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			578 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Diff
		
	
	
	
	
	
			
		
		
	
	
			578 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Diff
		
	
	
	
	
	
| From b102666dc62ab49ee8205f84971a3e651283160d Mon Sep 17 00:00:00 2001
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| From: wochap <gean.marroquin@gmail.com>
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| Date: Sat, 18 Jan 2025 17:28:39 -0500
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| Subject: [PATCH] implement scenefx
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| 
 | |
| ---
 | |
|  Makefile     |   2 +-
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|  client.h     |  14 ++-
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|  config.def.h |  30 ++++-
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|  dwl.c        | 328 ++++++++++++++++++++++++++++++++++++++++++++++++++-
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|  4 files changed, 364 insertions(+), 10 deletions(-)
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| 
 | |
| diff --git a/Makefile b/Makefile
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| index 3358bae..20b15bb 100644
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| --- a/Makefile
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| +++ b/Makefile
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| @@ -12,7 +12,7 @@ DWLDEVCFLAGS = -g -pedantic -Wall -Wextra -Wdeclaration-after-statement \
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|  	-Wfloat-conversion
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|  
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|  # CFLAGS / LDFLAGS
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| -PKGS      = wlroots-0.18 wayland-server xkbcommon libinput $(XLIBS)
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| +PKGS      = scenefx wlroots-0.18 wayland-server xkbcommon libinput $(XLIBS)
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|  DWLCFLAGS = `$(PKG_CONFIG) --cflags $(PKGS)` $(DWLCPPFLAGS) $(DWLDEVCFLAGS) $(CFLAGS)
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|  LDLIBS    = `$(PKG_CONFIG) --libs $(PKGS)` -lm $(LIBS)
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|  
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| diff --git a/client.h b/client.h
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| index 42f225f..e3cef30 100644
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| --- a/client.h
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| +++ b/client.h
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| @@ -136,10 +136,10 @@ client_get_clip(Client *c, struct wlr_box *clip)
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|  {
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|  	struct wlr_box xdg_geom = {0};
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|  	*clip = (struct wlr_box){
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| -		.x = 0,
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| -		.y = 0,
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| -		.width = c->geom.width - c->bw,
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| -		.height = c->geom.height - c->bw,
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| +		.x = c->bw,
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| +		.y = c->bw,
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| +		.width = c->geom.width - c->bw * 2,
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| +		.height = c->geom.height - c->bw * 2,
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|  	};
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|  
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|  #ifdef XWAYLAND
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| @@ -328,6 +328,12 @@ static inline void
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|  client_set_border_color(Client *c, const float color[static 4])
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|  {
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|  	int i;
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| +
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| +	if (corner_radius > 0) {
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| +		wlr_scene_rect_set_color(c->round_border, color);
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| +		return;
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| +	}
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| +
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|  	for (i = 0; i < 4; i++)
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|  		wlr_scene_rect_set_color(c->border[i], color);
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|  }
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| diff --git a/config.def.h b/config.def.h
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| index 22d2171..4ec6adb 100644
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| --- a/config.def.h
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| +++ b/config.def.h
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| @@ -12,7 +12,35 @@ static const float bordercolor[]           = COLOR(0x444444ff);
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|  static const float focuscolor[]            = COLOR(0x005577ff);
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|  static const float urgentcolor[]           = COLOR(0xff0000ff);
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|  /* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */
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| -static const float fullscreen_bg[]         = {0.1f, 0.1f, 0.1f, 1.0f}; /* You can also use glsl colors */
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| +static const float fullscreen_bg[]         = {0.1f, 0.1f, 0.1f, 0.0f}; /* You can also use glsl colors */
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| +
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| +static const int opacity = 0; /* flag to enable opacity */
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| +static const float opacity_inactive = 0.5;
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| +static const float opacity_active = 1.0;
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| +
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| +static const int shadow = 1; /* flag to enable shadow */
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| +static const int shadow_only_floating = 0; /* only apply shadow to floating windows */
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| +static const float shadow_color[4] = COLOR(0x0000FFff);
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| +static const float shadow_color_focus[4] = COLOR(0xFF0000ff);
