2025-03-21 23:48:12 +01:00
..
2025-03-21 23:48:12 +01:00
2025-03-21 22:29:58 +01:00

Description

This patch adds an ability to add or change client rules at runtime.

Sometimes it happens that some client rule I've set is not relevant in the current circumstance and adds major disturbance and annoyance to my work (e.g., isfloating is set or unset and I want the opposite). Changing the rule is not an option because it will require recompilation and restarting dwl, which is even worse. Having an option of always being able to change a rule solves this issue.

The patch only adds one keybinding (Alt+Shift+R) to toggle isfloating option. Upon pressing it, dwl will try to find a matching rule for the focused client and change its isfloating setting. If there's no such a rule, a new rule will be added. The new rule will inherit an appid of the focused client.

It's very easy to add support for more rule options from other patches as well. You just need to define a new function similar to setruleisfloating and add a new keybinding to config.h. For example, this is a function I created for my build to toggle noswallow option from the swallow patch:

void
setrulenoswallow(const Arg *arg)
{
	Rule *r = getrule(focustop(selmon));
	if (!r)
		return;
	r->noswallow = !r->noswallow;
}

You can also try menurule patch if you want to be able to edit rules with dmenu.

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