Files
dwl-patches/patches/animation/animation-d29259c.patch
T

211 lines
6.7 KiB
Diff

From 91ca9657e49f501f2765eb2afa01785bbe88a2c2 Mon Sep 17 00:00:00 2001
From: pi66 <pixel2176@proton.me>
Date: Mon, 28 Sep 2026 18:10:19 +0100
Subject: [PATCH] add: zoom and bezier animation support
---
config.def.h | 4 ++
dwl.c | 127 +++++++++++++++++++++++++++++++++++++++++++++------
2 files changed, 117 insertions(+), 14 deletions(-)
diff --git a/config.def.h b/config.def.h
index a4019d3..d37aa10 100644
--- a/config.def.h
+++ b/config.def.h
@@ -15,6 +15,10 @@ static const float urgentcolor[] = COLOR(0xff0000ff);
/* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */
static const float fullscreen_bg[] = {0.0f, 0.0f, 0.0f, 1.0f}; /* You can also use glsl colors */
+/* animation */
+static const unsigned int animation_duration = 300; /* ms */
+static const float animation_curve[4] = {0.0f, 0.85f, 0.2f, 1.0f}; /* cubic-bezier x1, y1, x2, y2 */
+
/* tagging - TAGCOUNT must be no greater than 31 */
#define TAGCOUNT (9)
diff --git a/dwl.c b/dwl.c
index e07a269..570f862 100644
--- a/dwl.c
+++ b/dwl.c
@@ -159,6 +159,12 @@ typedef struct {
unsigned int bw;
uint32_t tags;
int isfloating, isurgent, isfullscreen;
+
+ /* Animation */
+ struct wlr_box anim_from, anim_to, anim_cur;
+ uint32_t anim_start;
+ int animating;
+ int anim_zoom;
} Client;
typedef struct {
@@ -261,6 +267,10 @@ typedef struct {
} SessionLock;
/* function declarations */
+static uint32_t animation_now_ms(void);
+static float animation_bezier(float t);
+static int animation_tick(void *data);
+static void animation_apply(Client *c, struct wlr_box g);
static void applybounds(Client *c, struct wlr_box *bbox);
static void applyrules(Client *c);
static void arrange(Monitor *m);
@@ -376,6 +386,7 @@ static void xytonode(double x, double y, struct wlr_surface **psurface,
static void zoom(const Arg *arg);
/* variables */
+static struct wl_event_source *animation_timer;
static pid_t child_pid = -1;
static int locked;
static Client *focused_client;
@@ -486,6 +497,87 @@ static struct wlr_xwayland *xwayland;
#include "ime.h"
/* function implementations */
+uint32_t
+animation_now_ms(void)
+{
+ struct timespec t;
+
+ clock_gettime(CLOCK_MONOTONIC, &t);
+ return t.tv_sec * 1000 + t.tv_nsec / 1000000;
+}
+
+float
+animation_bezier(float t)
+{
+ float x1 = animation_curve[0], y1 = animation_curve[1];
+ float x2 = animation_curve[2], y2 = animation_curve[3];
+ float lo = 0, hi = 1, s = t, x;
+ int i;
+
+ for (i = 0; i < 20; i++) {
+ x = 3*(1-s)*(1-s)*s*x1 + 3*(1-s)*s*s*x2 + s*s*s;
+ if (x < t)
+ lo = s;
+ else
+ hi = s;
+ s = (lo + hi) / 2;
+ }
+ return 3*(1-s)*(1-s)*s*y1 + 3*(1-s)*s*s*y2 + s*s*s;
+}
+
+int
+animation_tick(void *data)
+{
+ Client *c;
+ float t, p;
+ int more = 0;
+
+ wl_list_for_each(c, &clients, link) {
+ if (!c->animating)
+ continue;
+ t = (animation_now_ms() - c->anim_start) / (float)animation_duration;
+ if (t >= 1) {
+ t = 1;
+ c->animating = 0;
+ c->anim_zoom = 0;
+ }
+ p = animation_bezier(t);
+ c->anim_cur.x = (int)(c->anim_from.x + (c->anim_to.x - c->anim_from.x) * p);
+ c->anim_cur.y = (int)(c->anim_from.y + (c->anim_to.y - c->anim_from.y) * p);
+ c->anim_cur.width = (int)(c->anim_from.width + (c->anim_to.width - c->anim_from.width) * p);
+ c->anim_cur.height = (int)(c->anim_from.height + (c->anim_to.height - c->anim_from.height) * p);
