do not render frames when any surface has uncommitted changes

This commit is contained in:
Alexander Courtis 2020-07-29 14:53:52 +10:00
parent 01e8b802b1
commit 0a2a2bd22c

3
dwl.c
View File

@ -1259,7 +1259,8 @@ rendermon(struct wl_listener *listener, void *data)
/* Begin the renderer (calls glViewport and some other GL sanity checks) */ /* Begin the renderer (calls glViewport and some other GL sanity checks) */
wlr_renderer_begin(drw, m->wlr_output->width, m->wlr_output->height); wlr_renderer_begin(drw, m->wlr_output->width, m->wlr_output->height);
if (render) { if (render)
{
wlr_renderer_clear(drw, rootcolor); wlr_renderer_clear(drw, rootcolor);
renderclients(m, &now); renderclients(m, &now);