dwl-patches/scenefx/scenefx.patch
2024-03-24 00:19:22 +00:00

318 lines
10 KiB
Diff

From b5910af75300551f2d45696e22f5962238add39b Mon Sep 17 00:00:00 2001
From: wochap <gean.marroquin@gmail.com>
Date: Sat, 23 Mar 2024 19:12:14 -0500
Subject: [PATCH] Squashed commit of the following:
commit dd4b749ca21e3be926e083c01ee6db77843280a9
Author: wochap <gean.marroquin@gmail.com>
Date: Sat Mar 23 19:00:15 2024 -0500
regenerate patch
commit 35fecb60bbe3d110d190eaee9e254bade06caea5
Author: wochap <gean.marroquin@gmail.com>
Date: Sat Mar 23 18:59:21 2024 -0500
feat: add shadow_ignore_list option
commit 06b085ee4d3e1301321e36fe9b7a07463ba0e2b0
Author: wochap <gean.marroquin@gmail.com>
Date: Sat Mar 23 09:17:30 2024 -0500
regenerate patches
commit 536bea34283aafd0b98846560706e6dde62c1eac
Author: wochap <gean.marroquin@gmail.com>
Date: Sat Mar 23 09:17:01 2024 -0500
add variables to change shadow color|blur_sigma when focused
commit 57469a99b3c514eeae604f27287560879826509d
Author: wochap <gean.marroquin@gmail.com>
Date: Fri Mar 22 11:29:50 2024 -0500
regenerate patches
commit 501200f34179b1d05a15674ca8b99d709a8e5870
Author: wochap <gean.marroquin@gmail.com>
Date: Fri Mar 22 11:29:30 2024 -0500
fix shadow_only_floating
commit 49523d85dafe1734bb76205d52c1b4c9a423cced
Author: wochap <gean.marroquin@gmail.com>
Date: Fri Mar 22 11:29:10 2024 -0500
fix build warnings/notes
commit ad573f6a8552abab97345e823ccaa4850eb7c3fb
Author: wochap <gean.marroquin@gmail.com>
Date: Fri Mar 22 11:14:18 2024 -0500
add patches
commit 4b4f630a60f2f68ffe4992c6a6bcdbc9505e8667
Author: wochap <gean.marroquin@gmail.com>
Date: Fri Mar 22 11:12:12 2024 -0500
implement wlrfx/scenefx shadows
add options for shadow
---
Makefile | 2 +-
config.def.h | 7 ++++
dwl.c | 113 +++++++++++++++++++++++++++++++++++++++++++++++++--
3 files changed, 117 insertions(+), 5 deletions(-)
diff --git a/Makefile b/Makefile
index 6cde460..f235edf 100644
--- a/Makefile
+++ b/Makefile
@@ -9,7 +9,7 @@ DWLDEVCFLAGS = -g -pedantic -Wall -Wextra -Wdeclaration-after-statement -Wno-unu
-Werror=strict-prototypes -Werror=implicit -Werror=return-type -Werror=incompatible-pointer-types
# CFLAGS / LDFLAGS
-PKGS = wlroots wayland-server xkbcommon libinput $(XLIBS)
+PKGS = scenefx wlroots wayland-server xkbcommon libinput $(XLIBS)
DWLCFLAGS = `$(PKG_CONFIG) --cflags $(PKGS)` $(DWLCPPFLAGS) $(DWLDEVCFLAGS) $(CFLAGS)
LDLIBS = `$(PKG_CONFIG) --libs $(PKGS)` $(LIBS)
diff --git a/config.def.h b/config.def.h
index db0babc..502a2da 100644
--- a/config.def.h
+++ b/config.def.h
@@ -12,6 +12,13 @@ static const float focuscolor[] = COLOR(0x005577ff);
static const float urgentcolor[] = COLOR(0xff0000ff);
/* To conform the xdg-protocol, set the alpha to zero to restore the old behavior */
static const float fullscreen_bg[] = {0.1, 0.1, 0.1, 1.0}; /* You can also use glsl colors */
+static const int shadow = 1;
+static const int shadow_only_floating = 0;
+static const struct wlr_render_color shadow_color = COLOR(0x0000FFff);
+static const struct wlr_render_color shadow_color_focus = COLOR(0xFF0000ff);
+static const int shadow_blur_sigma = 20;
+static const int shadow_blur_sigma_focus = 40;
+static const char *const shadow_ignore_list[] = { "xdg-desktop-portal-gtk", "cpupower-gui", NULL }; /* list of app-id to ignore */
/* tagging - TAGCOUNT must be no greater than 31 */
#define TAGCOUNT (9)
