dwl-patches/unclutter/unclutter.patch
Guido Cella 9a37e365ad update unclutter
Don't clear the pointer focus when hiding the cursor. This was annoying
because if you e.g. had the cursor over a spoiler tag it becomes black
again after the timeout, or if the cursor was opening a popup by
hovering over a button the popup disappears after the timeout.

Not clearing the pointer focus requires adding a check when changing the
cursor image to not make the cursor reappear when it does. Skipping the
image change results in having the old cursor image if it changed while
the cursor was hidden, until it is changed again. Don't keep track of
the last cursor image for simplicity.
2024-03-28 07:50:51 +01:00

174 lines
6.4 KiB
Diff

From 5f0e544c297820f285c997ff108698bcc34c544b Mon Sep 17 00:00:00 2001
From: Guido Cella <guido@guidocella.xyz>
Date: Wed, 27 Mar 2024 18:36:15 +0100
Subject: [PATCH] =?UTF-8?q?hide=20the=20mouse=20cursor=20if=20it=20isn?=
=?UTF-8?q?=E2=80=99t=20being=20used?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
config.def.h | 2 ++
dwl.c | 48 ++++++++++++++++++++++++++++++++++++++++++++----
2 files changed, 46 insertions(+), 4 deletions(-)
diff --git a/config.def.h b/config.def.h
index 9009517..a85ca27 100644
--- a/config.def.h
+++ b/config.def.h
@@ -101,6 +101,8 @@ LIBINPUT_CONFIG_TAP_MAP_LMR -- 1/2/3 finger tap maps to left/middle/right
*/
static const enum libinput_config_tap_button_map button_map = LIBINPUT_CONFIG_TAP_MAP_LRM;
+static const int cursor_timeout = 5;
+
/* If you want to use the windows key for MODKEY, use WLR_MODIFIER_LOGO */
#define MODKEY WLR_MODIFIER_ALT
diff --git a/dwl.c b/dwl.c
index 5867b0c..5c7efd9 100644
--- a/dwl.c
+++ b/dwl.c
@@ -283,6 +283,8 @@ static void focusmon(const Arg *arg);
static void focusstack(const Arg *arg);
static Client *focustop(Monitor *m);
static void fullscreennotify(struct wl_listener *listener, void *data);
+static void handlecursoractivity(bool restore_focus);
+static int hidecursor(void *data);
static void handlesig(int signo);
static void incnmaster(const Arg *arg);
static void inputdevice(struct wl_listener *listener, void *data);
@@ -385,6 +387,8 @@ static struct wlr_pointer_constraint_v1 *active_constraint;
static struct wlr_cursor *cursor;
static struct wlr_xcursor_manager *cursor_mgr;
+static struct wl_event_source *hide_source;
+static bool cursor_hidden = false;
static struct wlr_scene_rect *root_bg;
static struct wlr_session_lock_manager_v1 *session_lock_mgr;
@@ -565,6 +569,7 @@ axisnotify(struct wl_listener *listener, void *data)
* for example when you move the scroll wheel. */
struct wlr_pointer_axis_event *event = data;
wlr_idle_notifier_v1_notify_activity(idle_notifier, seat);
+ handlecursoractivity(true);
/* TODO: allow usage of scroll whell for mousebindings, it can be implemented
* checking the event's orientation and the delta of the event */
/* Notify the client with pointer focus of the axis event. */
@@ -583,6 +588,7 @@ buttonpress(struct wl_listener *listener, void *data)
const Button *b;
wlr_idle_notifier_v1_notify_activity(idle_notifier, seat);
+ handlecursoractivity(true);
switch (event->state) {
case WLR_BUTTON_PRESSED:
@@ -1388,6 +1394,31 @@ handlesig(int signo)
}
}
+void
+handlecursoractivity(bool restore_focus)
+{
+ wl_event_source_timer_update(hide_source, cursor_timeout * 1000);
+
+ if (cursor_hidden) {
+ wlr_cursor_set_xcursor(cursor, cursor_mgr, "default");
+ cursor_hidden = false;
+
+ if (restore_focus)
+ motionnotify(0, NULL, 0, 0, 0, 0);
+ }
+}
+
+int
