dwl-patches/alwayscenter/alwayscenter.patch
2024-01-16 19:11:34 +01:00

26 lines
636 B
Diff

From 6f241273b58643396fd052027c8cde6f815376c8 Mon Sep 17 00:00:00 2001
From: Guido Cella <guido@guidocella.xyz>
Date: Tue, 16 Jan 2024 18:14:50 +0100
Subject: [PATCH] center floating windows
---
dwl.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/dwl.c b/dwl.c
index f25ac2f..9058ce2 100644
--- a/dwl.c
+++ b/dwl.c
@@ -450,6 +450,8 @@ applyrules(Client *c)
}
}
}
+ c->geom.x = (mon->w.width - c->geom.width) / 2 + mon->m.x;
+ c->geom.y = (mon->w.height - c->geom.height) / 2 + mon->m.y;
wlr_scene_node_reparent(&c->scene->node, layers[c->isfloating ? LyrFloat : LyrTile]);
setmon(c, mon, newtags);
}
--
2.43.0