diff --git a/dwl.c b/dwl.c
index ef27a1d..f2103a7 100644
--- a/dwl.c
+++ b/dwl.c
@@ -9,6 +9,9 @@
#include <stdlib.h>
#include <sys/wait.h>
#include <time.h>
+#include <scenefx/fx_renderer/fx_renderer.h>
+#include <scenefx/types/fx/shadow_data.h>
+#include <scenefx/types/wlr_scene.h>
#include <unistd.h>
#include <wayland-server-core.h>
#include <wlr/backend.h>
@@ -37,7 +40,6 @@
#include <wlr/types/wlr_presentation_time.h>
#include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_primary_selection_v1.h>
-#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_screencopy_v1.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_server_decoration.h>
@@ -130,6 +132,10 @@ typedef struct {
uint32_t tags;
int isfloating, isurgent, isfullscreen;
uint32_t resize; /* configure serial of a pending resize */
+
+ float opacity;
+ int corner_radius;
+ struct shadow_data shadow_data;
} Client;
typedef struct {
@@ -327,6 +333,8 @@ static Monitor *xytomon(double x, double y);
static void xytonode(double x, double y, struct wlr_surface **psurface,
Client **pc, LayerSurface **pl, double *nx, double *ny);
static void zoom(const Arg *arg);
+static int in_shadow_ignore_list(const char *str);
+static void output_configure_scene(struct wlr_scene_node *node, Client *c);
/* variables */
static const char broken[] = "broken";
@@ -440,6 +448,13 @@ applyrules(Client *c)
mon = m;
}
}
+ if (shadow_only_floating) {
+ if (c->isfloating && !in_shadow_ignore_list(appid)) {
+ c->shadow_data.enabled = 1;
+ } else {
+ c->shadow_data.enabled = 0;
+ }
+ }
wlr_scene_node_reparent(&c->scene->node, layers[c->isfloating ? LyrFloat : LyrTile]);
setmon(c, mon, newtags);
}
@@ -975,6 +990,13 @@ createnotify(struct wl_listener *listener, void *data)
wlr_xdg_toplevel_set_wm_capabilities(xdg_surface->toplevel,
WLR_XDG_TOPLEVEL_WM_CAPABILITIES_FULLSCREEN);
+ c->opacity = 1;
+ c->corner_radius = 0;
+ c->shadow_data = shadow_data_get_default();
+ c->shadow_data.enabled = shadow_only_floating != 1 && !in_shadow_ignore_list(client_get_appid(c));
+ c->shadow_data.blur_sigma = shadow_blur_sigma;
+ c->shadow_data.color = shadow_color;
+
LISTEN(&xdg_surface->surface->events.commit, &c->commit, commitnotify);
LISTEN(&xdg_surface->surface->events.map, &c->map, mapnotify);
LISTEN(&xdg_surface->surface->events.unmap, &c->unmap, unmapnotify);
@@ -1204,8 +1226,11 @@ focusclient(Client *c, int lift)
/* Don't change border color if there is an exclusive focus or we are
* handling a drag operation */
- if (!exclusive_focus && !seat->drag)
+ if (!exclusive_focus && !seat->drag) {
client_set_border_color(c, focuscolor);
+ c->shadow_data.blur_sigma = shadow_blur_sigma_focus;
+ c->shadow_data.color = shadow_color_focus;
+ }
}
/* Deactivate old client if focus is changing */
@@ -1223,6 +1248,8 @@ focusclient(Client *c, int lift)
* and probably other clients */
} else if (old_c && !client_is_unmanaged(old_c) && (!c || !client_wants_focus(c))) {
client_set_border_color(old_c, bordercolor);
+ old_c->shadow_data.blur_sigma = shadow_blur_sigma;
+ old_c->shadow_data.color = shadow_color;
client_activate_surface(old, 0);
}
@@ -1554,6 +1581,13 @@ mapnotify(struct wl_listener *listener, void *data)
/* TODO: https://github.com/djpohly/dwl/pull/334#issuecomment-1330166324 */
if (c->type == XDGShell && (p = client_get_parent(c))) {
c->isfloating = 1;
+ if (shadow_only_floating) {
