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	disable and destroy monitor's layer surfaces when it's being destroyed
Fixes: https://github.com/djpohly/dwl/issues/314
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							| @ -762,7 +762,15 @@ void | ||||
| cleanupmon(struct wl_listener *listener, void *data) | ||||
| { | ||||
| 	Monitor *m = wl_container_of(listener, m, destroy); | ||||
| 	int nmons, i = 0; | ||||
| 	LayerSurface *l, *tmp; | ||||
| 	int nmons, i; | ||||
| 
 | ||||
| 	for (i = 0; i <= ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY; i++) { | ||||
| 		wl_list_for_each_safe(l, tmp, &m->layers[i], link) { | ||||
| 			wlr_scene_node_set_enabled(l->scene, 0); | ||||
| 			wlr_layer_surface_v1_destroy(l->layer_surface); | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| 	wl_list_remove(&m->destroy.link); | ||||
| 	wl_list_remove(&m->frame.link); | ||||
| @ -771,7 +779,7 @@ cleanupmon(struct wl_listener *listener, void *data) | ||||
| 	wlr_output_layout_remove(output_layout, m->wlr_output); | ||||
| 	wlr_scene_output_destroy(m->scene_output); | ||||
| 
 | ||||
| 	if ((nmons = wl_list_length(&mons))) | ||||
| 	if (!(i = 0) && (nmons = wl_list_length(&mons))) | ||||
| 		do /* don't switch to disabled mons */ | ||||
| 			selmon = wl_container_of(mons.prev, selmon, link); | ||||
| 		while (!selmon->wlr_output->enabled && i++ < nmons); | ||||
|  | ||||
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	 Leonardo Hernández Hernández
						Leonardo Hernández Hernández