLE",	    NULL,       0,            1,           1,        -1 }, /* Start floating and skip focus
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 };
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 /* layout(s) */
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diff --git a/dwl.c b/dwl.c
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index 6f041a0..90ac57b 100644
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--- a/dwl.c
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+++ b/dwl.c
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@@ -137,7 +137,7 @@ typedef struct {
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 #endif
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 	unsigned int bw;
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 	uint32_t tags;
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-	int isfloating, isurgent, isfullscreen;
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+	int isfloating, isurgent, isfullscreen, skipfocus;
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 	uint32_t resize; /* configure serial of a pending resize */
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 } Client;
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@@ -228,6 +228,7 @@ typedef struct {
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 	const char *title;
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 	uint32_t tags;
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 	int isfloating;
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+	int skipfocus;
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 	int monitor;
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 } Rule;
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@@ -464,6 +465,7 @@ applyrules(Client *c)
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 		if ((!r->title || strstr(title, r->title))
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 				&& (!r->id || strstr(appid, r->id))) {
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 			c->isfloating = r->isfloating;
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+			c->skipfocus = r->skipfocus;
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 			newtags |= r->tags;
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 			i = 0;
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 			wl_list_for_each(m, &mons, link) {
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@@ -1307,6 +1309,13 @@ focusclient(Client *c, int lift)
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 	if (locked)
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 		return;
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+	if (c && c->skipfocus != 0){
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+		if (c -> skipfocus == 1) {
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+			c->skipfocus = 0;
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+		}
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+		return;
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+	}
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+
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 	/* Raise client in stacking order if requested */
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 	if (c && lift)
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 		wlr_scene_node_raise_to_top(&c->scene->node);
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