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| +static const int shadow_blur_sigma = 20;
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| +static const int shadow_blur_sigma_focus = 40;
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| +static const char *const shadow_ignore_list[] = { NULL }; /* list of app-id to ignore */
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| +
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| +static const int corner_radius = 8; /* 0 disables corner_radius */
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| +static const int corner_radius_inner = 9; /* 0 disables corner_radius */
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| +static const int corner_radius_only_floating = 0; /* only apply corner_radius and corner_radius_inner to floating windows */
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| +
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| +static const int blur = 1; /* flag to enable blur */
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| +static const int blur_optimized = 1;
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| +static const int blur_ignore_transparent = 1;
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| +static const struct blur_data blur_data = {
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| +	.radius = 5,
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| +	.num_passes = 3,
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| +	.noise = (float)0.02,
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| +	.brightness = (float)0.9,
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| +	.contrast = (float)0.9,
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| +	.saturation = (float)1.1,
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| +};
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|  
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|  /* tagging - TAGCOUNT must be no greater than 31 */
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|  #define TAGCOUNT (9)
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| diff --git a/dwl.c b/dwl.c
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| index 5bf995e..b5e8151 100644
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| --- a/dwl.c
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| +++ b/dwl.c
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| @@ -10,8 +10,13 @@
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|  #include <stdlib.h>
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|  #include <sys/wait.h>
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|  #include <time.h>
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| +#include <scenefx/render/fx_renderer/fx_renderer.h>
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| +#include <scenefx/types/fx/blur_data.h>
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| +#include <scenefx/types/fx/corner_location.h>
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| +#include <scenefx/types/wlr_scene.h>
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|  #include <unistd.h>
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|  #include <wayland-server-core.h>
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| +#include <wayland-util.h>
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|  #include <wlr/backend.h>
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|  #include <wlr/backend/libinput.h>
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|  #include <wlr/render/allocator.h>
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| @@ -43,7 +48,6 @@
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|  #include <wlr/types/wlr_primary_selection.h>
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|  #include <wlr/types/wlr_primary_selection_v1.h>
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|  #include <wlr/types/wlr_relative_pointer_v1.h>
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| -#include <wlr/types/wlr_scene.h>
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|  #include <wlr/types/wlr_screencopy_v1.h>
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|  #include <wlr/types/wlr_seat.h>
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|  #include <wlr/types/wlr_server_decoration.h>
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| @@ -141,6 +145,12 @@ typedef struct {
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|  	uint32_t tags;
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|  	int isfloating, isurgent, isfullscreen;
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|  	uint32_t resize; /* configure serial of a pending resize */
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| +
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| +	float opacity;
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| +	int corner_radius;
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| +	struct wlr_scene_shadow *shadow;
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| +	int has_shadow_enabled;
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| +	struct wlr_scene_rect *round_border;
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|  } Client;
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|  
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|  typedef struct {
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| @@ -355,6 +365,12 @@ static Monitor *xytomon(double x, double y);
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|  static void xytonode(double x, double y, struct wlr_surface **psurface,
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|  		Client **pc, LayerSurface **pl, double *nx, double *ny);
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|  static void zoom(const Arg *arg);
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| +static void iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
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| +static void iter_xdg_scene_buffers_opacity(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
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| +static void iter_xdg_scene_buffers_corner_radius(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data);
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| +static void output_configure_scene(struct wlr_scene_node *node, Client *c);
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| +static int in_shadow_ignore_list(const char *str);
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| +static void client_set_shadow_blur_sigma(Client *c, int blur_sigma);
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|  
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|  /* variables */
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|  static const char broken[] = "broken";
