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Merge remote-tracking branch 'miles/basic_damage_tracking' into basic_damage_tracking
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commit
b267258251
2
Makefile
2
Makefile
@ -5,7 +5,7 @@ CFLAGS += -I. -DWLR_USE_UNSTABLE -std=c99
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WAYLAND_PROTOCOLS=$(shell pkg-config --variable=pkgdatadir wayland-protocols)
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WAYLAND_SCANNER=$(shell pkg-config --variable=wayland_scanner wayland-scanner)
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PKGS = wlroots wayland-server xcb xkbcommon libinput
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PKGS = wlroots wayland-server xcb xkbcommon libinput pixman-1
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CFLAGS += $(foreach p,$(PKGS),$(shell pkg-config --cflags $(p)))
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LDLIBS += $(foreach p,$(PKGS),$(shell pkg-config --libs $(p)))
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96
dwl.c
96
dwl.c
@ -26,6 +26,7 @@
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#include <wlr/types/wlr_keyboard.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output_damage.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_output_management_v1.h>
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#include <wlr/types/wlr_pointer.h>
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@ -146,6 +147,7 @@ typedef struct {
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struct wlr_box geo;
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enum zwlr_layer_shell_v1_layer layer;
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Monitor *mon;
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} LayerSurface;
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typedef struct {
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@ -176,6 +178,7 @@ struct Monitor {
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double mfact;
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int nmaster;
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Client *fullscreenclient;
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struct wlr_output_damage *damage;
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};
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typedef struct {
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@ -769,6 +772,9 @@ commitlayersurfacenotify(struct wl_listener *listener, void *data)
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&layersurface->link);
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layersurface->layer = wlr_layer_surface->current.layer;
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}
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// Damage the whole screen
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wlr_output_damage_add_whole(m->damage);
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}
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void
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@ -779,6 +785,10 @@ commitnotify(struct wl_listener *listener, void *data)
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/* mark a pending resize as completed */
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if (c->resize && c->resize <= c->surface.xdg->configure_serial)
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c->resize = 0;
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// Damage the whole screen
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if (c->mon)
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wlr_output_damage_add_whole(c->mon->damage);
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}
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void
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@ -823,6 +833,7 @@ createmon(struct wl_listener *listener, void *data)
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/* Initialize monitor state using configured rules */
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for (size_t i = 0; i < LENGTH(m->layers); i++)
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wl_list_init(&m->layers[i]);
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m->damage = wlr_output_damage_create(wlr_output);
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m->tagset[0] = m->tagset[1] = 1;
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for (r = monrules; r < END(monrules); r++) {
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if (!r->name || strstr(wlr_output->name, r->name)) {
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@ -1013,6 +1024,11 @@ destroynotify(struct wl_listener *listener, void *data)
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{
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/* Called when the surface is destroyed and should never be shown again. */
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Client *c = wl_container_of(listener, c, destroy);
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// Damage the whole screen
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if (c->mon)
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wlr_output_damage_add_whole(c->mon->damage);
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wl_list_remove(&c->map.link);
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wl_list_remove(&c->unmap.link);
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wl_list_remove(&c->destroy.link);
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@ -1355,6 +1371,9 @@ mapnotify(struct wl_listener *listener, void *data)
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/* Set initial monitor, tags, floating status, and focus */
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applyrules(c);
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// Damage the whole screen
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wlr_output_damage_add_whole(c->mon->damage);
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if (c->mon->fullscreenclient && c->mon->fullscreenclient == oldfocus
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&& !c->isfloating && c->mon->lt[c->mon->sellt]->arrange) {
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maximizeclient(c->mon->fullscreenclient);
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@ -1739,7 +1758,9 @@ void
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rendermon(struct wl_listener *listener, void *data)
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{
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Client *c;
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int render = 1;
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int render;
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bool needs_frame;
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pixman_region32_t damage;
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/* This function is called every time an output is ready to display a frame,
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* generally at the output's refresh rate (e.g. 60Hz). */
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@ -1748,45 +1769,51 @@ rendermon(struct wl_listener *listener, void *data)
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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/* Do not render if any XDG clients have an outstanding resize. */
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/* If there is any XDG client which is awaiting resize, request a new
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* frame from that client, and do not render anything new until there
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* are no pending resizes remaining. */
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wl_list_for_each(c, &stack, slink) {
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if (c->resize) {
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wlr_surface_send_frame_done(client_surface(c), &now);
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render = 0;
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return;
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}
