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			376 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Diff
		
	
	
	
	
	
			
		
		
	
	
			376 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			Diff
		
	
	
	
	
	
| From 2d4fb60abd6284236ce4ba0b9c3b562165937963 Mon Sep 17 00:00:00 2001
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| From: wochap <gean.marroquin@gmail.com>
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| Date: Fri, 5 Jul 2024 11:45:43 -0500
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| Subject: [PATCH] implement scenefx
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| 
 | |
| ---
 | |
|  Makefile     |   2 +-
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|  client.h     |  11 +++-
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|  config.def.h |  28 ++++++++-
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|  dwl.c        | 160 +++++++++++++++++++++++++++++++++++++++++++++++++--
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|  4 files changed, 191 insertions(+), 10 deletions(-)
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| 
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| diff --git a/Makefile b/Makefile
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| index 0d651e7..0ae18a7 100644
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| --- a/Makefile
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| +++ b/Makefile
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| @@ -12,7 +12,7 @@ DWLDEVCFLAGS = -g -pedantic -Wall -Wextra -Wdeclaration-after-statement \
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|  	-Wfloat-conversion
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|  
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|  # CFLAGS / LDFLAGS
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| -PKGS      = wlroots wayland-server xkbcommon libinput $(XLIBS)
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| +PKGS      = scenefx wlroots wayland-server xkbcommon libinput $(XLIBS)
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|  DWLCFLAGS = `$(PKG_CONFIG) --cflags $(PKGS)` $(DWLCPPFLAGS) $(DWLDEVCFLAGS) $(CFLAGS)
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|  LDLIBS    = `$(PKG_CONFIG) --libs $(PKGS)` -lm $(LIBS)
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|  
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| diff --git a/client.h b/client.h
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| index 42f225f..f75b3ff 100644
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| --- a/client.h
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| +++ b/client.h
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| @@ -131,7 +131,7 @@ client_get_appid(Client *c)
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|  	return c->surface.xdg->toplevel->app_id;
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|  }
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|  
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| -static inline void
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| +static inline int
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|  client_get_clip(Client *c, struct wlr_box *clip)
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|  {
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|  	struct wlr_box xdg_geom = {0};
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| @@ -144,12 +144,19 @@ client_get_clip(Client *c, struct wlr_box *clip)
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|  
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|  #ifdef XWAYLAND
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|  	if (client_is_x11(c))
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| -		return;
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| +		return 1;
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|  #endif
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|  
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|  	wlr_xdg_surface_get_geometry(c->surface.xdg, &xdg_geom);
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|  	clip->x = xdg_geom.x;
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|  	clip->y = xdg_geom.y;
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| +
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| +	if (xdg_geom.width <= c->geom.width - (int)c->bw
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| +			&& xdg_geom.height <= c->geom.height - (int)c->bw) {
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| +		return 0;
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| +	}
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| +
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| +	return 1;
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|  }
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|  
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|  static inline void
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| diff --git a/config.def.h b/config.def.h
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| index 22d2171..d28e698 100644
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| --- a/config.def.h
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| +++ b/config.def.h
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| @@ -12,7 +12,33 @@ static const float bordercolor[]           = COLOR(0x444444ff);
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|  static const float focuscolor[]            = COLOR(0x005577ff);
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|  static const float urgentcolor[]           = COLOR(0xff0000ff);
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|  /* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */
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| -static const float fullscreen_bg[]         = {0.1f, 0.1f, 0.1f, 1.0f}; /* You can also use glsl colors */
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| +static const float fullscreen_bg[]         = {0.1f, 0.1f, 0.1f, 0.0f}; /* You can also use glsl colors */
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| +
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| +static const int opacity = 0; /* flag to enable opacity */
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| +static const float opacity_inactive = 0.5;
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| +static const float opacity_active = 1.0;
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| +
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| +static const int shadow = 1; /* flag to enable shadow */
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| +static const int shadow_only_floating = 0; /* only apply shadow to floating windows */
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| +static const struct wlr_render_color shadow_color = COLOR(0x0000FFff);
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| +static const struct wlr_render_color shadow_color_focus = COLOR(0xFF0000ff);
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| +static const int shadow_blur_sigma = 20;
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| +static const int shadow_blur_sigma_focus = 40;
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| +static const char *const shadow_ignore_list[] = { "xdg-desktop-portal-gtk", NULL }; /* list of app-id to ignore */
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| +
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| +static const int corner_radius = 0; /* 0 disables corner_radius */
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| +
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| +static const int blur = 1; /* flag to enable blur */
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| +static const int blur_optimized = 1;
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| +static const int blur_ignore_transparent = 1;
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| +static const struct blur_data blur_data = {
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| +	.radius = 5,
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| +	.num_passes = 3,
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| +	.noise = (float)0.02,