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| @@ -366,6 +382,8 @@ static struct wl_event_loop *event_loop;
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|  static struct wlr_backend *backend;
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|  static struct wlr_scene *scene;
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|  static struct wlr_scene_tree *layers[NUM_LAYERS];
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| +/* TODO: implement wlr_scene_optimized_blur */
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| +/* static struct wlr_scene_optimized_blur *blur_layer; */
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|  static struct wlr_scene_tree *drag_icon;
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|  /* Map from ZWLR_LAYER_SHELL_* constants to Lyr* enum */
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|  static const int layermap[] = { LyrBg, LyrBottom, LyrTop, LyrOverlay };
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| @@ -413,6 +431,8 @@ static struct wlr_box sgeom;
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|  static struct wl_list mons;
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|  static Monitor *selmon;
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|  
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| +static float transparent[4] = {0.1f, 0.1f, 0.1f, 0.0f};
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| +
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|  #ifdef XWAYLAND
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|  static void activatex11(struct wl_listener *listener, void *data);
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|  static void associatex11(struct wl_listener *listener, void *data);
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| @@ -1061,6 +1081,9 @@ createnotify(struct wl_listener *listener, void *data)
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|  	c->surface.xdg = toplevel->base;
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|  	c->bw = borderpx;
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|  
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| +	c->opacity = opacity;
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| +	c->corner_radius = corner_radius;
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| +
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|  	LISTEN(&toplevel->base->surface->events.commit, &c->commit, commitnotify);
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|  	LISTEN(&toplevel->base->surface->events.map, &c->map, mapnotify);
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|  	LISTEN(&toplevel->base->surface->events.unmap, &c->unmap, unmapnotify);
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| @@ -1369,8 +1392,20 @@ focusclient(Client *c, int lift)
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|  
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|  		/* Don't change border color if there is an exclusive focus or we are
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|  		 * handling a drag operation */
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| -		if (!exclusive_focus && !seat->drag)
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| +		if (!exclusive_focus && !seat->drag) {
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|  			client_set_border_color(c, focuscolor);
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| +
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| +			if (shadow) {
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| +				client_set_shadow_blur_sigma(c, (int)round(shadow_blur_sigma_focus));
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| +				if (c->has_shadow_enabled) {
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| +					wlr_scene_shadow_set_color(c->shadow, shadow_color_focus);
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| +				}
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| +			}
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| +			if (opacity) {
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| +				c->opacity = opacity_active;
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| +				wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_opacity, c);
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| +			}
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| +		}
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|  	}
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|  
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|  	/* Deactivate old client if focus is changing */
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| @@ -1389,6 +1424,17 @@ focusclient(Client *c, int lift)
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|  		} else if (old_c && !client_is_unmanaged(old_c) && (!c || !client_wants_focus(c))) {
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|  			client_set_border_color(old_c, bordercolor);
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|  
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| +			if (shadow) {
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| +				client_set_shadow_blur_sigma(old_c, (int)round(shadow_blur_sigma));
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| +				if (old_c->has_shadow_enabled) {
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| +					wlr_scene_shadow_set_color(old_c->shadow, shadow_color);
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| +				}
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| +			}
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| +			if (opacity) {
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| +				old_c->opacity = opacity_inactive;
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| +				wlr_scene_node_for_each_buffer(&old_c->scene_surface->node, iter_xdg_scene_buffers_opacity, old_c);
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| +			}
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| +
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|  			client_activate_surface(old, 0);
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|  		}
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|  	}
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| @@ -1718,6 +1764,21 @@ mapnotify(struct wl_listener *listener, void *data)
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|  		c->border[i]->node.data = c;
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|  	}
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|  
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| +	wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers, c);
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| +
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| +	if (corner_radius > 0) {
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| +		c->round_border = wlr_scene_rect_create(c->scene, 0, 0, c->isurgent ? urgentcolor : bordercolor);
