dwl-patches/customfloat/customfloat.patch
2024-03-11 22:26:51 +00:00

78 lines
2.8 KiB
Diff

From c02452204c40663f9a7094e59efa12131555fbc6 Mon Sep 17 00:00:00 2001
From: wochap <gean.marroquin@gmail.com>
Date: Wed, 6 Mar 2024 00:02:35 -0500
Subject: [PATCH] apply Stivvo customfloat patch
source: https://github.com/djpohly/dwl/wiki/customfloat
rewrite so it works with latest dwl
if width or height is less than or equal to 1, then the value will be taken as a percentage value, e.g. 0.5 is 50%, 0.25 is 25%, 1 is 100%
**NOTE**, some clients such as Thunar, have a minimal width/height
---
config.def.h | 7 ++++---
dwl.c | 16 ++++++++++++++++
2 files changed, 20 insertions(+), 3 deletions(-)
diff --git a/config.def.h b/config.def.h
index db0babc..05de8ee 100644
--- a/config.def.h
+++ b/config.def.h
@@ -12,6 +12,7 @@ static const float focuscolor[] = COLOR(0x005577ff);
static const float urgentcolor[] = COLOR(0xff0000ff);
/* To conform the xdg-protocol, set the alpha to zero to restore the old behavior */
static const float fullscreen_bg[] = {0.1, 0.1, 0.1, 1.0}; /* You can also use glsl colors */
+static const int center_relative_to_monitor = 0; /* 0 means center floating relative to the window area */
/* tagging - TAGCOUNT must be no greater than 31 */
#define TAGCOUNT (9)
@@ -20,11 +21,11 @@ static const float fullscreen_bg[] = {0.1, 0.1, 0.1, 1.0}; /* You can al
static int log_level = WLR_ERROR;
static const Rule rules[] = {
- /* app_id title tags mask isfloating monitor */
+ /* app_id title tags mask isfloating monitor x y width height */
/* examples:
- { "Gimp", NULL, 0, 1, -1 },
+ { "Gimp", NULL, 0, 1, -1, 0, 0, 1000, 0.75 },
*/
- { "firefox", NULL, 1 << 8, 0, -1 },
+ { "firefox", NULL, 1 << 8, 0, -1, 0, 0, 0, 0 },
};
/* layout(s) */
diff --git a/dwl.c b/dwl.c
index ef27a1d..bbb3740 100644
--- a/dwl.c
+++ b/dwl.c
@@ -215,6 +215,10 @@ typedef struct {
uint32_t tags;
int isfloating;
int monitor;
+ int x;
+ int y;
+ float w;
+ float h;
} Rule;
typedef struct {
@@ -438,6 +442,18 @@ applyrules(Client *c)
wl_list_for_each(m, &mons, link)
if (r->monitor == i++)
mon = m;
+ if (c->isfloating) {
+ struct wlr_box b = center_relative_to_monitor ? mon->m : mon->w;
+ float newwidth = r->w ? (r->w <= 1 ? b.width * r->w : r->w) : c->geom.width;
+ float newheight = r->h ? (r->h <= 1 ? b.height * r->h : r->h) : c->geom.height;
+
+ resize(c, (struct wlr_box){
+ .x = r->x ? r->x + b.x : (b.width - newwidth) / 2 + b.x,
+ .y = r->y ? r->y + b.y : (b.height - newheight) / 2 + b.y,
+ .width = newwidth,
+ .height = newheight,
+ }, 1);
+ }
}
}
wlr_scene_node_reparent(&c->scene->node, layers[c->isfloating ? LyrFloat : LyrTile]);
--
2.42.0