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| +	.brightness = (float)0.9,
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| +	.contrast = (float)0.9,
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| +	.saturation = (float)1.1,
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| +};
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|  
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|  /* tagging - TAGCOUNT must be no greater than 31 */
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|  #define TAGCOUNT (9)
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| diff --git a/dwl.c b/dwl.c
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| index dc0437e..d69054a 100644
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| --- a/dwl.c
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| +++ b/dwl.c
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| @@ -10,6 +10,10 @@
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|  #include <stdlib.h>
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|  #include <sys/wait.h>
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|  #include <time.h>
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| +#include <scenefx/render/fx_renderer/fx_renderer.h>
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| +#include <scenefx/types/fx/blur_data.h>
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| +#include <scenefx/types/fx/shadow_data.h>
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| +#include <scenefx/types/wlr_scene.h>
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|  #include <unistd.h>
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|  #include <wayland-server-core.h>
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|  #include <wlr/backend.h>
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| @@ -42,7 +46,6 @@
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|  #include <wlr/types/wlr_primary_selection.h>
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|  #include <wlr/types/wlr_primary_selection_v1.h>
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|  #include <wlr/types/wlr_relative_pointer_v1.h>
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| -#include <wlr/types/wlr_scene.h>
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|  #include <wlr/types/wlr_screencopy_v1.h>
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|  #include <wlr/types/wlr_seat.h>
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|  #include <wlr/types/wlr_server_decoration.h>
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| @@ -140,6 +143,10 @@ typedef struct {
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|  	uint32_t tags;
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|  	int isfloating, isurgent, isfullscreen;
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|  	uint32_t resize; /* configure serial of a pending resize */
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| +
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| +	float opacity;
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| +	int corner_radius;
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| +	struct shadow_data shadow_data;
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|  } Client;
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|  
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|  typedef struct {
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| @@ -351,6 +358,9 @@ static Monitor *xytomon(double x, double y);
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|  static void xytonode(double x, double y, struct wlr_surface **psurface,
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|  		Client **pc, LayerSurface **pl, double *nx, double *ny);
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|  static void zoom(const Arg *arg);
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| +static int in_shadow_ignore_list(const char *str);
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| +static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
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| +static void iter_xdg_scene_buffers_shadow(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
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|  
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|  /* variables */
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|  static const char broken[] = "broken";
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| @@ -1045,6 +1055,13 @@ createnotify(struct wl_listener *listener, void *data)
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|  	wlr_xdg_toplevel_set_wm_capabilities(xdg_surface->toplevel,
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|  			WLR_XDG_TOPLEVEL_WM_CAPABILITIES_FULLSCREEN);
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|  
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| +	c->opacity = opacity;
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| +	c->corner_radius = corner_radius;
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| +	c->shadow_data = shadow_data_get_default();
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| +	c->shadow_data.enabled = shadow_only_floating != 1 && !in_shadow_ignore_list(client_get_appid(c));
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| +	c->shadow_data.blur_sigma = shadow_blur_sigma;
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| +	c->shadow_data.color = shadow_color;
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| +
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|  	LISTEN(&xdg_surface->events.destroy, &c->destroy, destroynotify);
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|  	LISTEN(&xdg_surface->surface->events.commit, &c->commit, commitnotify);
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|  	LISTEN(&xdg_surface->surface->events.map, &c->map, mapnotify);
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| @@ -1346,8 +1363,21 @@ focusclient(Client *c, int lift)
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|  
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|  		/* Don't change border color if there is an exclusive focus or we are
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|  		 * handling a drag operation */
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| -		if (!exclusive_focus && !seat->drag)
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| +		if (!exclusive_focus && !seat->drag) {
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|  			client_set_border_color(c, focuscolor);
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| +			if (shadow) {
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| +				c->shadow_data.blur_sigma = shadow_blur_sigma_focus;
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| +				c->shadow_data.color = shadow_color_focus;
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| +			}
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| +			if (opacity) {
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| +				c->opacity = opacity_active;
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| +			}
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| +			if (opacity) {
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| +				wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers, c);
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| +			} else if (shadow) {
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| +				wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_shadow, c);
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| +			}
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| +		}
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|  	}
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|  
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|  	/* Deactivate old client if focus is changing */
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| @@ -1365,6 +1395,18 @@ focusclient(Client *c, int lift)
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|  		 * and probably other clients */
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|  		} else if (old_c && !client_is_unmanaged(old_c) && (!c || !client_wants_focus(c))) {