+hidecursor(void *data)
+{
+ if (active_constraint)
+ return 1;
+
+ wlr_cursor_unset_image(cursor);
+ cursor_hidden = true;
+ return 1;
+}
+
void
incnmaster(const Arg *arg)
{
@@ -1721,6 +1752,7 @@ motionnotify(uint32_t time, struct wlr_input_device *device, double dx, double d
wlr_cursor_move(cursor, device, dx, dy);
wlr_idle_notifier_v1_notify_activity(idle_notifier, seat);
+ handlecursoractivity(false);
/* Update selmon (even while dragging a window) */
if (sloppyfocus)
@@ -1756,7 +1788,7 @@ motionnotify(uint32_t time, struct wlr_input_device *device, double dx, double d
/* If there's no client surface under the cursor, set the cursor image to a
* default. This is what makes the cursor image appear when you move it
* off of a client or over its border. */
- if (!surface && !seat->drag)
+ if (!surface && !seat->drag && !cursor_hidden)
wlr_cursor_set_xcursor(cursor, cursor_mgr, "default");
pointerfocus(c, surface, sx, sy, time);
@@ -1900,7 +1932,10 @@ pointerfocus(Client *c, struct wlr_surface *surface, double sx, double sy,
/* Let the client know that the mouse cursor has entered one
* of its surfaces, and make keyboard focus follow if desired.
* wlroots makes this a no-op if surface is already focused */
- wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
+ /* Don't show the cursor when calling motionnotify(0) to restore pointer
+ * focus. */
+ if (!cursor_hidden)
+ wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(seat, time, sx, sy);
}
@@ -2102,6 +2137,7 @@ run(char *startup_cmd)
* monitor when displayed here */
wlr_cursor_warp_closest(cursor, NULL, cursor->x, cursor->y);
wlr_cursor_set_xcursor(cursor, cursor_mgr, "default");
+ handlecursoractivity(false);
/* Run the Wayland event loop. This does not return until you exit the
* compositor. Starting the backend rigged up all of the necessary event
@@ -2125,7 +2161,7 @@ setcursor(struct wl_listener *listener, void *data)
* use the provided surface as the cursor image. It will set the
* hardware cursor on the output that it's currently on and continue to
* do so as the cursor moves between outputs. */
- if (event->seat_client == seat->pointer_state.focused_client)
+ if (event->seat_client == seat->pointer_state.focused_client && !cursor_hidden)
wlr_cursor_set_surface(cursor, event->surface,
event->hotspot_x, event->hotspot_y);
}
@@ -2139,7 +2175,7 @@ setcursorshape(struct wl_listener *listener, void *data)
/* This can be sent by any client, so we check to make sure this one is
* actually has pointer focus first. If so, we can tell the cursor to
* use the provided cursor shape. */
- if (event->seat_client == seat->pointer_state.focused_client)
+ if (event->seat_client == seat->pointer_state.focused_client && !cursor_hidden)
wlr_cursor_set_xcursor(cursor, cursor_mgr,
wlr_cursor_shape_v1_name(event->shape));
}
@@ -2434,6 +2470,9 @@ setup(void)
cursor_shape_mgr = wlr_cursor_shape_manager_v1_create(dpy, 1);
LISTEN_STATIC(&cursor_shape_mgr->events.request_set_shape, setcursorshape);
+ hide_source = wl_event_loop_add_timer(wl_display_get_event_loop(dpy),
+ hidecursor, cursor);
+
/*
* Configures a seat, which is a single "seat" at which a user sits and
* operates the computer. This conceptually includes up to one keyboard,
@@ -2856,6 +2895,7 @@ virtualpointer(struct wl_listener *listener, void *data)
wlr_cursor_attach_input_device(cursor, &pointer.base);
if (event->suggested_output)
wlr_cursor_map_input_to_output(cursor, &pointer.base, event->suggested_output);
+ handlecursoractivity(false);
}
Monitor *
--
2.44.0