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patch bar correctly
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18b2b6a7b2
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33
config.def.h
33
config.def.h
@ -7,15 +7,21 @@
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static const int sloppyfocus = 1; /* focus follows mouse */
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static const int sloppyfocus = 1; /* focus follows mouse */
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static const int bypass_surface_visibility = 0; /* 1 means idle inhibitors will disable idle tracking even if it's surface isn't visible */
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static const int bypass_surface_visibility = 0; /* 1 means idle inhibitors will disable idle tracking even if it's surface isn't visible */
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static const unsigned int borderpx = 1; /* border pixel of windows */
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static const unsigned int borderpx = 1; /* border pixel of windows */
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static const float rootcolor[] = COLOR(0x222222ff);
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static const int showbar = 1; /* 0 means no bar */
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static const float bordercolor[] = COLOR(0x444444ff);
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static const int topbar = 1; /* 0 means bottom bar */
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static const float focuscolor[] = COLOR(0x005577ff);
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static const char *fonts[] = {"monospace:size=10"};
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static const float urgentcolor[] = COLOR(0xff0000ff);
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static const float rootcolor[] = COLOR(0x000000ff);
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/* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */
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/* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */
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static const float fullscreen_bg[] = {0.1f, 0.1f, 0.1f, 1.0f}; /* You can also use glsl colors */
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static const float fullscreen_bg[] = {0.1f, 0.1f, 0.1f, 1.0f}; /* You can also use glsl colors */
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static uint32_t colors[][3] = {
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/* fg bg border */
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[SchemeNorm] = { 0xbbbbbbff, 0x222222ff, 0x444444ff },
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[SchemeSel] = { 0xeeeeeeff, 0x005577ff, 0x005577ff },
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[SchemeUrg] = { 0, 0, 0x770000ff },
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};
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/* tagging - TAGCOUNT must be no greater than 31 */
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/* tagging - TAGCOUNT must be no greater than 31 */
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#define TAGCOUNT (9)
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static char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
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/* logging */
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/* logging */
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static int log_level = WLR_ERROR;
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static int log_level = WLR_ERROR;
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@ -48,7 +54,7 @@ static const MonitorRule monrules[] = {
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{ "eDP-1", 0.5f, 1, 2, &layouts[0], WL_OUTPUT_TRANSFORM_NORMAL, -1, -1 },
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{ "eDP-1", 0.5f, 1, 2, &layouts[0], WL_OUTPUT_TRANSFORM_NORMAL, -1, -1 },
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*/
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*/
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/* defaults */
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/* defaults */
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{ NULL, 0.55f, 1, 1, &layouts[0], WL_OUTPUT_TRANSFORM_NORMAL, -1, -1 },
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{ NULL, 0.55f, 1, 1, &layouts[2], WL_OUTPUT_TRANSFORM_NORMAL, -1, -1 },
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};
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};
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/* keyboard */
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/* keyboard */
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@ -127,6 +133,7 @@ static const Key keys[] = {
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/* modifier key function argument */
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/* modifier key function argument */
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{ MODKEY, XKB_KEY_p, spawn, {.v = menucmd} },
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{ MODKEY, XKB_KEY_p, spawn, {.v = menucmd} },
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{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_Return, spawn, {.v = termcmd} },
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{ MODKEY|WLR_MODIFIER_SHIFT, XKB_KEY_Return, spawn, {.v = termcmd} },
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{ MODKEY, XKB_KEY_b, togglebar, {0} },
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{ MODKEY, XKB_KEY_j, focusstack, {.i = +1} },
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{ MODKEY, XKB_KEY_j, focusstack, {.i = +1} },
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{ MODKEY, XKB_KEY_k, focusstack, {.i = -1} },
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{ MODKEY, XKB_KEY_k, focusstack, {.i = -1} },
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{ MODKEY, XKB_KEY_i, incnmaster, {.i = +1} },
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{ MODKEY, XKB_KEY_i, incnmaster, {.i = +1} },
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@ -170,7 +177,15 @@ static const Key keys[] = {
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};
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};
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static const Button buttons[] = {
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static const Button buttons[] = {
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{ MODKEY, BTN_LEFT, moveresize, {.ui = CurMove} },
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{ ClkLtSymbol, 0, BTN_LEFT, setlayout, {.v = &layouts[0]} },
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{ MODKEY, BTN_MIDDLE, togglefloating, {0} },
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{ ClkLtSymbol, 0, BTN_RIGHT, setlayout, {.v = &layouts[2]} },
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{ MODKEY, BTN_RIGHT, moveresize, {.ui = CurResize} },
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{ ClkTitle, 0, BTN_MIDDLE, zoom, {0} },
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{ ClkStatus, 0, BTN_MIDDLE, spawn, {.v = termcmd} },
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{ ClkClient, MODKEY, BTN_LEFT, moveresize, {.ui = CurMove} },
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{ ClkClient, MODKEY, BTN_MIDDLE, togglefloating, {0} },
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{ ClkClient, MODKEY, BTN_RIGHT, moveresize, {.ui = CurResize} },
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{ ClkTagBar, 0, BTN_LEFT, view, {0} },
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{ ClkTagBar, 0, BTN_RIGHT, toggleview, {0} },
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{ ClkTagBar, MODKEY, BTN_LEFT, tag, {0} },
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{ ClkTagBar, MODKEY, BTN_RIGHT, toggletag, {0} },
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};
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};
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