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fix crash when re-mapping a client
Fixes: ab5c554d096ebca8446b7b1354c49be014b8b747 (cherry picked from commit b5abbc37d8161c7ac8d05010e0effbc6af81718b)
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5bbb0ab404
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cb01023db6
2
dwl.c
2
dwl.c
@ -2183,7 +2183,7 @@ resize(Client *c, struct wlr_box geo, int interact)
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struct wlr_box *bbox;
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struct wlr_box *bbox;
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struct wlr_box clip;
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struct wlr_box clip;
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if (!c->mon || !c->scene)
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if (!c->mon || !client_surface(c)->mapped)
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return;
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return;
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bbox = interact ? &sgeom : &c->mon->w;
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bbox = interact ? &sgeom : &c->mon->w;
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