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|  			client_set_border_color(old_c, bordercolor);
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| +			if (shadow) {
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| +				old_c->shadow_data.blur_sigma = shadow_blur_sigma;
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| +				old_c->shadow_data.color = shadow_color;
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| +			}
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| +			if (opacity) {
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| +				old_c->opacity = opacity_inactive;
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| +			}
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| +			if (opacity) {
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| +				wlr_scene_node_for_each_buffer(&old_c->scene_surface->node, iter_xdg_scene_buffers, old_c);
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| +			} else if (shadow) {
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| +				wlr_scene_node_for_each_buffer(&old_c->scene_surface->node, iter_xdg_scene_buffers_shadow, old_c);
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| +			}
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|  
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|  			client_activate_surface(old, 0);
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|  		}
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| @@ -1653,6 +1695,8 @@ mapnotify(struct wl_listener *listener, void *data)
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|  
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|  	client_get_geometry(c, &c->geom);
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|  
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| +	wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers, c);
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| +
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|  	/* Handle unmanaged clients first so we can return prior create borders */
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|  	if (client_is_unmanaged(c)) {
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|  		/* Unmanaged clients always are floating */
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| @@ -1692,6 +1736,15 @@ mapnotify(struct wl_listener *listener, void *data)
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|  	}
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|  	printstatus();
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|  
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| +	if (shadow && shadow_only_floating) {
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| +		if (c->isfloating && !in_shadow_ignore_list(client_get_appid(c))) {
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| +			c->shadow_data.enabled = 1;
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| +		} else {
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| +			c->shadow_data.enabled = 0;
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| +		}
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| +		wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_shadow, c);
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| +	}
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| +
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|  unset_fullscreen:
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|  	m = c->mon ? c->mon : xytomon(c->geom.x, c->geom.y);
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|  	wl_list_for_each(w, &clients, link) {
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| @@ -2132,6 +2185,7 @@ resize(Client *c, struct wlr_box geo, int interact)
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|  {
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|  	struct wlr_box *bbox;
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|  	struct wlr_box clip;
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| +	int should_clip;
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|  
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|  	if (!c->mon || !c->scene)
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|  		return;
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| @@ -2156,8 +2210,12 @@ resize(Client *c, struct wlr_box geo, int interact)
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|  	/* this is a no-op if size hasn't changed */
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|  	c->resize = client_set_size(c, c->geom.width - 2 * c->bw,
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|  			c->geom.height - 2 * c->bw);
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| -	client_get_clip(c, &clip);
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| -	wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip);
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| +	should_clip = client_get_clip(c, &clip);
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| +	if (should_clip) {
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| +		wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip);
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| +	} else {
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| +		wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, NULL);
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| +	}
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|  }
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|  
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|  void
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| @@ -2258,6 +2316,14 @@ setfloating(Client *c, int floating)
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|  {
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|  	Client *p = client_get_parent(c);
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|  	c->isfloating = floating;
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| +	if (shadow && shadow_only_floating) {
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| +		if (c->isfloating && !in_shadow_ignore_list(client_get_appid(c))) {
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| +			c->shadow_data.enabled = 1;
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| +		} else {
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| +			c->shadow_data.enabled = 0;
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| +		}
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| +		wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_shadow, c);
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| +	}
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|  	/* If in floating layout do not change the client's layer */
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|  	if (!c->mon || !client_surface(c)->mapped || !c->mon->lt[c->mon->sellt]->arrange)
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|  		return;
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| @@ -2407,11 +2473,15 @@ setup(void)
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|  	drag_icon = wlr_scene_tree_create(&scene->tree);
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|  	wlr_scene_node_place_below(&drag_icon->node, &layers[LyrBlock]->node);
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|  
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| +	// if (blur) {
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| +	// 	wlr_scene_set_blur_data(scene, blur_data);
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| +	// }
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| +
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|  	/* Autocreates a renderer, either Pixman, GLES2 or Vulkan for us. The user
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|  	 * can also specify a renderer using the WLR_RENDERER env var.
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|  	 * The renderer is responsible for defining the various pixel formats it
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|  	 * supports for shared memory, this configures that for clients. */
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| -	if (!(drw = wlr_renderer_autocreate(backend)))