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| +		c->round_border->node.data = c;
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| +		/* Lower the border below the XDG scene tree */
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| +		wlr_scene_node_lower_to_bottom(&c->round_border->node);
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| +	}
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| +
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| +	if (shadow) {
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| +		c->shadow = wlr_scene_shadow_create(c->scene, 0, 0, c->corner_radius, shadow_blur_sigma, shadow_color);
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| +		/* Lower the shadow below the border */
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| +		wlr_scene_node_lower_to_bottom(&c->shadow->node);
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| +	}
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| +
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|  	/* Initialize client geometry with room for border */
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|  	client_set_tiled(c, WLR_EDGE_TOP | WLR_EDGE_BOTTOM | WLR_EDGE_LEFT | WLR_EDGE_RIGHT);
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|  	c->geom.width += 2 * c->bw;
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| @@ -1739,6 +1800,25 @@ mapnotify(struct wl_listener *listener, void *data)
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|  	}
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|  	printstatus();
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|  
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| +	if (corner_radius > 0) {
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| +		int radius = c->corner_radius + c->bw;
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| +		if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
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| +			radius = 0;
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| +		}
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| +		wlr_scene_rect_set_corner_radius(c->round_border, radius, CORNER_LOCATION_ALL);
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| +	}
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| +
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| +	if (shadow) {
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| +		const float *color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
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| +		int has_shadow_enabled = 1;
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| +		if ((shadow_only_floating && !c->isfloating) || in_shadow_ignore_list(client_get_appid(c)) || c->isfullscreen) {
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| +			color = transparent;
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| +			has_shadow_enabled = 0;
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| +		}
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| +		wlr_scene_shadow_set_color(c->shadow, color);
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| +		c->has_shadow_enabled = has_shadow_enabled;
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| +	}
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| +
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|  unset_fullscreen:
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|  	m = c->mon ? c->mon : xytomon(c->geom.x, c->geom.y);
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|  	wl_list_for_each(w, &clients, link) {
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| @@ -2113,6 +2193,8 @@ rendermon(struct wl_listener *listener, void *data)
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|  			goto skip;
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|  	}
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|  
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| +	output_configure_scene(&m->scene_output->scene->tree.node, NULL);
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| +
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|  	/*
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|  	 * HACK: The "correct" way to set the gamma is to commit it together with
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|  	 * the rest of the state in one go, but to do that we would need to rewrite
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| @@ -2181,6 +2263,8 @@ resize(Client *c, struct wlr_box geo, int interact)
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|  {
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|  	struct wlr_box *bbox;
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|  	struct wlr_box clip;
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| +	int blur_sigma;
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| +	int i;
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|  
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|  	if (!c->mon || !c->scene)
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|  		return;
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| @@ -2207,6 +2291,20 @@ resize(Client *c, struct wlr_box geo, int interact)
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|  			c->geom.height - 2 * c->bw);
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|  	client_get_clip(c, &clip);
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|  	wlr_scene_subsurface_tree_set_clip(&c->scene_surface->node, &clip);
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| +
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| +	if (corner_radius > 0) {
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| +		wlr_scene_node_set_position(&c->round_border->node, 0, 0);
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| +		wlr_scene_rect_set_size(c->round_border, c->geom.width, c->geom.height);
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| +		/* hide original border */
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| +		for (i = 0; i < 4; i++)
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| +			wlr_scene_rect_set_color(c->border[i], transparent);
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| +	}
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| +
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| +	if (shadow) {
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| +		blur_sigma = (int)round(c->shadow->blur_sigma);
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| +		wlr_scene_node_set_position(&c->shadow->node, -blur_sigma, -blur_sigma);
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| +		wlr_scene_shadow_set_size(c->shadow, c->geom.width + (blur_sigma) * 2, c->geom.height + (blur_sigma) * 2);
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| +	}