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}
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/* wlr_output_attach_render makes the OpenGL context current. */
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if (!wlr_output_attach_render(m->wlr_output, NULL))
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/* Do not render if no new frame is needed */
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pixman_region32_init(&damage);
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render = wlr_output_damage_attach_render(m->damage, &needs_frame, &damage);
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pixman_region32_fini(&damage);
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if (!render || !needs_frame) {
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/* Rollback is needed because attach_render is double-buffered */
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wlr_output_rollback(m->wlr_output);
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return;
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if (render) {
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/* Begin the renderer (calls glViewport and some other GL sanity checks) */
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wlr_renderer_begin(drw, m->wlr_output->width, m->wlr_output->height);
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wlr_renderer_clear(drw, rootcolor);
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renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &now);
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renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &now);
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renderclients(m, &now);
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#ifdef XWAYLAND
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renderindependents(m->wlr_output, &now);
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#endif
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renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &now);
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renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &now);
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/* Hardware cursors are rendered by the GPU on a separate plane, and can be
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* moved around without re-rendering what's beneath them - which is more
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* efficient. However, not all hardware supports hardware cursors. For this
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* reason, wlroots provides a software fallback, which we ask it to render
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* here. wlr_cursor handles configuring hardware vs software cursors for you,
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* and this function is a no-op when hardware cursors are in use. */
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wlr_output_render_software_cursors(m->wlr_output, NULL);
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/* Conclude rendering and swap the buffers, showing the final frame
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* on-screen. */
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wlr_renderer_end(drw);
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}
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/* Begin the renderer (calls glViewport and some other GL sanity checks) */
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wlr_renderer_begin(drw, m->wlr_output->width, m->wlr_output->height);
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wlr_renderer_clear(drw, rootcolor);
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renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &now);
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renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &now);
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renderclients(m, &now);
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#ifdef XWAYLAND
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renderindependents(m->wlr_output, &now);
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#endif
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renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &now);
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renderlayer(&m->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &now);
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/* Hardware cursors are rendered by the GPU on a separate plane, and can be
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* moved around without re-rendering what's beneath them - which is more
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* efficient. However, not all hardware supports hardware cursors. For this
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* reason, wlroots provides a software fallback, which we ask it to render
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* here. wlr_cursor handles configuring hardware vs software cursors for you,
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* and this function is a no-op when hardware cursors are in use. */
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wlr_output_render_software_cursors(m->wlr_output, NULL);
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/* Conclude rendering and swap the buffers, showing the final frame
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* on-screen. */
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wlr_renderer_end(drw);
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wlr_output_set_damage(m->wlr_output, &m->damage->current);
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wlr_output_commit(m->wlr_output);
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}
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@ -1944,6 +1971,7 @@ setmon(Client *c, Monitor *m, unsigned int newtags)
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if (oldmon) {
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wlr_surface_send_leave(client_surface(c), oldmon->wlr_output);
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arrange(oldmon);
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wlr_output_damage_add_whole(oldmon->damage);
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}
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if (m) {
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/* Make sure window actually overlaps with the monitor */
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@ -1951,6 +1979,7 @@ setmon(Client *c, Monitor *m, unsigned int newtags)
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wlr_surface_send_enter(client_surface(c), m->wlr_output);
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c->tags = newtags ? newtags : m->tagset[m->seltags]; /* assign tags of target monitor */
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arrange(m);
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wlr_output_damage_add_whole(m->damage);
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}
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focusclient(focustop(selmon), 1);
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}
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@ -2274,6 +2303,11 @@ unmapnotify(struct wl_listener *listener, void *data)
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{
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/* Called when the surface is unmapped, and should no longer be shown. */
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Client *c = wl_container_of(listener, c, unmap);
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// Damage the whole screen
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if (c->mon)
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wlr_output_damage_add_whole(c->mon->damage);
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wl_list_remove(&c->link);
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if (client_is_unmanaged(c))
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return;
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