+
+ animation_apply(c, c->anim_cur);
+ more |= c->animating;
+ }
+ if (more)
+ wl_event_source_timer_update(animation_timer, 16);
+ return 0;
+}
+
+void
+animation_apply(Client *c, struct wlr_box g)
+{
+ struct wlr_box clip, save = c->geom;
+
+ c->geom = g;
+
+ wlr_scene_node_set_position(&c->scene->node, c->geom.x, c->geom.y);
+ wlr_scene_node_set_position(&c->scene_surface->node, c->bw, c->bw);
+ wlr_scene_rect_set_size(c->border[0], c->geom.width, c->bw);
+ wlr_scene_rect_set_size(c->border[1], c->geom.width, c->bw);
+ wlr_scene_rect_set_size(c->border[2], c->bw, c->geom.height - 2 * c->bw);
+ wlr_scene_rect_set_size(c->border[3], c->bw, c->geom.height - 2 * c->bw);
+ wlr_scene_node_set_position(&c->border[1]->node, 0, c->geom.height - c->bw);
+ wlr_scene_node_set_position(&c->border[2]->node, 0, c->bw);
+ wlr_scene_node_set_position(&c->border[3]->node, c->geom.width - c->bw, c->bw);
+
+ client_get_clip(c, &clip);
+ wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip);
+
+ c->geom = save;
+}
+
void
applybounds(Client *c, struct wlr_box *bbox)
{
@@ -2378,7 +2470,6 @@ void
resize(Client *c, struct wlr_box geo, int interact)
{
struct wlr_box *bbox;
- struct wlr_box clip;
if (!c->mon || !client_surface(c)->mapped)
return;
@@ -2388,21 +2479,28 @@ resize(Client *c, struct wlr_box geo, int interact)
client_set_bounds(c, geo.width, geo.height);
c->geom = geo;
applybounds(c, bbox);
+ client_set_size(c, c->geom.width - 2 * c->bw, c->geom.height - 2 * c->bw);
- /* Update scene-graph, including borders */
- wlr_scene_node_set_position(&c->scene->node, c->geom.x, c->geom.y);
- wlr_scene_node_set_position(&c->scene_surface->node, c->bw, c->bw);
- wlr_scene_rect_set_size(c->border[0], c->geom.width, c->bw);
- wlr_scene_rect_set_size(c->border[1], c->geom.width, c->bw);
- wlr_scene_rect_set_size(c->border[2], c->bw, c->geom.height - 2 * c->bw);
- wlr_scene_rect_set_size(c->border[3], c->bw, c->geom.height - 2 * c->bw);
- wlr_scene_node_set_position(&c->border[1]->node, 0, c->geom.height - c->bw);
- wlr_scene_node_set_position(&c->border[2]->node, 0, c->bw);
- wlr_scene_node_set_position(&c->border[3]->node, c->geom.width - c->bw, c->bw);
+ if (interact) {
+ c->animating = 0;
+ c->anim_cur = c->geom;
+ animation_apply(c, c->geom);
+ return;
+ }
- client_set_size(c, c->geom.width - 2 * c->bw, c->geom.height - 2 * c->bw);
- client_get_clip(c, &clip);
- wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip);
+ if (!c->animating && c->anim_cur.width == 0) {
+ c->anim_cur.width = c->geom.width / 2;
+ c->anim_cur.height = c->geom.height / 2;
+ c->anim_cur.x = c->geom.x + (c->geom.width - c->anim_cur.width) / 2;
+ c->anim_cur.y = c->geom.y + (c->geom.height - c->anim_cur.height) / 2;
+ c->anim_zoom = 1;
+ }
+
+ c->anim_from = c->anim_cur;
+ c->anim_to = c->geom;
+ c->anim_start = animation_now_ms();
+ c->animating = 1;
+ wl_event_source_timer_update(animation_timer, 1);
}
void
@@ -2628,6 +2726,7 @@ setup(void)
* clients from the Unix socket, managing Wayland globals, and so on. */
dpy = wl_display_create();
event_loop = wl_display_get_event_loop(dpy);
+ animation_timer = wl_event_loop_add_timer(event_loop, animation_tick, NULL);
/* The backend is a wlroots feature which abstracts the underlying input and
* output hardware. The autocreate option will choose the most suitable
--
2.55.0