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Implement wlr_relative_pointer_manager_v1
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6ce035303e
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6561099fd0
8
dwl.c
8
dwl.c
@ -36,6 +36,7 @@
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#include <wlr/types/wlr_presentation_time.h>
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#include <wlr/types/wlr_primary_selection.h>
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#include <wlr/types/wlr_primary_selection_v1.h>
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#include <wlr/types/wlr_relative_pointer_v1.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_screencopy_v1.h>
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#include <wlr/types/wlr_seat.h>
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@ -319,6 +320,7 @@ static struct wlr_input_inhibit_manager *input_inhibit_mgr;
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static struct wlr_layer_shell_v1 *layer_shell;
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static struct wlr_output_manager_v1 *output_mgr;
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static struct wlr_virtual_keyboard_manager_v1 *virtual_keyboard_mgr;
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static struct wlr_relative_pointer_manager_v1 *rel_ptr_mgr;
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static struct wlr_cursor *cursor;
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static struct wlr_xcursor_manager *cursor_mgr;
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@ -1526,6 +1528,10 @@ motionrelative(struct wl_listener *listener, void *data)
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/* This event is forwarded by the cursor when a pointer emits a _relative_
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* pointer motion event (i.e. a delta) */
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struct wlr_event_pointer_motion *event = data;
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wlr_relative_pointer_manager_v1_send_relative_motion(rel_ptr_mgr, seat, event->time_msec * 1000,
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event->delta_x, event->delta_y, event->unaccel_dx, event->unaccel_dy);
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/* The cursor doesn't move unless we tell it to. The cursor automatically
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* handles constraining the motion to the output layout, as well as any
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* special configuration applied for the specific input device which
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@ -2086,6 +2092,8 @@ setup(void)
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* HiDPI support). Scaled cursors will be loaded with each output. */
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cursor_mgr = wlr_xcursor_manager_create(NULL, 24);
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rel_ptr_mgr = wlr_relative_pointer_manager_v1_create(dpy);
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/*
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* wlr_cursor *only* displays an image on screen. It does not move around
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* when the pointer moves. However, we can attach input devices to it, and
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