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|  }
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|  
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|  void
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| @@ -2307,6 +2405,29 @@ setfloating(Client *c, int floating)
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|  {
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|  	Client *p = client_get_parent(c);
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|  	c->isfloating = floating;
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| +
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| +	if (corner_radius > 0 && c->round_border != NULL) {
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| +		int radius = c->corner_radius + c->bw;
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| +		if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
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| +			radius = 0;
 | |
| +		}
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| +		wlr_scene_rect_set_corner_radius(c->round_border, radius, CORNER_LOCATION_ALL);
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| +	}
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| +	if (corner_radius_inner > 0 && c->round_border != NULL) {
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| +		wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_corner_radius, c);
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| +	}
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| +
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| +	if (shadow && c->shadow != NULL) {
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| +		const float *color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
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| +		int has_shadow_enabled = 1;
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| +		if ((shadow_only_floating && !c->isfloating) || in_shadow_ignore_list(client_get_appid(c)) || c->isfullscreen) {
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| +			color = transparent;
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| +			has_shadow_enabled = 0;
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| +		}
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| +		wlr_scene_shadow_set_color(c->shadow, color);
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| +		c->has_shadow_enabled = has_shadow_enabled;
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| +	}
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| +
 | |
|  	/* If in floating layout do not change the client's layer */
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|  	if (!c->mon || !client_surface(c)->mapped || !c->mon->lt[c->mon->sellt]->arrange)
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|  		return;
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| @@ -2336,6 +2457,29 @@ setfullscreen(Client *c, int fullscreen)
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|  		 * client positions are set by the user and cannot be recalculated */
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|  		resize(c, c->prev, 0);
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|  	}
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| +
 | |
| +	if (corner_radius > 0 && c->round_border != NULL) {
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| +		int radius = c->corner_radius + c->bw;
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| +		if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
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| +			radius = 0;
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| +		}
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| +		wlr_scene_rect_set_corner_radius(c->round_border, radius, CORNER_LOCATION_ALL);
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| +	}
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| +	if (corner_radius_inner > 0 && c->round_border != NULL) {
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| +		wlr_scene_node_for_each_buffer(&c->scene_surface->node, iter_xdg_scene_buffers_corner_radius, c);
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| +	}
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| +
 | |
| +	if (shadow && c->shadow != NULL) {
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| +		const float *color = focustop(c->mon) == c ? shadow_color_focus : shadow_color;
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| +		int has_shadow_enabled = 1;
 | |
| +		if ((shadow_only_floating && !c->isfloating) || in_shadow_ignore_list(client_get_appid(c)) || c->isfullscreen) {
 | |
| +			color = transparent;
 | |
| +			has_shadow_enabled = 0;
 | |
| +		}
 | |
| +		wlr_scene_shadow_set_color(c->shadow, color);
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| +		c->has_shadow_enabled = has_shadow_enabled;
 | |
| +	}
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| +
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|  	arrange(c->mon);
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|  	printstatus();
 | |
|  }
 | |
| @@ -2457,11 +2601,17 @@ setup(void)
 | |
|  	drag_icon = wlr_scene_tree_create(&scene->tree);
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|  	wlr_scene_node_place_below(&drag_icon->node, &layers[LyrBlock]->node);
 | |
|  
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| +	if (blur) {
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| +		/* TODO: implement wlr_scene_optimized_blur_create */
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| +		/* blur_layer = wlr_scene_optimized_blur_create(&scene->tree, 0, 0); */
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| +		wlr_scene_set_blur_data(scene, blur_data);
 | |
| +	}
 | |
| +
 | |
|  	/* Autocreates a renderer, either Pixman, GLES2 or Vulkan for us. The user
 | |
|  	 * can also specify a renderer using the WLR_RENDERER env var.
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|  	 * The renderer is responsible for defining the various pixel formats it
 | |
|  	 * supports for shared memory, this configures that for clients. */
 | |
| -	if (!(drw = wlr_renderer_autocreate(backend)))
 | |
| +	if (!(drw = fx_renderer_create(backend)))
 | |
|  		die("couldn't create renderer");
 | |
|  	LISTEN_STATIC(&drw->events.lost, gpureset);
 | |
|  
 | |
| @@ -2871,6 +3021,14 @@ updatemons(struct wl_listener *listener, void *data)
 | |
|  		wlr_scene_node_set_position(&m->fullscreen_bg->node, m->m.x, m->m.y);
 | |
|  		wlr_scene_rect_set_size(m->fullscreen_bg, m->m.width, m->m.height);
 | |
|  
 | |
| +		/*
 | |
| +		 * Sets the blur node size to the outputs size. Assumes there's only one
 | |
| +		 * output. More advanced compositors should either implement per output blur
 | |
| +		 * nodes or set it to the size of all outputs.