+ if (!in_shadow_ignore_list(client_get_appid(c))) {
+ c->shadow_data.enabled = 1;
+ } else {
+ c->shadow_data.enabled = 0;
+ }
+ }
wlr_scene_node_reparent(&c->scene->node, layers[LyrFloat]);
setmon(c, p->mon, p->tags);
} else {
@@ -1878,6 +1912,10 @@ rendermon(struct wl_listener *listener, void *data)
if (c->resize && !c->isfloating && client_is_rendered_on_mon(c, m) && !client_is_stopped(c))
goto skip;
+ if (shadow) {
+ output_configure_scene(&m->scene_output->scene->tree.node, NULL);
+ }
+
/*
* HACK: The "correct" way to set the gamma is to commit it together with
* the rest of the state in one go, but to do that we would need to rewrite
@@ -2048,6 +2086,13 @@ void
setfloating(Client *c, int floating)
{
c->isfloating = floating;
+ if (shadow_only_floating) {
+ if (c->isfloating && !in_shadow_ignore_list(client_get_appid(c))) {
+ c->shadow_data.enabled = 1;
+ } else {
+ c->shadow_data.enabled = 0;
+ }
+ }
if (!c->mon)
return;
wlr_scene_node_reparent(&c->scene->node, layers[c->isfullscreen
@@ -2196,7 +2241,7 @@ setup(void)
* can also specify a renderer using the WLR_RENDERER env var.
* The renderer is responsible for defining the various pixel formats it
* supports for shared memory, this configures that for clients. */
- if (!(drw = wlr_renderer_autocreate(backend)))
+ if (!(drw = fx_renderer_create(backend)))
die("couldn't create renderer");
/* Create shm, drm and linux_dmabuf interfaces by ourselves.
@@ -2650,8 +2695,11 @@ urgent(struct wl_listener *listener, void *data)
if (!c || c == focustop(selmon))
return;
- if (client_surface(c)->mapped)
+ if (client_surface(c)->mapped) {
client_set_border_color(c, urgentcolor);
+ c->shadow_data.blur_sigma = shadow_blur_sigma_focus;
+ c->shadow_data.color = shadow_color_focus;
+ }
c->isurgent = 1;
printstatus();
}
@@ -2746,6 +2794,63 @@ zoom(const Arg *arg)
arrange(selmon);
}
+int
+in_shadow_ignore_list(const char *str) {
+ for (int i = 0; shadow_ignore_list[i] != NULL; i++) {
+ if (strcmp(shadow_ignore_list[i], str) == 0) {
+ return 1;
+ }
+ }
+ return 0;
+}
+
+void
+output_configure_scene(struct wlr_scene_node *node, Client *c)
+{
+ Client *_c;
+
+ if (!node->enabled) {
+ return;
+ }
+
+ _c = node->data;
+ if (_c) {
+ c = _c;
+ }
+
+ if (node->type == WLR_SCENE_NODE_BUFFER) {
+ struct wlr_xdg_surface *xdg_surface;
+ struct wlr_scene_buffer *buffer = wlr_scene_buffer_from_node(node);
+
+ struct wlr_scene_surface * scene_surface =
+ wlr_scene_surface_try_from_buffer(buffer);
+ if (!scene_surface) {
+ return;
+ }
+
+ xdg_surface = wlr_xdg_surface_try_from_wlr_surface(scene_surface->surface);
+
+ if (c &&
+ xdg_surface &&
+ xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
+ // TODO: Be able to set whole decoration_data instead of calling
+ // each individually?
+ wlr_scene_buffer_set_opacity(buffer, c->opacity);
+
+ if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
+ wlr_scene_buffer_set_corner_radius(buffer, c->corner_radius);
+ wlr_scene_buffer_set_shadow_data(buffer, c->shadow_data);
+ }
+ }
+ } else if (node->type == WLR_SCENE_NODE_TREE) {
+ struct wlr_scene_tree *tree = wl_container_of(node, tree, node);
+ struct wlr_scene_node *_node;
+ wl_list_for_each(_node, &tree->children, link) {
+ output_configure_scene(_node, c);
+ }
+ }
+}
+
#ifdef XWAYLAND
void
activatex11(struct wl_listener *listener, void *data)
--
2.43.2