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| +	if (!(drw = fx_renderer_create(backend)))
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|  		die("couldn't create renderer");
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|  
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|  	/* Create shm, drm and linux_dmabuf interfaces by ourselves.
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| @@ -2888,8 +2958,14 @@ urgent(struct wl_listener *listener, void *data)
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|  	c->isurgent = 1;
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|  	printstatus();
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|  
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| -	if (client_surface(c)->mapped)
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| +	if (client_surface(c)->mapped) {
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|  		client_set_border_color(c, urgentcolor);
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| +		if (shadow) {
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| +			c->shadow_data.blur_sigma = shadow_blur_sigma_focus;
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| +			c->shadow_data.color = shadow_color_focus;
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| +			wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_shadow, c);
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| +		}
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| +	}
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|  }
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|  
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|  void
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| @@ -3001,6 +3077,78 @@ zoom(const Arg *arg)
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|  	arrange(selmon);
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|  }
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|  
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| +int
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| +in_shadow_ignore_list(const char *str) {
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| +	for (int i = 0; shadow_ignore_list[i] != NULL; i++) {
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| +		if (strcmp(shadow_ignore_list[i], str) == 0) {
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| +			return 1;
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| +		}
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| +	}
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| +	return 0;
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| +}
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| +
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| +void 
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| +iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data) 
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| +{
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| +	Client *c = user_data;
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| +	struct wlr_scene_surface * scene_surface = wlr_scene_surface_try_from_buffer(buffer);
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| +	struct wlr_xdg_surface *xdg_surface;
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| +
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| +	if (!scene_surface) {
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| +		return;
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| +	}
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| +
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| +	xdg_surface = wlr_xdg_surface_try_from_wlr_surface(scene_surface->surface);
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| +
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| +	if (c &&
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| +			xdg_surface &&
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| +			xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
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| +		// TODO: Be able to set whole decoration_data instead of calling
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| +		// each individually?
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| +		if (opacity) {
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| +			wlr_scene_buffer_set_opacity(buffer, c->opacity);
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| +		}
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| +
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| +		if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
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| +			if (corner_radius > 0) {
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| +				wlr_scene_buffer_set_corner_radius(buffer, c->corner_radius);
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| +			}
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| +
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| +			if (shadow) {
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| +				wlr_scene_buffer_set_shadow_data(buffer, c->shadow_data);
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| +			}
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| +
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| +			// if (blur) {
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| +			// 	wlr_scene_buffer_set_backdrop_blur(buffer, 1);
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| +			// 	wlr_scene_buffer_set_backdrop_blur_optimized(buffer, blur_optimized);
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| +			// 	wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, blur_ignore_transparent);
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| +			// }
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| +		}
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| +	}
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| +}
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| +
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| +void 
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| +iter_xdg_scene_buffers_shadow(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data) 
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| +{
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| +	Client *c = user_data;
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| +	struct wlr_scene_surface * scene_surface = wlr_scene_surface_try_from_buffer(buffer);
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| +	struct wlr_xdg_surface *xdg_surface;
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| +
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| +	if (!scene_surface) {
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| +		return;
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| +	}
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| +
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| +	xdg_surface = wlr_xdg_surface_try_from_wlr_surface(scene_surface->surface);
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| +
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| +	if (c &&
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| +			xdg_surface &&
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| +			xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
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| +		if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
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| +			wlr_scene_buffer_set_shadow_data(buffer, c->shadow_data);
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| +		}
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| +	}
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| +}
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| +
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|  #ifdef XWAYLAND
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|  void
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|  activatex11(struct wl_listener *listener, void *data)
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| -- 
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| 2.45.1
 | 