 | |
| +		 */
 | |
| +		/* TODO: implement wlr_scene_optimized_blur_set_size */
 | |
| +		/* wlr_scene_optimized_blur_set_size(blur_layer, m->wlr_output->width, m->wlr_output->height); */
 | |
| +
 | |
|  		if (m->lock_surface) {
 | |
|  			struct wlr_scene_tree *scene_tree = m->lock_surface->surface->data;
 | |
|  			wlr_scene_node_set_position(&scene_tree->node, m->m.x, m->m.y);
 | |
| @@ -2940,8 +3098,16 @@ urgent(struct wl_listener *listener, void *data)
 | |
|  	c->isurgent = 1;
 | |
|  	printstatus();
 | |
|  
 | |
| -	if (client_surface(c)->mapped)
 | |
| +	if (client_surface(c)->mapped) {
 | |
|  		client_set_border_color(c, urgentcolor);
 | |
| +
 | |
| +		if (shadow && c->shadow != NULL) {
 | |
| +			client_set_shadow_blur_sigma(c, (int)round(shadow_blur_sigma_focus));
 | |
| +			if (c->has_shadow_enabled) {
 | |
| +				wlr_scene_shadow_set_color(c->shadow, shadow_color_focus);
 | |
| +			}
 | |
| +		}
 | |
| +	}
 | |
|  }
 | |
|  
 | |
|  void
 | |
| @@ -3053,6 +3219,160 @@ zoom(const Arg *arg)
 | |
|  	arrange(selmon);
 | |
|  }
 | |
|  
 | |
| +void
 | |
| +iter_xdg_scene_buffers(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data)
 | |
| +{
 | |
| +	Client *c = user_data;
 | |
| +	struct wlr_scene_surface * scene_surface = wlr_scene_surface_try_from_buffer(buffer);
 | |
| +	struct wlr_xdg_surface *xdg_surface;
 | |
| +
 | |
| +	if (!scene_surface) {
 | |
| +		return;
 | |
| +	}
 | |
| +
 | |
| +	xdg_surface = wlr_xdg_surface_try_from_wlr_surface(scene_surface->surface);
 | |
| +
 | |
| +	if (c && xdg_surface && xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
 | |
| +		/* TODO: Be able to set whole decoration_data instead of calling */
 | |
| +		/* each individually? */
 | |
| +		if (opacity) {
 | |
| +			wlr_scene_buffer_set_opacity(buffer, c->opacity);
 | |
| +		}
 | |
| +
 | |
| +		if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
 | |
| +			if (corner_radius_inner > 0) {
 | |
| +				int radius = corner_radius_inner;
 | |
| +				if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
 | |
| +					radius = 0;
 | |
| +				}
 | |
| +				wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
 | |
| +			}
 | |
| +
 | |
| +			if (blur) {
 | |
| +				wlr_scene_buffer_set_backdrop_blur(buffer, 1);
 | |
| +				wlr_scene_buffer_set_backdrop_blur_optimized(buffer, blur_optimized);
 | |
| +				wlr_scene_buffer_set_backdrop_blur_ignore_transparent(buffer, blur_ignore_transparent);
 | |
| +			}
 | |
| +		}
 | |
| +	}
 | |
| +}
 | |
| +
 | |
| +void
 | |
| +iter_xdg_scene_buffers_opacity(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data)
 | |
| +{
 | |
| +	Client *c = user_data;
 | |
| +	struct wlr_scene_surface * scene_surface = wlr_scene_surface_try_from_buffer(buffer);
 | |
| +	struct wlr_xdg_surface *xdg_surface;
 | |
| +
 | |
| +	if (!scene_surface) {
 | |
| +		return;
 | |
| +	}
 | |
| +
 | |
| +	xdg_surface = wlr_xdg_surface_try_from_wlr_surface(scene_surface->surface);
 | |
| +
 | |
| +	if (c && xdg_surface && xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
 | |
| +		/* TODO: Be able to set whole decoration_data instead of calling */
 | |
| +		/* each individually? */
 | |
| +		if (opacity) {
 | |
| +			wlr_scene_buffer_set_opacity(buffer, c->opacity);
 | |
| +		}
 | |
| +	}
 | |
| +}
 | |
| +
 | |
| +void
 | |
