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https://codeberg.org/dwl/dwl-patches.git
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74 lines
2.3 KiB
Diff
74 lines
2.3 KiB
Diff
From ac1537f068ea626f1984803ed8db08faf7943b18 Mon Sep 17 00:00:00 2001
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From: =?UTF-8?q?Leonardo=20Hern=C3=A1ndez=20Hern=C3=A1ndez?=
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<leohdz172@proton.me>
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Date: Sun, 10 Apr 2022 22:38:53 -0500
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Subject: [PATCH] hide-behind-fullscreen
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MIME-Version: 1.0
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Content-Type: text/plain; charset=UTF-8
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Content-Transfer-Encoding: 8bit
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Signed-off-by: Leonardo Hernández Hernández <leohdz172@proton.me>
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---
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config.def.h | 2 +-
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dwl.c | 24 +++++++++++++++++++++++-
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2 files changed, 24 insertions(+), 2 deletions(-)
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diff --git a/config.def.h b/config.def.h
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index 22d2171d..1d5a4c84 100644
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--- a/config.def.h
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+++ b/config.def.h
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@@ -12,7 +12,7 @@ static const float bordercolor[] = COLOR(0x444444ff);
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static const float focuscolor[] = COLOR(0x005577ff);
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static const float urgentcolor[] = COLOR(0xff0000ff);
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/* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */
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-static const float fullscreen_bg[] = {0.1f, 0.1f, 0.1f, 1.0f}; /* You can also use glsl colors */
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+static const float fullscreen_bg[] = {0.1f, 0.1f, 0.1f, 0.0f}; /* You can also use glsl colors */
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/* tagging - TAGCOUNT must be no greater than 31 */
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#define TAGCOUNT (9)
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diff --git a/dwl.c b/dwl.c
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index ad21e1ba..f5395fe6 100644
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--- a/dwl.c
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+++ b/dwl.c
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@@ -505,7 +505,9 @@ applyrules(Client *c)
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void
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arrange(Monitor *m)
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{
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- Client *c;
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+ LayerSurface *l;
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+ Client *c, *sel = focustop(m);
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+ int i;
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if (!m->wlr_output->enabled)
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return;
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@@ -536,6 +538,26 @@ arrange(Monitor *m)
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: c->scene->node.parent);
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}
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+ if (sel && sel->isfullscreen && VISIBLEON(sel, m)) {
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+ for (i = 2; i > ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND; i--) {
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+ wl_list_for_each(l, &sel->mon->layers[i], link)
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+ wlr_scene_node_set_enabled(&l->scene->node, 0);
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+ }
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+
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+ wl_list_for_each(c, &clients, link) {
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+ if (c->mon != m)
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+ continue;
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+ wlr_scene_node_set_enabled(&c->scene->node, (sel->isfullscreen && c == sel)
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+ || !sel->isfullscreen);
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+ }
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+ }
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+ if (!sel || (!sel->isfullscreen && VISIBLEON(sel, m))) {
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+ for (i = 2; i > ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND; i--) {
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+ wl_list_for_each(l, &m->layers[i], link)
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+ wlr_scene_node_set_enabled(&l->scene->node, 1);
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+ }
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+ }
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+
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if (m->lt[m->sellt]->arrange)
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m->lt[m->sellt]->arrange(m);
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motionnotify(0, NULL, 0, 0, 0, 0);
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--
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2.48.0
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