| +iter_xdg_scene_buffers_corner_radius(struct wlr_scene_buffer *buffer, int sx, int sy, void *user_data)
 | |
| +{
 | |
| +	Client *c = user_data;
 | |
| +	struct wlr_scene_surface * scene_surface = wlr_scene_surface_try_from_buffer(buffer);
 | |
| +	struct wlr_xdg_surface *xdg_surface;
 | |
| +
 | |
| +	if (!scene_surface) {
 | |
| +		return;
 | |
| +	}
 | |
| +
 | |
| +	xdg_surface = wlr_xdg_surface_try_from_wlr_surface(scene_surface->surface);
 | |
| +
 | |
| +	if (c && xdg_surface && xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
 | |
| +		/* TODO: Be able to set whole decoration_data instead of calling */
 | |
| +		/* each individually? */
 | |
| +		if (corner_radius_inner > 0) {
 | |
| +			int radius = corner_radius_inner;
 | |
| +			if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
 | |
| +				radius = 0;
 | |
| +			}
 | |
| +			wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
 | |
| +		}
 | |
| +	}
 | |
| +}
 | |
| +
 | |
| +void
 | |
| +output_configure_scene(struct wlr_scene_node *node, Client *c)
 | |
| +{
 | |
| +	Client *_c;
 | |
| +	struct wlr_xdg_surface *xdg_surface;
 | |
| +	struct wlr_scene_node *_node;
 | |
| +
 | |
| +	if (!node->enabled) {
 | |
| +		return;
 | |
| +	}
 | |
| +
 | |
| +	_c = node->data;
 | |
| +	if (_c) {
 | |
| +		c = _c;
 | |
| +	}
 | |
| +
 | |
| +	if (node->type == WLR_SCENE_NODE_BUFFER) {
 | |
| +		struct wlr_scene_buffer *buffer = wlr_scene_buffer_from_node(node);
 | |
| +
 | |
| +		struct wlr_scene_surface *scene_surface = wlr_scene_surface_try_from_buffer(buffer);
 | |
| +		if (!scene_surface) {
 | |
| +			return;
 | |
| +		}
 | |
| +
 | |
| +		xdg_surface = wlr_xdg_surface_try_from_wlr_surface(scene_surface->surface);
 | |
| +
 | |
| +		if (c && xdg_surface && xdg_surface->role == WLR_XDG_SURFACE_ROLE_TOPLEVEL) {
 | |
| +			if (opacity) {
 | |
| +				wlr_scene_buffer_set_opacity(buffer, c->opacity);
 | |
| +			}
 | |
| +
 | |
| +			if (!wlr_subsurface_try_from_wlr_surface(xdg_surface->surface)) {
 | |
| +				if (corner_radius_inner > 0) {
 | |
| +					int radius = corner_radius_inner;
 | |
| +					if ((corner_radius_only_floating && !c->isfloating) || c->isfullscreen) {
 | |
| +						radius = 0;
 | |
| +					}
 | |
| +					wlr_scene_buffer_set_corner_radius(buffer, radius, CORNER_LOCATION_ALL);
 | |
| +				}
 | |
| +			}
 | |
| +		}
 | |
| +	} else if (node->type == WLR_SCENE_NODE_TREE) {
 | |
| +		struct wlr_scene_tree *tree = wl_container_of(node, tree, node);
 | |
| +		wl_list_for_each(_node, &tree->children, link) {
 | |
| +			output_configure_scene(_node, c);
 | |
| +		}
 | |
| +	}
 | |
| +}
 | |
| +
 | |
| +int
 | |
| +in_shadow_ignore_list(const char *str)
 | |
| +{
 | |
| +	for (int i = 0; shadow_ignore_list[i] != NULL; i++) {
 | |
| +		if (strcmp(shadow_ignore_list[i], str) == 0) {
 | |
| +			return 1;
 | |
| +		}
 | |
| +	}
 | |
| +	return 0;
 | |
| +}
 | |
| +
 | |
| +void
 | |
| +client_set_shadow_blur_sigma(Client *c, int blur_sigma)
 | |
| +{
 | |
| +	wlr_scene_shadow_set_blur_sigma(c->shadow, blur_sigma);
 | |
| +	wlr_scene_node_set_position(&c->shadow->node, -blur_sigma, -blur_sigma);
 | |
| +	wlr_scene_shadow_set_size(c->shadow, c->geom.width + (blur_sigma) * 2, c->geom.height + (blur_sigma) * 2);
 | |
| +}
 | |
| +
 | |
|  #ifdef XWAYLAND
 | |
|  void
 | |
|  activatex11(struct wl_listener *listener, void *data)
 | 
